Player Matchup

Mulan
Mulan
Timer-2k-
Mulan
Level 28
God Stats
4W - 3L
1,680 SR
Queue Stats
67W - 73L
1,341 Elo+
Party 1
Hades
Hades
X_BB_Slooope_X
Hades
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 38L
1,266 Elo+
Party 1
Fenrir
Fenrir
xXemolovebearXx
Fenrir
Level 7
God Stats
3W - 0L
1,528 SR
Queue Stats
6W - 21L
1,113 Elo+
Solo
Team Averages
Level 26
1,569 SR
1,240 Elo+

VS

Team Averages
Level 16
1,408 SR
1,224 Elo+
Bastet
Bastet
Iqnxz1x
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,405 Elo+
Solo
Ares
Ares
SmoothChunk2312
Ares
Level 17
God Stats
0W - 2L
1,182 SR
Queue Stats
0W - 5L
991 Elo+
Solo
Sol
Sol
TrueDisrespect_
Sol
Level 25
God Stats
5W - 6L
1,544 SR
Queue Stats
42W - 48L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Timer-2k-
Mulan
18
7 / 4 / 16
13,722
722
17,946
22,723
24,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
15 / 4 / 8
14,807
779
26,744
22,096
13,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 5 / 13
11,063
582
5,137
12,490
5,065
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Iqnxz1x
Bastet
13
1 / 10 / 7
10,782
567
6,982
16,481
7,194
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 7 / 10
11,522
606
10,002
24,218
29,974
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
10 / 6 / 3
13,439
707
23,669
21,640
10,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
33
23
Kills
13
13
Deaths
23
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bastet
Iqnxz1x
Bastet
1
10
7
0.45
L
2
7
10
1
W
Mulan
Timer-2k-
Mulan
7
4
16
3.75
L
10
6
3
1.92
W
15
4
8
4.75
W
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,827
Damage
40,653
57,309
Taken
62,339
42,693
Mitigated
47,664
18,442
Healing
4,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Iqnxz1x
Bastet
6,982
3,153
0
0
16,481
7,194
705
7,689
8,133
0
23,545
L
10,002
2,824
0
177
24,218
29,974
0
9,670
13,605
29,238
0
W
Mulan
Timer-2k-
Mulan
17,946
2,884
263
4,724
22,723
24,432
1,278
12,414
10,309
0
71,890
L
23,669
8,187
0
4,790
21,640
10,496
1,796
8,130
12,751
91,823
4,357
W
26,744
1,853
1,456
11,504
22,096
13,196
1,532
12,289
9,807
78,546
0
W
5,137
2,246
0
495
12,490
5,065
0
8,564
3,926
0
14,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,592
Gold Earned
35,743
181
Minions Killed
183
0
Camps Cleared
0
900,814
Distance Traveled
877,007
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,782
567
24
1
0
282,312
1
L
Ares
11,522
606
40
2
0
292,515
0
W
Mulan
13,722
722
67
4
0
320,885
0
L
Sol
13,439
707
119
6
0
302,180
0
W
Hades
14,807
779
93
5
0
302,626
0
W
Fenrir
11,063
582
21
1
0
277,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role