Player Matchup

King Arthur
King Arthur
HugoTartaDeFresa
King Arthur
Level 102
God Stats
12W - 6L
1,617 SR
Queue Stats
105W - 96L
1,494 Elo+
Party 2
Athena
Athena
Koen13V
Athena
Level 90
God Stats
3W - 1L
1,670 SR
Queue Stats
40W - 28L
1,549 Elo+
Party 1
Tsukuyomi
Tsukuyomi
morganSU
Tsukuyomi
Level 43
God Stats
5W - 1L
1,711 SR
Queue Stats
278W - 267L
1,506 Elo+
Party 1
Persephone
Persephone
pava_relajada
Persephone
Level 29
God Stats
4W - 3L
1,737 SR
Queue Stats
135W - 121L
1,512 Elo+
Party 2
Anhur
Anhur
siemback
Anhur
Level 103
God Stats
10W - 11L
1,632 SR
Queue Stats
145W - 136L
1,609 Elo+
Party 1
Team Averages
Level 73
1,673 SR
1,534 Elo+

VS

Team Averages
Level 71
1,497 SR
1,479 Elo+
Osiris
Osiris
Itachiii6738
Osiris
Level 41
God Stats
16W - 20L
1,315 SR
Queue Stats
412W - 385L
1,424 Elo+
Solo
Yemoja
Yemoja
Succoria
Yemoja
Level 16
God Stats
4W - 7L
1,464 SR
Queue Stats
58W - 50L
1,561 Elo+
Party 3
Ne Zha
Ne Zha
nilla888
Ne Zha
Level 107
God Stats
24W - 23L
1,577 SR
Queue Stats
325W - 325L
1,474 Elo+
Party 3
Eset
Eset
superswagYOLO23
Eset
Level 90
God Stats
21W - 22L
1,507 SR
Queue Stats
178W - 180L
1,486 Elo+
Party 3
Izanami
Izanami
vodkawouter
Izanami
Level 101
God Stats
111W - 64L
1,623 SR
Queue Stats
412W - 392L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HugoTartaDeFresa
King Arthur
17
1 / 1 / 11
10,364
545
11,243
15,192
11,858
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
Koen13V
Athena
16
3 / 1 / 8
9,471
498
4,246
10,813
7,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
morganSU
Tsukuyomi
16
7 / 2 / 3
9,773
514
8,142
9,426
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
pava_relajada
Persephone
18
7 / 2 / 8
11,282
594
17,676
9,382
3,524
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
siemback
Anhur
17
3 / 0 / 1
9,960
524
5,157
9,052
2,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
1 / 4 / 1
9,244
487
7,601
15,983
11,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
Succoria
Yemoja
14
3 / 1 / 1
9,478
499
4,353
8,401
7,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
nilla888
Ne Zha
15
1 / 5 / 1
8,768
461
6,704
13,594
7,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 7 / 1
8,088
426
4,733
14,631
5,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
vodkawouter
Izanami
14
1 / 4 / 1
8,587
452
7,483
12,353
5,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
21
Kills
6
6
Deaths
21
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
HugoTartaDeFresa
King Arthur
1
1
11
6.5
L
Osiris
1
4
1
0.38
W
Athena
Koen13V
Athena
3
1
8
7
L
Yemoja
Succoria
Yemoja
3
1
1
3.5
W
Tsukuyomi
morganSU
Tsukuyomi
7
2
3
4.25
L
Ne Zha
nilla888
Ne Zha
1
5
1
0.3
W
Persephone
pava_relajada
Persephone
7
2
8
5.5
W
Anhur
siemback
Anhur
3
0
1
3.5
L
0
7
1
0.07
L
Izanami
vodkawouter
Izanami
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,464
Damage
30,874
53,865
Taken
64,962
29,751
Mitigated
36,978
17,145
Healing
17,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
HugoTartaDeFresa
King Arthur
11,243
713
0
4,775
15,192
11,858
736
1,880
13,312
0
67,435
L
Osiris
7,601
2,836
0
5,061
15,983
11,538
0
3,767
12,216
830
56,521
W
Athena
Koen13V
Athena
4,246
997
0
2,566
10,813
7,720
149
2,418
8,395
30,316
0
L
Yemoja
Succoria
Yemoja
4,353
1,413
1,730
1,622
8,401
7,741
216
2,072
6,329
16,556
0
W
Tsukuyomi
morganSU
Tsukuyomi
8,142
2,156
0
3,606
9,426
3,694
0
1,008
8,418
0
58,034
L
Ne Zha
nilla888
Ne Zha
6,704
1,420
0
1,303
13,594
7,222
0
3,942
9,652
0
69,543
W
Persephone
pava_relajada
Persephone
17,676
984
0
1,545
9,382
3,524
0
2,750
6,630
81,480
0
W
Anhur
siemback
Anhur
5,157
2,628
0
4,653
9,052
2,955
0
1,839
7,213
0
64,874
L
4,733
563
292
4,200
14,631
5,407
0
8,995
5,636
49,210
0
L
Izanami
vodkawouter
Izanami
7,483
3,911
0
2,917
12,353
5,070
574
3,146
9,207
0
68,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,850
Gold Earned
44,165
568
Minions Killed
521
0
Camps Cleared
0
1,915,322
Distance Traveled
1,691,595
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,364
545
132
7
0
364,118
3
L
Osiris
9,244
487
113
6
0
314,346
6
W
Athena
9,471
498
41
2
0
417,580
2
L
Yemoja
9,478
499
31
2
0
372,412
5
W
Tsukuyomi
9,773
514
101
5
0
411,405
4
L
Ne Zha
8,768
461
125
7
0
355,028
0
W
Persephone
11,282
594
157
8
0
375,505
4
W
Anhur
9,960
524
137
7
0
346,714
2
L
Eset
8,088
426
112
6
0
319,642
2
L
Izanami
8,587
452
140
7
0
330,167
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role