Player Matchup

Sobek
Sobek
Gold IV
Beef_Jurpi
Sobek
Gold IV
Level 42
God Stats
7W - 7L
1,705 SR
Queue Stats
34W - 39L
1,452 MMR
Solo
Medusa
Medusa
Bronze III
Dream671
Medusa
Bronze III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,495 MMR
Solo
Ne Zha
Ne Zha
Gold IV
LegendX20
Ne Zha
Gold IV
Level 118
God Stats
12W - 16L
1,447 SR
Queue Stats
338W - 359L
1,480 MMR
Solo
Loki
Loki
Gold II
TheGlizzydent
Loki
Gold II
Level 64
God Stats
1W - 5L
1,500 SR
Queue Stats
139W - 140L
1,537 MMR
Solo
Tiamat
Tiamat
Platinum V
brandon_burger
Tiamat
Platinum V
Level 138
God Stats
6W - 4L
1,458 SR
Queue Stats
223W - 218L
1,485 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,522 SR
1,490 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 92
1,664 SR
1,490 MMR
Khepri
Khepri
Silver II
GuardSad
Khepri
Silver II
Level 83
God Stats
7W - 5L
1,655 SR
Queue Stats
72W - 95L
1,463 MMR
Solo
Ravana
Ravana
Gold III
Heat Carbon
Ravana
Gold III
Level 104
God Stats
21W - 14L
1,756 SR
Queue Stats
247W - 249L
1,527 MMR
Solo
Chang'e
Chang'e
Gold IV
Obsidian-X9
Chang'e
Gold IV
Level 106
God Stats
112W - 79L
1,576 SR
Queue Stats
311W - 306L
1,509 MMR
Solo
Cernunnos
Cernunnos
Gold V
Rank_one_go
Cernunnos
Gold V
Level 49
God Stats
24W - 19L
1,595 SR
Queue Stats
243W - 233L
1,434 MMR
Solo
Nox
Nox
Gold III
SendTheAddy21
Nox
Gold III
Level 120
God Stats
35W - 14L
1,736 SR
Queue Stats
737W - 750L
1,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
1 / 1 / 2
6,374
455
2,023
8,434
6,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Dream671
Medusa
11
3 / 3 / 1
6,772
484
7,766
8,684
2,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
LegendX20
Ne Zha
10
0 / 4 / 1
5,972
427
3,491
9,469
2,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 5 / 0
6,901
493
5,456
6,532
2,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
0 / 5 / 1
6,220
444
5,202
8,454
4,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SetAthenaGilgameshCu ChulainnDanzaburou

VS

Bans
Guan YuTsukuyomiAnhurNemesisApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
GuardSad
Khepri
11
1 / 3 / 3
6,595
471
2,643
7,218
3,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
14
9 / 1 / 3
8,580
613
7,907
8,968
3,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Obsidian-X9
Chang'e
12
1 / 0 / 8
6,929
495
5,092
8,455
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Rank_one_go
Cernunnos
13
1 / 1 / 1
7,577
541
5,316
9,698
3,219
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 1 / 2
8,050
575
5,140
6,779
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
18
18
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
1
2
2
L
Medusa
Dream671
Medusa
3
3
1
1.17
W
Khepri
GuardSad
Khepri
1
3
3
0.83
W
Ravana
9
1
3
10.5
L
Ne Zha
LegendX20
Ne Zha
0
4
1
0.13
W
Chang'e
Obsidian-X9
Chang'e
1
0
8
5
W
Cernunnos
Rank_one_go
Cernunnos
1
1
1
1.5
W
6
1
2
7
L
2
5
0
0.4
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,938
Damage
26,098
41,573
Taken
41,118
18,623
Mitigated
15,425
9,062
Healing
19,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
2,023
364
0
3,294
8,434
6,829
0
2,037
6,373
18,083
0
L
Medusa
Dream671
Medusa
7,766
3,826
0
2,669
8,684
2,363
0
826
7,858
0
37,955
W
Khepri
GuardSad
Khepri
2,643
150
0
996
7,218
3,205
51
571
6,611
19,737
0
W
Ravana
7,907
2,144
0
3,072
8,968
3,836
61
1,877
6,943
0
49,015
L
Ne Zha
LegendX20
Ne Zha
3,491
985
0
982
9,469
2,916
0
2,962
6,423
0
31,869
W
Chang'e
Obsidian-X9
Chang'e
5,092
523
1,491
5,458
8,455
2,558
493
3,154
5,035
34,431
0
W
Cernunnos
Rank_one_go
Cernunnos
5,316
2,806
0
5,705
9,698
3,219
1,139
635
9,063
0
50,433
W
5,140
654
0
2,385
6,779
2,607
2,004
482
6,241
36,408
0
L
5,456
1,415
0
565
6,532
2,176
0
3,176
3,138
0
32,475
L
5,202
487
0
1,552
8,454
4,339
0
3,542
4,906
30,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,239
Gold Earned
37,731
276
Minions Killed
388
0
Camps Cleared
0
1,164,206
Distance Traveled
1,310,267
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,374
455
24
2
0
256,595
2
L
Medusa
6,772
484
75
5
0
221,733
0
W
Khepri
6,595
471
22
2
0
291,038
3
W
Ravana
8,580
613
93
7
0
299,503
2
L
Ne Zha
5,972
427
54
4
0
271,926
2
W
Chang'e
6,929
495
79
6
0
260,805
7
W
Cernunnos
7,577
541
106
8
0
224,200
2
W
Nox
8,050
575
88
6
0
234,721
3
L
Loki
6,901
493
59
4
0
187,145
5
L
Tiamat
6,220
444
64
5
0
226,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role