Player Matchup

Horus
Horus
CaptianTexas
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,394 Elo+
Party 3
Achilles
Achilles
HOH HYDRO
Achilles
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 65L
1,459 Elo+
Party 1
Olorun
Olorun
SPITonmyCHICKEN
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,653 Elo+
Party 1
Zeus
Zeus
blASHej
Zeus
Level 10
God Stats
2W - 3L
1,410 SR
Queue Stats
21W - 27L
1,365 Elo+
Solo
Xing Tian
Xing Tian
tblsu12
Xing Tian
Level 16
God Stats
4W - 4L
1,476 SR
Queue Stats
4W - 4L
1,392 Elo+
Party 3
Team Averages
Level 28
1,477 SR
1,453 Elo+

VS

Team Averages
Level 22
1,412 SR
1,315 Elo+
Mulan
Mulan
Asenhain
Mulan
Level 28
God Stats
28W - 35L
1,529 SR
Queue Stats
174W - 178L
1,411 Elo+
Solo
Odin
Odin
ChuckyMDM
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 136L
1,280 Elo+
Party 2
Bellona
Bellona
YoRHa Wsker
Bellona
Level 6
God Stats
2W - 2L
1,299 SR
Queue Stats
6W - 9L
1,181 Elo+
Solo
Chang'e
Chang'e
iMilkHD
Chang'e
Level 22
God Stats
19W - 13L
1,467 SR
Queue Stats
63W - 46L
1,394 Elo+
Party 2
Ravana
Ravana
shavster11
Ravana
Level 29
God Stats
4W - 7L
1,263 SR
Queue Stats
132W - 127L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
9,252
370
1,936
10,404
4,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
HOH HYDRO
Achilles
17
5 / 6 / 2
11,392
456
17,305
22,197
28,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 10 / 4
8,765
351
6,172
14,322
5,496
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
blASHej
Zeus
17
3 / 9 / 3
10,501
420
18,616
15,004
5,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
tblsu12
Xing Tian
14
2 / 5 / 2
10,035
401
10,824
18,925
17,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Asenhain
Mulan
20
11 / 4 / 4
14,437
577
20,051
20,830
18,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
20
7 / 3 / 7
12,751
510
9,658
15,026
7,496
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
YoRHa Wsker
Bellona
16
0 / 2 / 9
10,356
414
4,534
15,246
11,669
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
iMilkHD
Chang'e
20
12 / 1 / 8
13,018
521
23,425
19,243
7,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
shavster11
Ravana
19
3 / 1 / 14
12,453
498
7,561
16,752
7,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
75
10
Kills
33
33
Deaths
11
13
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Mulan
Asenhain
Mulan
11
4
4
3.25
L
0
3
2
0.33
W
Odin
7
3
7
3.5
L
Achilles
HOH HYDRO
Achilles
5
6
2
1
L
0
10
4
0.2
W
Bellona
YoRHa Wsker
Bellona
0
2
9
2.25
L
Zeus
blASHej
Zeus
3
9
3
0.5
W
Chang'e
iMilkHD
Chang'e
12
1
8
16
W
Ravana
shavster11
Ravana
3
1
14
10
L
Xing Tian
tblsu12
Xing Tian
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,853
Damage
65,229
80,852
Taken
87,097
61,720
Mitigated
53,259
12,145
Healing
38,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Asenhain
Mulan
20,051
2,767
0
6,936
20,830
18,815
1,466
8,090
12,090
1,444
103,353
L
1,936
1,249
1,697
1,936
10,404
4,542
0
2,444
7,616
0
4,870
W
Odin
9,658
4,118
0
861
15,026
7,496
581
6,171
8,363
0
90,298
L
Achilles
HOH HYDRO
Achilles
17,305
2,583
243
2,627
22,197
28,889
932
6,021
15,745
0
63,778
L
6,172
3,079
525
2,402
14,322
5,496
1,544
3,839
10,399
40,585
0
W
Bellona
YoRHa Wsker
Bellona
4,534
749
0
2,211
15,246
11,669
2,147
4,931
9,925
253
29,768
L
Zeus
blASHej
Zeus
18,616
2,654
0
1,366
15,004
5,582
1,316
3,921
10,895
60,319
0
W
Chang'e
iMilkHD
Chang'e
23,425
1,995
7,829
12,924
19,243
7,778
1,520
8,482
10,357
82,948
0
W
Ravana
shavster11
Ravana
7,561
2,478
0
7,513
16,752
7,501
4,039
6,705
9,678
0
84,594
L
Xing Tian
tblsu12
Xing Tian
10,824
408
0
1,349
18,925
17,211
648
6,891
11,430
40,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,945
Gold Earned
63,015
319
Minions Killed
606
0
Camps Cleared
0
1,992,358
Distance Traveled
2,445,536
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,437
577
151
6
0
486,517
2
L
Horus
9,252
370
14
1
0
268,016
0
W
Odin
12,751
510
130
5
0
427,900
4
L
Achilles
11,392
456
87
3
0
480,323
2
L
Olorun
8,765
351
73
3
0
417,145
1
W
Bellona
10,356
414
63
3
0
523,875
8
L
Zeus
10,501
420
104
4
0
373,182
0
W
Chang'e
13,018
521
130
5
0
505,353
2
W
Ravana
12,453
498
132
5
0
501,891
4
L
Xing Tian
10,035
401
41
2
0
453,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role