Player Matchup

Heimdallr
Heimdallr
LvCavDieCAv44
Heimdallr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 114L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
angerynoodle
Gilgamesh
Level 7
God Stats
21W - 19L
1,441 SR
Queue Stats
25W - 26L
1,467 Elo+
Solo
Zeus
Zeus
djdreyung
Zeus
Level 7
God Stats
9W - 4L
1,705 SR
Queue Stats
61W - 58L
1,410 Elo+
Party 1
Fenrir
Fenrir
i100K_Bugz
Fenrir
Level 9
God Stats
17W - 19L
1,374 SR
Queue Stats
35W - 38L
1,375 Elo+
Party 1
Yemoja
Yemoja
stilljustaprivat
Yemoja
Level 21
God Stats
4W - 4L
1,539 SR
Queue Stats
35W - 52L
1,348 Elo+
Solo
Team Averages
Level 14
1,512 SR
1,403 Elo+

VS

Team Averages
Level 16
1,523 SR
1,392 Elo+
Merlin
Merlin
CHUNKJUNK
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,385 Elo+
Solo
Bakasura
Bakasura
LiableApollo83
Bakasura
Level 26
God Stats
9W - 8L
1,444 SR
Queue Stats
26W - 27L
1,366 Elo+
Party 2
King Arthur
King Arthur
MeanDean73
King Arthur
Level 17
God Stats
24W - 21L
1,620 SR
Queue Stats
404W - 411L
1,404 Elo+
Solo
Danzaburou
Danzaburou
N3CR0N1C05776
Danzaburou
Level 17
God Stats
23W - 13L
1,585 SR
Queue Stats
38W - 37L
1,395 Elo+
Party 2
Nox
Nox
Sickamaru
Nox
Level 5
God Stats
12W - 7L
1,465 SR
Queue Stats
123W - 113L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LvCavDieCAv44
Heimdallr
20
1 / 8 / 17
13,257
947
19,277
20,784
9,971
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
angerynoodle
Gilgamesh
18
2 / 12 / 9
12,392
885
9,282
22,423
20,239
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
20
13 / 4 / 8
15,957
1,140
34,674
21,640
7,966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
i100K_Bugz
Fenrir
19
5 / 7 / 7
12,937
924
11,290
25,829
15,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
3 / 4 / 18
14,781
1,056
12,475
16,823
25,398
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CHUNKJUNK
Merlin
20
3 / 6 / 19
13,699
979
15,071
15,475
6,891
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
20
14 / 13 / 8
15,343
1,096
20,945
28,061
14,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
MeanDean73
King Arthur
20
3 / 1 / 21
13,746
982
18,581
26,738
28,387
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
N3CR0N1C05776
Danzaburou
20
8 / 3 / 16
15,327
1,095
25,276
18,171
8,517
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 1 / 19
14,963
1,069
20,506
7,978
3,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
118
24
Kills
35
35
Deaths
24
59
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Merlin
CHUNKJUNK
Merlin
3
6
19
2.08
W
Bakasura
14
13
8
1.38
L
Heimdallr
LvCavDieCAv44
Heimdallr
1
8
17
1.19
W
King Arthur
MeanDean73
King Arthur
3
1
21
13.5
W
Danzaburou
N3CR0N1C05776
Danzaburou
8
3
16
5.33
W
7
1
19
16.5
L
Gilgamesh
angerynoodle
Gilgamesh
2
12
9
0.54
L
Zeus
13
4
8
4.25
L
Fenrir
i100K_Bugz
Fenrir
5
7
7
1.21
L
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,998
Damage
100,379
107,499
Taken
96,423
78,716
Mitigated
62,138
16,248
Healing
18,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CHUNKJUNK
Merlin
15,071
1,792
0
381
15,475
6,891
0
7,246
8,229
28,544
0
W
Bakasura
20,945
14,379
0
2,902
28,061
14,859
0
12,186
15,875
0
35,154
L
Heimdallr
LvCavDieCAv44
Heimdallr
19,277
8,471
0
2,740
20,784
9,971
0
6,497
13,751
0
49,581
W
King Arthur
MeanDean73
King Arthur
18,581
1,448
0
7,202
26,738
28,387
0
11,034
15,704
524
39,832
W
Danzaburou
N3CR0N1C05776
Danzaburou
25,276
15,570
0
7,557
18,171
8,517
0
11,072
7,099
0
72,727
W
20,506
1,128
0
125
7,978
3,484
0
5,611
2,367
44,080
0
L
Gilgamesh
angerynoodle
Gilgamesh
9,282
3,000
0
452
22,423
20,239
0
7,721
13,431
0
29,444
L
Zeus
34,674
7,602
41
5,165
21,640
7,966
0
5,671
15,756
77,834
0
L
Fenrir
i100K_Bugz
Fenrir
11,290
3,268
472
969
25,829
15,142
0
10,920
13,630
0
23,787
L
12,475
1,791
4,939
1,470
16,823
25,398
0
4,270
11,617
24,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,324
Gold Earned
73,078
268
Minions Killed
296
1
Camps Cleared
13
1,041,709
Distance Traveled
1,330,614
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,699
979
40
3
4
220,409
0
W
Bakasura
15,343
1,096
64
5
0
276,723
3
L
Heimdallr
13,257
947
81
6
0
210,556
0
W
King Arthur
13,746
982
39
3
1
319,901
0
W
Danzaburou
15,327
1,095
97
7
5
248,686
0
W
Nox
14,963
1,069
56
4
3
264,895
0
L
Gilgamesh
12,392
885
44
3
1
174,570
1
L
Zeus
15,957
1,140
92
7
0
212,067
0
L
Fenrir
12,937
924
27
2
0
241,731
0
L
Yemoja
14,781
1,056
24
2
0
202,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role