Player Matchup

Ra
Ra
IsThatU
Ra
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,506 Elo+
Party 1
Neith
Neith
Kuzoo
Neith
Level 6
God Stats
6W - 9L
1,403 SR
Queue Stats
6W - 9L
1,330 Elo+
Party 3
Mercury
Mercury
OakenshieldQ
Mercury
Level 24
God Stats
3W - 4L
1,486 SR
Queue Stats
25W - 23L
1,425 Elo+
Party 1
Thor
Thor
Pooriyas
Thor
Level 28
God Stats
1W - 4L
1,276 SR
Queue Stats
299W - 330L
1,492 Elo+
Solo
Olorun
Olorun
XXxiaorixXX
Olorun
Level 2
God Stats
1W - 3L
1,244 SR
Queue Stats
3W - 5L
1,091 Elo+
Party 3
Team Averages
Level 16
1,382 SR
1,369 Elo+

VS

Team Averages
Level 18
1,523 SR
1,459 Elo+
Ares
Ares
CadiaStandss
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,618 Elo+
Solo
Sol
Sol
Fatia24
Sol
Level 28
God Stats
19W - 14L
1,366 SR
Queue Stats
226W - 229L
1,425 Elo+
Solo
Yemoja
Yemoja
MariupolJack
Yemoja
Level 29
God Stats
33W - 16L
1,676 SR
Queue Stats
79W - 80L
1,446 Elo+
Party 2
Neith
Neith
Ngerru
Neith
Level 18
God Stats
31W - 27L
1,572 SR
Queue Stats
71W - 76L
1,446 Elo+
Party 2
Loki
Loki
SahaRaLSD
Loki
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 2
12,075
1,098
21,988
10,207
4,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Kuzoo
Neith
16
0 / 8 / 6
9,593
872
5,801
13,405
5,114
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
OakenshieldQ
Mercury
17
2 / 7 / 5
10,821
984
8,768
16,727
6,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thor
17
4 / 5 / 7
11,484
1,044
7,546
11,867
4,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
15
0 / 8 / 5
9,430
857
3,214
12,578
4,929
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

112

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 15
11,678
1,062
10,625
6,456
6,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
19
13 / 3 / 14
12,356
1,123
22,618
14,781
6,789
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
19
4 / 2 / 21
12,597
1,145
3,992
14,092
15,651
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Ngerru
Neith
18
8 / 1 / 12
12,247
1,113
13,635
8,051
3,956
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
17
1 / 6 / 17
10,354
941
8,617
12,027
5,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
111
13
Kills
32
32
Deaths
13
25
Assists
79
Player
Kills
Deaths
Assists
KDA
W
6
1
15
13.5
W
Sol
13
3
14
6.67
L
7
4
2
2
L
Neith
Kuzoo
Neith
0
8
6
0.38
W
Yemoja
4
2
21
7.25
W
Neith
Ngerru
Neith
8
1
12
14
L
Mercury
OakenshieldQ
Mercury
2
7
5
0.64
L
Thor
4
5
7
1.5
W
Loki
1
6
17
1.58
L
Olorun
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,317
Damage
59,487
64,784
Taken
55,407
25,425
Mitigated
38,188
3,746
Healing
20,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,625
1,245
0
0
6,456
6,550
0
3,294
3,162
13,520
0
W
Sol
22,618
8,853
0
5,747
14,781
6,789
0
6,181
8,600
45,081
0
L
21,988
1,127
752
744
10,207
4,056
0
6,480
3,727
70,150
0
L
Neith
Kuzoo
Neith
5,801
3,006
0
139
13,405
5,114
0
7,802
5,603
0
16,217
W
Yemoja
3,992
1,750
5,964
5,712
14,092
15,651
0
6,931
7,161
13,237
0
W
Neith
Ngerru
Neith
13,635
5,988
0
2,891
8,051
3,956
0
3,198
4,853
0
44,228
L
Mercury
OakenshieldQ
Mercury
8,768
6,775
0
0
16,727
6,817
0
8,567
8,160
0
19,470
L
Thor
7,546
713
0
0
11,867
4,509
0
5,784
6,083
0
14,402
W
Loki
8,617
2,539
0
239
12,027
5,242
0
5,598
6,429
0
22,525
L
Olorun
3,214
1,436
465
1,646
12,578
4,929
0
8,602
3,976
16,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,403
Gold Earned
59,232
185
Minions Killed
198
8
Camps Cleared
4
1,096,540
Distance Traveled
966,068
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,678
1,062
3
0
0
191,180
0
W
Sol
12,356
1,123
51
5
1
214,987
1
L
Ra
12,075
1,098
122
11
1
243,407
0
L
Neith
9,593
872
13
1
2
163,324
0
W
Yemoja
12,597
1,145
18
2
1
184,881
1
W
Neith
12,247
1,113
89
8
1
172,859
0
L
Mercury
10,821
984
14
1
2
253,360
0
L
Thor
11,484
1,044
9
1
3
240,902
3
W
Loki
10,354
941
37
3
1
202,161
2
L
Olorun
9,430
857
27
2
0
195,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role