Player Matchup

Achilles
Achilles
Ladalru
Achilles
Level 16
God Stats
3W - 4L
1,289 SR
Queue Stats
107W - 95L
1,214 Elo+
Solo
Cerberus
Cerberus
dot_o_death
Cerberus
Level 13
God Stats
4W - 8L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
gilt_holmium0
Tsukuyomi
Level 29
God Stats
42W - 45L
1,434 SR
Queue Stats
84W - 111L
1,292 Elo+
Solo
Ra
Ra
reggie_2goated
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
wallyzinho
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,445 SR
1,401 Elo+

VS

Team Averages
Level 15
1,350 SR
1,247 Elo+
Camazotz
Camazotz
Bxaedan
Camazotz
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,125 Elo+
Solo
Merlin
Merlin
CusedCreed
Merlin
Level 25
God Stats
2W - 4L
1,131 SR
Queue Stats
27W - 41L
1,210 Elo+
Party 1
Anubis
Anubis
Undecaying
Anubis
Level 18
God Stats
15W - 31L
1,129 SR
Queue Stats
27W - 44L
1,170 Elo+
Party 1
Heimdallr
Heimdallr
lo007
Heimdallr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
scOreHoarder207
Guan Yu
Level 23
God Stats
22W - 16L
1,490 SR
Queue Stats
71W - 84L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ladalru
Achilles
20
18 / 9 / 5
15,538
575
23,097
25,763
14,913
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
dot_o_death
Cerberus
18
4 / 8 / 11
13,568
503
20,890
27,318
29,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tsukuyomi
gilt_holmium0
Tsukuyomi
20
7 / 9 / 9
13,414
497
18,154
24,021
12,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

5
1 / 4 / 3
8,061
299
476
2,456
457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
wallyzinho
Nemesis
14
1 / 14 / 5
10,176
377
4,660
20,017
6,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Bxaedan
Camazotz
19
9 / 10 / 13
13,801
511
19,340
28,529
10,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
CusedCreed
Merlin
18
8 / 8 / 12
12,870
477
10,909
15,064
5,140
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Undecaying
Anubis
19
12 / 6 / 14
13,927
516
23,840
22,130
11,124
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
lo007
Heimdallr
5
0 / 10 / 4
8,116
301
645
7,022
2,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
10 / 1 / 4
14,956
554
14,793
20,775
28,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
86
31
Kills
39
44
Deaths
35
33
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Bxaedan
Camazotz
9
10
13
1.55
W
Merlin
CusedCreed
Merlin
8
8
12
1.75
L
Achilles
Ladalru
Achilles
18
9
5
2.28
W
Anubis
Undecaying
Anubis
12
6
14
3.17
L
Cerberus
dot_o_death
Cerberus
4
8
11
1.19
L
Tsukuyomi
gilt_holmium0
Tsukuyomi
7
9
9
1.28
W
Heimdallr
lo007
Heimdallr
0
10
4
0.2
L
1
4
3
0.63
W
10
1
4
12
L
Nemesis
wallyzinho
Nemesis
1
14
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,277
Damage
69,527
99,575
Taken
93,520
63,698
Mitigated
58,192
15,221
Healing
37,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Bxaedan
Camazotz
19,340
7,975
0
9,087
28,529
10,766
3,066
6,990
21,539
0
76,496
W
Merlin
CusedCreed
Merlin
10,909
1,058
292
4,286
15,064
5,140
1,262
3,044
11,980
45,691
0
L
Achilles
Ladalru
Achilles
23,097
10,680
0
4,143
25,763
14,913
6,749
12,350
13,383
0
103,423
W
Anubis
Undecaying
Anubis
23,840
1,390
0
12,564
22,130
11,124
3,281
5,353
16,777
72,889
0
L
Cerberus
dot_o_death
Cerberus
20,890
2,588
0
7,856
27,318
29,692
449
8,639
18,287
62,984
0
L
Tsukuyomi
gilt_holmium0
Tsukuyomi
18,154
4,060
0
1,861
24,021
12,084
78
7,091
16,057
0
65,203
W
Heimdallr
lo007
Heimdallr
645
460
0
111
7,022
2,297
0
494
6,504
0
3,484
L
476
158
186
106
2,456
457
90
386
2,070
4,274
0
W
14,793
1,269
1,006
10,443
20,775
28,865
1,016
5,421
15,354
0
80,586
L
Nemesis
wallyzinho
Nemesis
4,660
1,544
0
1,069
20,017
6,552
360
6,283
13,298
0
35,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,757
Gold Earned
63,670
405
Minions Killed
432
0
Camps Cleared
0
1,835,232
Distance Traveled
1,956,644
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
13,801
511
96
4
0
470,712
2
W
Merlin
12,870
477
58
2
0
413,124
1
L
Achilles
15,538
575
158
6
0
389,198
0
W
Anubis
13,927
516
121
4
0
387,518
3
L
Cerberus
13,568
503
104
4
0
432,378
0
L
Tsukuyomi
13,414
497
80
3
0
471,053
0
W
Heimdallr
8,116
301
7
0
0
245,460
0
L
Ra
8,061
299
10
0
0
111,702
2
W
Guan Yu
14,956
554
150
6
0
439,830
0
L
Nemesis
10,176
377
53
2
0
430,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role