Player Matchup

Sobek
Sobek
Bronze III
Coomer721
Sobek
Bronze III
Level 63
God Stats
0W - 2L
1,269 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Da Ji
Da Ji
Bronze III
ProfessorPyg
Da Ji
Bronze III
Level 79
God Stats
0W - 1L
1,714 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
irkenempire117
Kukulkan
Bronze III
Level 87
God Stats
0W - 2L
1,569 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 76
1,517 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,640 SR
1,443 MMR
Izanami
Izanami
Gold V
Charzival
Izanami
Gold V
Level 135
God Stats
18W - 17L
1,589 SR
Queue Stats
82W - 111L
1,518 MMR
Party 1
Chaac
Chaac
Silver IV
Glendatboi
Chaac
Silver IV
Level 41
God Stats
4W - 6L
1,595 SR
Queue Stats
7W - 17L
1,400 MMR
Solo
Poseidon
Poseidon
Gold V
JAFYT
Poseidon
Gold V
Level 147
God Stats
2W - 1L
1,737 SR
Queue Stats
71W - 99L
1,413 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Coomer721
Sobek
14
2 / 8 / 7
11,872
625
4,111
23,876
26,070
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 10 / 7
11,710
616
7,188
18,527
7,960
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
18
7 / 5 / 4
13,276
699
20,947
12,355
5,562
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
MerlinBacchusGilgameshDiscordiaXbalanque

VS

Bans
DanzaburouThanatosAresYmirCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Charzival
Izanami
20
15 / 4 / 6
15,669
825
21,459
13,243
5,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
18
3 / 2 / 16
13,181
694
8,353
15,861
11,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Poseidon
JAFYT
Poseidon
15
5 / 7 / 10
12,704
669
16,684
12,618
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
12
Kills
23
23
Deaths
13
18
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Izanami
Charzival
Izanami
15
4
6
4.5
L
Sobek
Coomer721
Sobek
2
8
7
0.69
W
Chaac
3
2
16
5.5
W
Poseidon
JAFYT
Poseidon
5
7
10
1.43
L
3
10
7
0.65
L
Kukulkan
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,246
Damage
46,496
54,758
Taken
41,722
39,592
Mitigated
21,209
7,281
Healing
11,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Charzival
Izanami
21,459
15,957
0
1,122
13,243
5,379
2,215
7,253
5,990
0
114,456
L
Sobek
Coomer721
Sobek
4,111
497
0
2,347
23,876
26,070
0
6,146
17,730
19,297
0
W
Chaac
8,353
855
510
6,514
15,861
11,618
180
11,350
4,511
0
29,087
W
Poseidon
JAFYT
Poseidon
16,684
1,515
212
3,569
12,618
4,212
693
6,507
6,111
56,612
0
L
7,188
845
243
2,031
18,527
7,960
0
6,746
11,781
0
45,508
L
Kukulkan
20,947
1,933
930
1,730
12,355
5,562
264
3,844
8,511
81,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,858
Gold Earned
41,554
191
Minions Killed
262
0
Camps Cleared
0
931,874
Distance Traveled
998,328
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,669
825
170
9
0
317,436
4
L
Sobek
11,872
625
19
1
0
302,381
1
W
Chaac
13,181
694
36
2
0
383,213
2
W
Poseidon
12,704
669
56
3
0
297,679
6
L
Da Ji
11,710
616
60
3
0
314,801
9
L
Kukulkan
13,276
699
112
6
0
314,692
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role