Player Matchup

Bakasura
Bakasura
ByHugoZ
Bakasura
Level 7
God Stats
15W - 12L
1,390 SR
Queue Stats
73W - 90L
1,570 Elo+
Party 1
Chiron
Chiron
Magnu0046
Chiron
Level 67
God Stats
2W - 1L
1,605 SR
Queue Stats
38W - 43L
1,641 Elo+
Party 1
Amaterasu
Amaterasu
ManuPitu
Amaterasu
Level 66
God Stats
6W - 2L
1,600 SR
Queue Stats
130W - 94L
1,553 Elo+
Party 1
Sobek
Sobek
Morfred11
Sobek
Level 7
God Stats
3W - 2L
1,812 SR
Queue Stats
61W - 56L
1,445 Elo+
Party 1
Zeus
Zeus
clox14labestia
Zeus
Level 7
God Stats
4W - 1L
1,490 SR
Queue Stats
22W - 15L
1,729 Elo+
Party 1
Team Averages
Level 31
1,579 SR
1,588 Elo+

VS

Team Averages
Level 26
1,544 SR
1,406 Elo+
Fenrir
Fenrir
AlexitoFM
Fenrir
Level 16
God Stats
8W - 11L
1,405 SR
Queue Stats
12W - 18L
1,319 Elo+
Party 3
Ymir
Ymir
ProGuard2559
Ymir
Level 14
God Stats
10W - 6L
1,607 SR
Queue Stats
15W - 17L
1,383 Elo+
Party 2
Hades
Hades
SkunkyMonky88
Hades
Level 45
God Stats
54W - 37L
1,690 SR
Queue Stats
116W - 129L
1,449 Elo+
Party 2
Gilgamesh
Gilgamesh
Xxfalcon34xX
Gilgamesh
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
dyael
Anubis
Level 28
God Stats
2W - 2L
1,519 SR
Queue Stats
25W - 34L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ByHugoZ
Bakasura
14
3 / 0 / 2
7,918
720
3,811
7,433
3,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
Magnu0046
Chiron
9
1 / 0 / 1
6,066
551
1,710
1,027
290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
ManuPitu
Amaterasu
11
1 / 1 / 0
6,755
614
2,140
4,751
2,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sobek
Morfred11
Sobek
8
1 / 3 / 2
6,053
550
1,551
8,798
4,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 2 / 2
6,761
615
4,455
4,239
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlexitoFM
Fenrir
8
3 / 0 / 1
5,192
472
2,778
4,436
1,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 3 / 2
4,019
365
260
3,774
1,370
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

4
0 / 2 / 2
4,331
394
770
3,031
799
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Xxfalcon34xX
Gilgamesh
9
1 / 1 / 1
5,249
477
3,053
4,921
2,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
dyael
Anubis
10
2 / 3 / 1
5,869
534
3,542
7,251
3,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
8
Kills
6
6
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AlexitoFM
Fenrir
3
0
1
3.5
W
Bakasura
ByHugoZ
Bakasura
3
0
2
4
W
Chiron
Magnu0046
Chiron
1
0
1
1.5
W
Amaterasu
ManuPitu
Amaterasu
1
1
0
1
W
Sobek
Morfred11
Sobek
1
3
2
0.67
L
0
3
2
0.33
L
0
2
2
0.5
L
Gilgamesh
Xxfalcon34xX
Gilgamesh
1
1
1
1.5
W
2
2
2
1.5
L
Anubis
dyael
Anubis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,667
Damage
10,403
26,248
Taken
23,413
12,056
Mitigated
9,073
7,981
Healing
3,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AlexitoFM
Fenrir
2,778
344
0
660
4,436
1,338
0
1,617
2,661
0
13,238
W
Bakasura
ByHugoZ
Bakasura
3,811
2,382
0
3,613
7,433
3,704
89
140
7,293
0
51,939
W
Chiron
Magnu0046
Chiron
1,710
352
510
703
1,027
290
444
154
873
0
24,160
W
Amaterasu
ManuPitu
Amaterasu
2,140
1,283
0
773
4,751
2,401
367
505
4,246
0
32,212
W
Sobek
Morfred11
Sobek
1,551
87
2
2,380
8,798
4,611
0
1,743
7,055
7,846
0
L
260
90
99
99
3,774
1,370
0
1,001
2,170
1,564
0
L
770
289
0
1,282
3,031
799
0
752
2,167
8,466
0
L
Gilgamesh
Xxfalcon34xX
Gilgamesh
3,053
905
0
573
4,921
2,089
0
334
4,547
0
19,730
W
4,455
354
0
0
4,239
1,050
1,261
2,030
2,209
33,070
0
L
Anubis
dyael
Anubis
3,542
552
0
1,142
7,251
3,477
0
1,924
5,239
30,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,553
Gold Earned
24,660
341
Minions Killed
150
0
Camps Cleared
0
1,090,207
Distance Traveled
938,413
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,192
472
26
2
0
213,525
2
W
Bakasura
7,918
720
128
12
0
246,684
1
W
Chiron
6,066
551
56
5
0
221,146
5
W
Amaterasu
6,755
614
79
7
0
234,498
0
W
Sobek
6,053
550
11
1
0
205,746
3
L
Ymir
4,019
365
1
0
0
164,252
0
L
Hades
4,331
394
22
2
0
132,132
0
L
Gilgamesh
5,249
477
36
3
0
222,849
0
W
Zeus
6,761
615
67
6
0
182,133
0
L
Anubis
5,869
534
65
6
0
205,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role