Player Matchup

Arachne
Arachne
Dark_Siris_
Arachne
Level 156
God Stats
3W - 4L
1,300 SR
Queue Stats
323W - 221L
1,640 Elo+
Party 1
Cabrakan
Cabrakan
THEJJ
Cabrakan
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
358W - 240L
1,620 Elo+
Party 1
Ne Zha
Ne Zha
Wood5Conquest
Ne Zha
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
YourBuddyBen
Aphrodite
Level 156
God Stats
17W - 5L
1,534 SR
Queue Stats
238W - 165L
1,581 Elo+
Party 1
Izanami
Izanami
dead_walking
Izanami
Level 95
God Stats
8W - 2L
1,866 SR
Queue Stats
84W - 45L
1,545 Elo+
Party 1
Team Averages
Level 115
1,540 SR
1,577 Elo+

VS

Team Averages
Level 56
1,519 SR
1,417 Elo+
Chaac
Chaac
Daniel64178
Chaac
Level 4
God Stats
1W - 1L
1,680 SR
Queue Stats
4W - 5L
1,466 Elo+
Party 2
Xbalanque
Xbalanque
braydon1324
Xbalanque
Level 102
God Stats
3W - 4L
1,484 SR
Queue Stats
523W - 482L
1,455 Elo+
Party 3
Gilgamesh
Gilgamesh
p-KA7-q
Gilgamesh
Level 44
God Stats
5W - 6L
1,460 SR
Queue Stats
64W - 71L
1,449 Elo+
Party 3
King Arthur
King Arthur
tiagogamer17144
King Arthur
Level 75
God Stats
15W - 12L
1,606 SR
Queue Stats
238W - 240L
1,367 Elo+
Party 2
Zeus
Zeus
valengamerne3421
Zeus
Level 56
God Stats
1W - 3L
1,363 SR
Queue Stats
194W - 204L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dark_Siris_
Arachne
20
23 / 0 / 11
13,601
648
22,641
18,729
11,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
THEJJ
Cabrakan
16
9 / 1 / 17
11,573
551
14,554
19,457
21,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
8 / 1 / 12
11,177
532
12,889
10,983
10,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
YourBuddyBen
Aphrodite
18
9 / 1 / 22
12,151
579
16,238
13,512
6,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
dead_walking
Izanami
16
0 / 2 / 10
10,828
516
9,396
10,736
3,679
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 12 / 1
7,015
334
6,056
16,639
11,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
braydon1324
Xbalanque
15
1 / 8 / 0
9,333
444
7,030
16,925
5,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
p-KA7-q
Gilgamesh
13
0 / 10 / 3
8,552
407
4,353
14,598
6,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
tiagogamer17144
King Arthur
15
1 / 5 / 2
9,350
445
6,691
24,630
13,752
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 14 / 0
8,721
415
10,544
20,087
7,255
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
11
49
Kills
5
5
Deaths
49
72
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
12
1
0.13
W
Arachne
Dark_Siris_
Arachne
23
0
11
28.5
W
Cabrakan
THEJJ
Cabrakan
9
1
17
17.5
W
8
1
12
14
W
Aphrodite
YourBuddyBen
Aphrodite
9
1
22
20
L
Xbalanque
braydon1324
Xbalanque
1
8
0
0.13
W
Izanami
dead_walking
Izanami
0
2
10
2.5
L
Gilgamesh
p-KA7-q
Gilgamesh
0
10
3
0.15
L
King Arthur
tiagogamer17144
King Arthur
1
5
2
0.4
L
2
14
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,718
Damage
34,674
73,417
Taken
92,879
54,373
Mitigated
45,209
38,735
Healing
17,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,056
825
0
393
16,639
11,826
0
6,788
9,851
5,526
19,807
W
Arachne
Dark_Siris_
Arachne
22,641
16,112
0
6,902
18,729
11,867
3,641
3,732
14,997
0
107,717
W
Cabrakan
THEJJ
Cabrakan
14,554
2,756
0
1,998
19,457
21,761
1,028
2,271
17,186
39,783
0
W
12,889
2,300
0
3,296
10,983
10,206
1,651
1,308
9,675
0
57,376
W
Aphrodite
YourBuddyBen
Aphrodite
16,238
1,674
11,243
10,999
13,512
6,860
1,427
4,476
9,036
80,705
0
L
Xbalanque
braydon1324
Xbalanque
7,030
2,335
0
2,865
16,925
5,919
0
1,817
15,108
0
55,233
W
Izanami
dead_walking
Izanami
9,396
6,187
0
4,297
10,736
3,679
3,779
525
10,211
0
81,374
L
Gilgamesh
p-KA7-q
Gilgamesh
4,353
1,438
0
1,382
14,598
6,457
0
3,842
10,756
0
43,186
L
King Arthur
tiagogamer17144
King Arthur
6,691
530
816
7,759
24,630
13,752
459
8,157
16,473
0
56,787
L
10,544
1,165
204
3,912
20,087
7,255
228
10,188
9,899
47,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,330
Gold Earned
42,971
577
Minions Killed
412
0
Camps Cleared
0
2,012,188
Distance Traveled
1,634,037
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,015
334
42
2
0
324,681
0
W
Arachne
13,601
648
139
7
0
450,729
0
W
Cabrakan
11,573
551
42
2
0
381,780
4
W
Ne Zha
11,177
532
94
4
0
433,192
0
W
Aphrodite
12,151
579
161
8
0
413,531
4
L
Xbalanque
9,333
444
109
5
0
340,680
1
W
Izanami
10,828
516
141
7
0
332,956
1
L
Gilgamesh
8,552
407
88
4
0
345,382
1
L
King Arthur
9,350
445
91
4
0
349,926
1
L
Zeus
8,721
415
82
4
0
273,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role