Player Matchup

Terra
Terra
GreedyGoon
Terra
Level 90
God Stats
12W - 10L
1,478 SR
Queue Stats
67W - 79L
1,565 Elo+
Party 1
Ra
Ra
JesusXChrist
Ra
Level 28
God Stats
7W - 3L
1,655 SR
Queue Stats
93W - 80L
1,560 Elo+
Solo
Kuzenbo
Kuzenbo
KSIVSJAKEPAUL
Kuzenbo
Level 8
God Stats
6W - 4L
1,500 SR
Queue Stats
36W - 38L
1,630 Elo+
Party 1
Apollo
Apollo
LoveStruckk
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
hamstersmash101
Pele
Level 25
God Stats
6W - 7L
1,561 SR
Queue Stats
133W - 143L
1,598 Elo+
Solo
Team Averages
Level 36
1,539 SR
1,571 Elo+

VS

Team Averages
Level 18
1,575 SR
1,626 Elo+
Ymir
Ymir
FenrirsBollocks
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,677 Elo+
Solo
Nemesis
Nemesis
MK12ELA
Nemesis
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
283W - 274L
1,602 Elo+
Solo
Heimdallr
Heimdallr
WoahWavy
Heimdallr
Level 13
God Stats
5W - 5L
1,647 SR
Queue Stats
22W - 23L
1,693 Elo+
Solo
King Arthur
King Arthur
Yonko12
King Arthur
Level 22
God Stats
3W - 7L
1,650 SR
Queue Stats
46W - 53L
1,538 Elo+
Solo
Izanami
Izanami
mcricky
Izanami
Level 24
God Stats
44W - 41L
1,580 SR
Queue Stats
70W - 59L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
3 / 2 / 5
8,015
573
5,257
8,805
5,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 2 / 3
7,044
503
7,073
8,995
3,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
15
4 / 1 / 1
8,921
637
4,584
5,898
4,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
14
3 / 2 / 3
8,345
596
5,823
8,543
2,574
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 0 / 3
8,042
574
4,349
8,195
2,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 2
7,106
508
4,638
9,426
4,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
MK12ELA
Nemesis
11
1 / 1 / 0
6,342
453
4,425
8,318
3,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
WoahWavy
Heimdallr
12
2 / 3 / 1
7,142
510
6,517
9,154
3,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Yonko12
King Arthur
12
0 / 3 / 1
6,936
495
1,914
8,351
3,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
mcricky
Izanami
13
0 / 1 / 1
7,483
535
5,754
8,034
2,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
12
Kills
6
7
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Terra
3
2
5
2.75
W
0
2
3
0.75
W
Kuzenbo
4
1
1
4.5
W
Apollo
3
2
3
2.25
L
Nemesis
MK12ELA
Nemesis
1
1
0
1
L
Heimdallr
WoahWavy
Heimdallr
2
3
1
0.83
L
King Arthur
Yonko12
King Arthur
0
3
1
0.17
W
2
0
3
3.5
L
Izanami
mcricky
Izanami
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,086
Damage
23,248
40,436
Taken
43,283
18,342
Mitigated
17,832
15,174
Healing
13,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,638
1,241
0
1,435
9,426
4,994
0
4,680
4,746
20,360
0
W
Terra
5,257
689
1,001
2,393
8,805
5,210
176
1,718
7,087
19,723
0
W
7,073
781
1,058
4,026
8,995
3,408
764
1,242
7,753
48,240
0
W
Kuzenbo
4,584
2,022
0
1,195
5,898
4,493
0
397
5,501
46,013
2,837
W
Apollo
5,823
3,976
0
4,044
8,543
2,574
2,549
791
7,752
0
62,521
L
Nemesis
MK12ELA
Nemesis
4,425
1,751
0
3,298
8,318
3,411
0
2,567
5,751
0
36,803
L
Heimdallr
WoahWavy
Heimdallr
6,517
2,899
0
3,789
9,154
3,208
0
1,463
7,691
0
46,982
L
King Arthur
Yonko12
King Arthur
1,914
200
0
2,276
8,351
3,352
0
4,571
3,780
0
39,995
W
4,349
881
0
1,457
8,195
2,657
0
490
7,705
0
58,158
L
Izanami
mcricky
Izanami
5,754
4,623
0
2,411
8,034
2,867
0
3,596
4,438
0
59,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,367
Gold Earned
35,009
453
Minions Killed
401
0
Camps Cleared
0
1,510,343
Distance Traveled
1,292,785
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,106
508
22
2
0
249,096
9
W
Terra
8,015
573
32
2
0
302,313
6
W
Ra
7,044
503
91
7
0
274,006
5
W
Kuzenbo
8,921
637
117
8
0
279,815
0
W
Apollo
8,345
596
121
9
0
349,164
2
L
Nemesis
6,342
453
71
5
0
300,969
3
L
Heimdallr
7,142
510
85
6
0
241,972
5
L
King Arthur
6,936
495
88
6
0
246,175
2
W
Pele
8,042
574
92
7
0
305,045
3
L
Izanami
7,483
535
135
10
0
254,573
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role