Player Matchup

Poseidon
Poseidon
Atremot
Poseidon
Level 26
God Stats
2W - 2L
1,310 SR
Queue Stats
209W - 155L
1,551 Elo+
Solo
Tsukuyomi
Tsukuyomi
LionHeartSpar10
Tsukuyomi
Level 28
God Stats
34W - 20L
1,620 SR
Queue Stats
111W - 90L
1,469 Elo+
Solo
Neith
Neith
Marcoelag
Neith
Level 17
God Stats
1W - 1L
1,308 SR
Queue Stats
31W - 38L
1,362 Elo+
Solo
Bacchus
Bacchus
Periecal
Bacchus
Level 5
God Stats
11W - 4L
1,500 SR
Queue Stats
80W - 57L
1,420 Elo+
Party 1
Scylla
Scylla
SusuRanz
Scylla
Level 7
God Stats
16W - 9L
1,716 SR
Queue Stats
94W - 74L
1,483 Elo+
Party 1
Team Averages
Level 17
1,491 SR
1,457 Elo+

VS

Team Averages
Level 15
1,494 SR
1,454 Elo+
Artemis
Artemis
GooberNuggets13
Artemis
Level 6
God Stats
0W - 4L
1,468 SR
Queue Stats
1W - 8L
1,181 Elo+
Solo
Ymir
Ymir
Shamefulshotgun
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,278 Elo+
Solo
Ne Zha
Ne Zha
Super rungar23
Ne Zha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
inkthebeast
Olorun
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
918W - 254L
1,810 Elo+
Solo
Neith
Neith
一颗柠檬丶
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Atremot
Poseidon
20
11 / 3 / 26
14,032
1,169
26,317
13,797
5,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
LionHeartSpar10
Tsukuyomi
20
9 / 5 / 27
13,038
1,087
15,321
13,398
5,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Marcoelag
Neith
19
11 / 5 / 20
12,807
1,067
17,392
14,790
5,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Periecal
Bacchus
20
8 / 3 / 34
13,422
1,119
13,496
14,524
22,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Scylla
SusuRanz
Scylla
20
12 / 2 / 24
13,213
1,101
17,667
8,613
2,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

136

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 5
10,130
844
1,325
15,420
4,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
0 / 15 / 13
11,269
939
6,144
28,774
27,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
3 / 16 / 9
12,179
1,015
10,349
23,267
9,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
19
6 / 6 / 6
13,355
1,113
20,706
17,159
5,322
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
9 / 5 / 8
14,822
1,235
22,099
15,908
4,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
59
51
Kills
18
18
Deaths
52
131
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Atremot
Poseidon
11
3
26
8
L
0
10
5
0.25
W
Tsukuyomi
LionHeartSpar10
Tsukuyomi
9
5
27
4.5
W
Neith
Marcoelag
Neith
11
5
20
4.2
W
Bacchus
Periecal
Bacchus
8
3
34
8.33
L
0
15
13
0.43
L
3
16
9
0.47
W
Scylla
SusuRanz
Scylla
12
2
24
12
L
Olorun
6
6
6
1.5
L
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,193
Damage
60,623
65,122
Taken
100,528
41,918
Mitigated
51,416
6,545
Healing
7,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Atremot
Poseidon
26,317
6,068
0
2,019
13,797
5,148
0
4,835
8,962
55,312
0
L
1,325
1,191
0
515
15,420
4,761
0
8,393
7,027
0
12,957
W
Tsukuyomi
LionHeartSpar10
Tsukuyomi
15,321
3,472
0
2,459
13,398
5,569
0
6,501
6,897
0
43,419
W
Neith
Marcoelag
Neith
17,392
8,478
0
1,977
14,790
5,823
0
8,238
6,552
0
24,368
W
Bacchus
Periecal
Bacchus
13,496
2,451
0
90
14,524
22,555
0
5,204
9,320
19,217
0
L
6,144
1,371
0
0
28,774
27,288
0
17,402
11,372
20,576
0
L
10,349
1,542
0
617
23,267
9,132
0
10,504
12,763
0
27,752
W
Scylla
SusuRanz
Scylla
17,667
2,452
0
0
8,613
2,823
0
2,072
6,541
38,621
0
L
Olorun
20,706
10,920
591
4,137
17,159
5,322
0
11,518
5,641
57,962
0
L
22,099
11,092
0
1,313
15,908
4,913
0
9,663
6,245
0
50,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,512
Gold Earned
61,755
217
Minions Killed
220
8
Camps Cleared
6
1,085,040
Distance Traveled
941,577
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,032
1,169
50
4
3
229,047
1
L
Artemis
10,130
844
19
2
0
147,692
1
W
Tsukuyomi
13,038
1,087
55
5
1
227,593
0
W
Neith
12,807
1,067
30
3
1
196,446
1
W
Bacchus
13,422
1,119
17
1
1
225,886
1
L
Ymir
11,269
939
25
2
0
187,496
1
L
Ne Zha
12,179
1,015
40
3
1
206,021
0
W
Scylla
13,213
1,101
65
5
2
206,068
0
L
Olorun
13,355
1,113
74
6
2
215,314
2
L
Neith
14,822
1,235
62
5
3
185,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role