Player Matchup

Mercury
Mercury
Gucci Goatskin
Mercury
Level 140
God Stats
42W - 34L
1,650 SR
Queue Stats
534W - 432L
1,609 Elo+
Party 2
Bellona
Bellona
InertSix3
Bellona
Level 123
God Stats
8W - 3L
1,817 SR
Queue Stats
197W - 182L
1,505 Elo+
Party 2
Hel
Hel
KingGeorgelll
Hel
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
268W - 195L
1,555 Elo+
Party 2
Jing Wei
Jing Wei
Pluckycannon
Jing Wei
Level 95
God Stats
3W - 2L
1,404 SR
Queue Stats
63W - 54L
1,537 Elo+
Party 2
Ganesha
Ganesha
S0LARL
Ganesha
Level 62
God Stats
25W - 16L
1,599 SR
Queue Stats
248W - 209L
1,549 Elo+
Party 2
Team Averages
Level 87
1,594 SR
1,551 Elo+

VS

Team Averages
Level 72
1,495 SR
1,486 Elo+
Tsukuyomi
Tsukuyomi
LILxKARMA
Tsukuyomi
Level 104
God Stats
15W - 13L
1,667 SR
Queue Stats
123W - 121L
1,519 Elo+
Party 1
Sol
Sol
LeSioNn
Sol
Level 69
God Stats
6W - 9L
1,466 SR
Queue Stats
43W - 50L
1,455 Elo+
Party 1
Hercules
Hercules
TH3xJ3D1
Hercules
Level 28
God Stats
1W - 6L
1,407 SR
Queue Stats
26W - 38L
1,469 Elo+
Party 3
Izanami
Izanami
UsernameDotCom
Izanami
Level 108
God Stats
7W - 8L
1,569 SR
Queue Stats
226W - 228L
1,471 Elo+
Party 3
Cerberus
Cerberus
iClaassic
Cerberus
Level 49
God Stats
2W - 4L
1,366 SR
Queue Stats
113W - 109L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 1 / 11
13,223
696
20,953
15,948
8,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
InertSix3
Bellona
17
10 / 3 / 11
11,680
615
21,269
17,670
13,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
7 / 3 / 18
10,930
575
10,190
12,449
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Pluckycannon
Jing Wei
15
1 / 2 / 11
9,906
521
5,667
8,408
2,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
S0LARL
Ganesha
15
1 / 4 / 20
10,173
535
9,352
19,713
16,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LILxKARMA
Tsukuyomi
14
3 / 8 / 4
8,686
457
8,021
17,284
7,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Sol
13
5 / 10 / 2
8,819
464
11,688
15,532
4,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
TH3xJ3D1
Hercules
14
2 / 7 / 3
8,343
439
8,591
21,632
16,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 3 / 2
9,711
511
9,553
14,375
5,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
iClaassic
Cerberus
9
0 / 9 / 3
7,023
370
4,732
17,588
12,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
27
37
Kills
13
13
Deaths
37
71
Assists
14
Player
Kills
Deaths
Assists
KDA
W
18
1
11
23.5
W
Bellona
InertSix3
Bellona
10
3
11
5.17
W
7
3
18
5.33
L
Tsukuyomi
LILxKARMA
Tsukuyomi
3
8
4
0.63
L
Sol
5
10
2
0.6
W
Jing Wei
Pluckycannon
Jing Wei
1
2
11
3.25
W
Ganesha
S0LARL
Ganesha
1
4
20
2.75
L
Hercules
TH3xJ3D1
Hercules
2
7
3
0.5
L
3
3
2
1.33
L
Cerberus
iClaassic
Cerberus
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,431
Damage
42,585
74,188
Taken
86,411
45,342
Mitigated
45,622
27,351
Healing
20,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,953
12,831
0
280
15,948
8,793
2,068
2,788
12,968
0
129,881
W
Bellona
InertSix3
Bellona
21,269
10,732
0
5,175
17,670
13,395
3,120
1,036
15,987
0
66,375
W
10,190
601
9,449
7,412
12,449
4,346
0
4,616
7,534
49,427
0
L
Tsukuyomi
LILxKARMA
Tsukuyomi
8,021
1,978
0
5,431
17,284
7,154
0
3,229
14,055
0
52,662
L
Sol
11,688
2,509
0
3,148
15,532
4,646
2,101
5,838
9,694
40,634
0
W
Jing Wei
Pluckycannon
Jing Wei
5,667
3,696
0
1,825
8,408
2,780
3,152
1,230
7,138
0
50,015
W
Ganesha
S0LARL
Ganesha
9,352
407
0
3,210
19,713
16,028
771
5,905
13,426
32,989
0
L
Hercules
TH3xJ3D1
Hercules
8,591
2,623
0
5,460
21,632
16,038
129
2,627
19,005
0
33,812
L
9,553
5,328
0
2,325
14,375
5,021
499
1,845
12,530
0
75,776
L
Cerberus
iClaassic
Cerberus
4,732
220
393
3,954
17,588
12,763
17
6,003
11,585
12,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,912
Gold Earned
42,582
526
Minions Killed
383
0
Camps Cleared
0
1,987,859
Distance Traveled
1,646,257
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,223
696
207
11
0
489,746
1
W
Bellona
11,680
615
105
6
0
414,757
0
W
Hel
10,930
575
93
5
0
376,711
1
L
Tsukuyomi
8,686
457
91
5
0
376,580
5
L
Sol
8,819
464
65
3
0
309,760
1
W
Jing Wei
9,906
521
115
6
0
344,594
8
W
Ganesha
10,173
535
6
0
0
362,051
4
L
Hercules
8,343
439
61
3
0
331,063
0
L
Izanami
9,711
511
139
7
0
323,080
1
L
Cerberus
7,023
370
27
1
0
305,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role