Player Matchup

Zhong Kui
Zhong Kui
Masters
 
Zhong Kui
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Diamond II
Emperor ZK
Ao Kuang
Diamond II
Level 126
God Stats
0W - 1L
1,923 SR
Queue Stats
120W - 97L
2,370 MMR
Party 2
Odin
Odin
Diamond II
ITS A TIN
Odin
Diamond II
Level 160
God Stats
5W - 6L
1,276 SR
Queue Stats
195W - 171L
2,395 MMR
Party 3
Gilgamesh
Gilgamesh
Diamond II
LDAK Finn
Gilgamesh
Diamond II
Level 149
God Stats
0W - 1L
1,624 SR
Queue Stats
94W - 71L
2,368 MMR
Party 2
Heimdallr
Heimdallr
Diamond II
TheAngelOfDas
Heimdallr
Diamond II
Level 157
God Stats
11W - 12L
1,576 SR
Queue Stats
99W - 87L
2,395 MMR
Party 3
Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,580 SR
2,206 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 116
1,710 SR
2,406 MMR
Jing Wei
Jing Wei
Diamond I
 
Jing Wei
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Diamond II
Get BoAKa
Ymir
Diamond II
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 66L
2,285 MMR
Party 1
Merlin
Merlin
Masters
HighlQWeeb
Merlin
Masters
Level 131
God Stats
21W - 9L
1,835 SR
Queue Stats
276W - 233L
2,694 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Kiburu
Tsukuyomi
Masters
Level 143
God Stats
22W - 14L
1,774 SR
Queue Stats
422W - 339L
2,713 MMR
Solo
Erlang Shen
Erlang Shen
Masters
Nànà
Erlang Shen
Masters
Level 54
God Stats
7W - 4L
1,942 SR
Queue Stats
531W - 479L
2,837 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
4 / 4 / 5
11,527
524
17,977
20,402
14,811
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Emperor ZK
Ao Kuang
16
1 / 5 / 8
10,543
479
6,759
18,421
5,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
16
5 / 5 / 4
10,071
458
9,154
21,698
20,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
LDAK Finn
Gilgamesh
18
2 / 5 / 2
10,851
493
11,219
20,521
16,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
TheAngelOfDas
Heimdallr
17
1 / 5 / 2
10,602
482
11,800
19,743
8,343
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
NemesisAthenaCu ChulainnSetArtio

VS

Bans
TiamatGaneshaScyllaSobekDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
3 / 3 / 5
12,253
557
13,467
18,896
6,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
18
6 / 5 / 12
13,611
619
10,898
25,795
26,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
HighlQWeeb
Merlin
20
6 / 0 / 9
13,219
601
23,547
10,890
5,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Kiburu
Tsukuyomi
20
3 / 2 / 7
13,685
622
17,008
21,519
18,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
Nànà
Erlang Shen
19
6 / 3 / 7
12,616
573
12,788
18,858
9,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
64
13
Kills
24
24
Deaths
13
21
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
4
5
1.63
W
Jing Wei
 
Jing Wei
3
3
5
1.83
L
Ao Kuang
Emperor ZK
Ao Kuang
1
5
8
1
W
Ymir
6
5
12
2.4
W
Merlin
HighlQWeeb
Merlin
6
0
9
10.5
L
Odin
5
5
4
1.4
W
Tsukuyomi
Kiburu
Tsukuyomi
3
2
7
3.25
L
Gilgamesh
LDAK Finn
Gilgamesh
2
5
2
0.6
W
Erlang Shen
Nànà
Erlang Shen
6
3
7
3.17
L
Heimdallr
TheAngelOfDas
Heimdallr
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,909
Damage
77,708
100,785
Taken
95,958
66,570
Mitigated
65,584
30,558
Healing
33,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
17,977
732
0
6,933
20,402
14,811
0
8,605
11,797
100,738
0
W
Jing Wei
 
Jing Wei
13,467
10,919
0
8,810
18,896
6,251
2,317
5,148
13,628
0
98,524
L
Ao Kuang
Emperor ZK
Ao Kuang
6,759
854
0
7,232
18,421
5,734
0
5,895
12,526
70,854
0
W
Ymir
10,898
2,258
0
3,380
25,795
26,261
302
5,247
20,046
48,810
0
W
Merlin
HighlQWeeb
Merlin
23,547
871
800
4,441
10,890
5,333
1,623
3,634
7,171
108,138
0
L
Odin
9,154
2,304
0
4,403
21,698
20,983
0
10,359
11,339
0
29,279
W
Tsukuyomi
Kiburu
Tsukuyomi
17,008
3,695
0
12,461
21,519
18,102
1,210
2,814
18,675
0
115,230
L
Gilgamesh
LDAK Finn
Gilgamesh
11,219
3,245
0
3,762
20,521
16,699
0
5,301
15,220
0
73,033
W
Erlang Shen
Nànà
Erlang Shen
12,788
6,488
0
3,612
18,858
9,637
1,479
8,444
10,265
0
90,832
L
Heimdallr
TheAngelOfDas
Heimdallr
11,800
6,835
0
8,228
19,743
8,343
884
5,143
14,600
0
84,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,594
Gold Earned
65,384
628
Minions Killed
719
0
Camps Cleared
0
2,047,985
Distance Traveled
2,219,131
35
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,527
524
190
9
0
409,637
6
W
Jing Wei
12,253
557
136
6
0
405,784
2
L
Ao Kuang
10,543
479
128
6
0
437,815
6
W
Ymir
13,611
619
62
3
0
452,847
2
W
Merlin
13,219
601
183
8
0
454,532
9
L
Odin
10,071
458
27
1
0
428,973
7
W
Tsukuyomi
13,685
622
197
9
0
424,269
6
L
Gilgamesh
10,851
493
138
6
0
410,450
7
W
Erlang Shen
12,616
573
141
6
0
481,699
4
L
Heimdallr
10,602
482
145
7
0
361,110
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role