Player Matchup

Nemesis
Nemesis
Andrew_RTDT
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,253 Elo+
Solo
Medusa
Medusa
DeuxPourcent
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,301 Elo+
Solo
Scylla
Scylla
Elite Lemurs
Scylla
Level 41
God Stats
2W - 2L
1,619 SR
Queue Stats
42W - 27L
1,516 Elo+
Party 2
Ymir
Ymir
Hondo DPT
Ymir
Level 17
God Stats
3W - 1L
1,864 SR
Queue Stats
25W - 21L
1,488 Elo+
Party 2
Loki
Loki
Kills4muff1n131
Loki
Level 16
God Stats
1W - 3L
1,523 SR
Queue Stats
37W - 31L
1,460 Elo+
Solo
Team Averages
Level 16
1,601 SR
1,404 Elo+

VS

Team Averages
Level 25
1,581 SR
1,428 Elo+
Cabrakan
Cabrakan
BornToMakeMoney
Cabrakan
Level 13
God Stats
2W - 0L
1,777 SR
Queue Stats
95W - 128L
1,396 Elo+
Solo
Nemesis
Nemesis
BratjaETO_Semja
Nemesis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 114L
1,430 Elo+
Party 1
Hades
Hades
Gremlin_Gremo21
Hades
Level 32
God Stats
25W - 20L
1,580 SR
Queue Stats
101W - 110L
1,436 Elo+
Party 1
Pele
Pele
HowToLogic
Pele
Level 29
God Stats
13W - 6L
1,416 SR
Queue Stats
173W - 188L
1,422 Elo+
Solo
Chaac
Chaac
Jhowjhonis276
Chaac
Level 29
God Stats
12W - 10L
1,632 SR
Queue Stats
191W - 218L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Andrew_RTDT
Nemesis
7
0 / 2 / 3
4,925
448
1,860
5,258
1,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
7
0 / 5 / 0
4,659
424
342
4,408
1,105
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
7
4 / 4 / 2
5,352
487
6,167
6,145
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
8
2 / 5 / 3
5,279
480
2,521
7,621
3,185
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
5 / 3 / 2
6,093
554
5,343
6,189
1,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
10
1 / 2 / 6
5,869
534
2,146
6,597
3,781
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

9
4 / 3 / 4
5,837
531
1,888
6,120
2,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
5 / 3 / 5
6,141
558
7,656
6,541
2,168
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
7 / 3 / 3
7,193
654
5,619
6,752
2,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 2
6,413
583
822
4,236
2,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
11
Kills
18
19
Deaths
11
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Andrew_RTDT
Nemesis
0
2
3
0.75
W
Cabrakan
1
2
6
2
W
4
3
4
2
L
Medusa
0
5
0
0
L
Scylla
4
4
2
1.25
W
5
3
5
2.5
L
Ymir
2
5
3
0.7
W
7
3
3
2.83
W
1
0
2
2
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,233
Damage
18,131
29,621
Taken
30,246
8,873
Mitigated
13,067
4,461
Healing
6,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Andrew_RTDT
Nemesis
1,860
956
0
1,508
5,258
1,220
155
514
4,714
0
17,831
W
Cabrakan
2,146
49
0
500
6,597
3,781
0
2,178
4,220
15,059
0
W
1,888
386
0
399
6,120
2,150
66
2,046
3,887
0
19,883
L
Medusa
342
168
0
0
4,408
1,105
432
670
3,678
0
10,008
L
Scylla
6,167
751
0
1,402
6,145
1,726
230
3,568
2,577
15,838
0
W
7,656
707
690
1,881
6,541
2,168
660
2,890
3,381
17,268
0
L
Ymir
2,521
470
0
1,551
7,621
3,185
370
3,600
4,021
15,551
0
W
5,619
2,500
0
1,796
6,752
2,062
46
874
5,834
0
32,545
W
822
46
0
1,113
4,236
2,906
1,242
0
4,236
0
26,349
L
5,343
1,371
0
0
6,189
1,637
609
1,450
4,709
0
27,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,308
Gold Earned
31,453
159
Minions Killed
207
0
Camps Cleared
0
990,723
Distance Traveled
985,352
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,925
448
35
3
0
170,545
0
W
Cabrakan
5,869
534
32
3
0
166,817
0
W
Nemesis
5,837
531
33
3
0
214,739
0
L
Medusa
4,659
424
20
2
0
209,191
3
L
Scylla
5,352
487
25
2
0
187,235
0
W
Hades
6,141
558
18
2
0
203,963
0
L
Ymir
5,279
480
32
3
0
211,115
0
W
Pele
7,193
654
65
6
0
239,163
0
W
Chaac
6,413
583
59
5
0
160,670
0
L
Loki
6,093
554
47
4
0
212,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role