Player Matchup

Nu Wa
Nu Wa
AlfetaGamer
Nu Wa
Level 18
God Stats
7W - 9L
1,176 SR
Queue Stats
190W - 198L
1,359 Elo+
Solo
Sun Wukong
Sun Wukong
Anklav91
Sun Wukong
Level 12
God Stats
4W - 0L
1,500 SR
Queue Stats
38W - 57L
1,291 Elo+
Solo
Izanami
Izanami
CloudyDew
Izanami
Level 15
God Stats
8W - 2L
1,556 SR
Queue Stats
13W - 7L
1,330 Elo+
Party 2
Fafnir
Fafnir
Moony31
Fafnir
Level 28
God Stats
1W - 1L
1,302 SR
Queue Stats
14W - 6L
1,330 Elo+
Party 2
Thanatos
Thanatos
storymak3r
Thanatos
Level 25
God Stats
1W - 1L
1,352 SR
Queue Stats
58W - 65L
1,361 Elo+
Solo
Team Averages
Level 20
1,377 SR
1,334 Elo+

VS

Team Averages
Level 19
1,509 SR
1,339 Elo+
Heimdallr
Heimdallr
BoscoBehave
Heimdallr
Level 28
God Stats
3W - 2L
1,616 SR
Queue Stats
73W - 110L
1,327 Elo+
Party 1
Hun Batz
Hun Batz
Elcholo18
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,332 Elo+
Solo
Chronos
Chronos
IAmLurchy
Chronos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,436 Elo+
Solo
Chaac
Chaac
Pontius13
Chaac
Level 16
God Stats
0W - 5L
1,310 SR
Queue Stats
26W - 41L
1,393 Elo+
Party 1
Ymir
Ymir
cardo2401
Ymir
Level 8
God Stats
4W - 9L
1,622 SR
Queue Stats
4W - 12L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 9
13,322
606
30,482
8,126
2,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Anklav91
Sun Wukong
16
6 / 4 / 9
11,369
517
10,416
12,770
10,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
CloudyDew
Izanami
20
10 / 1 / 8
12,562
571
18,001
13,628
6,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Moony31
Fafnir
15
1 / 0 / 17
11,001
500
7,440
12,277
10,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
storymak3r
Thanatos
15
6 / 5 / 10
10,717
487
8,254
15,934
5,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BoscoBehave
Heimdallr
14
3 / 9 / 1
9,468
430
7,402
18,221
5,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
Elcholo18
Hun Batz
16
3 / 7 / 4
9,820
446
6,575
17,762
4,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
IAmLurchy
Chronos
15
2 / 9 / 3
10,577
481
10,561
20,928
6,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
Pontius13
Chaac
17
3 / 3 / 4
10,381
472
7,349
16,829
10,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
11
0 / 8 / 4
7,333
333
5,656
22,046
15,872
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
27
36
Kills
11
11
Deaths
36
53
Assists
16
Player
Kills
Deaths
Assists
KDA
W
13
1
9
17.5
W
Sun Wukong
Anklav91
Sun Wukong
6
4
9
2.63
L
Heimdallr
BoscoBehave
Heimdallr
3
9
1
0.39
W
Izanami
CloudyDew
Izanami
10
1
8
14
L
Hun Batz
Elcholo18
Hun Batz
3
7
4
0.71
L
Chronos
IAmLurchy
Chronos
2
9
3
0.39
W
Fafnir
Moony31
Fafnir
1
0
17
9.5
L
Chaac
Pontius13
Chaac
3
3
4
1.67
L
Ymir
0
8
4
0.25
W
Thanatos
storymak3r
Thanatos
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,593
Damage
37,543
62,735
Taken
95,786
37,086
Mitigated
42,879
23,416
Healing
14,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,482
8,673
303
2,394
8,126
2,971
1,750
3,846
4,250
94,256
0
W
Sun Wukong
Anklav91
Sun Wukong
10,416
1,437
0
601
12,770
10,937
568
2,153
10,175
0
54,937
L
Heimdallr
BoscoBehave
Heimdallr
7,402
3,962
0
3,644
18,221
5,630
549
5,177
12,808
0
51,526
W
Izanami
CloudyDew
Izanami
18,001
11,561
0
4,030
13,628
6,996
4,771
2,723
10,905
0
129,743
L
Hun Batz
Elcholo18
Hun Batz
6,575
1,627
0
3,305
17,762
4,770
522
7,956
9,428
44
56,060
L
Chronos
IAmLurchy
Chronos
10,561
1,920
0
1,335
20,928
6,047
0
8,811
11,709
49,103
0
W
Fafnir
Moony31
Fafnir
7,440
1,372
0
5,568
12,277
10,751
679
4,099
8,148
21,232
0
L
Chaac
Pontius13
Chaac
7,349
2,132
0
5,049
16,829
10,560
491
5,578
10,915
0
51,844
L
Ymir
5,656
1,622
0
1,040
22,046
15,872
0
8,674
13,004
31,776
0
W
Thanatos
storymak3r
Thanatos
8,254
3,448
0
10,520
15,934
5,431
458
3,396
12,478
0
38,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,971
Gold Earned
47,579
548
Minions Killed
371
0
Camps Cleared
0
2,059,057
Distance Traveled
1,707,825
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,322
606
158
7
0
416,842
3
W
Sun Wukong
11,369
517
77
4
0
373,908
3
L
Heimdallr
9,468
430
69
3
0
318,603
0
W
Izanami
12,562
571
214
10
0
424,730
2
L
Hun Batz
9,820
446
113
5
0
336,019
2
L
Chronos
10,577
481
50
2
0
300,337
1
W
Fafnir
11,001
500
22
1
0
471,590
3
L
Chaac
10,381
472
102
5
0
388,546
1
L
Ymir
7,333
333
37
2
0
364,320
6
W
Thanatos
10,717
487
77
4
0
371,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role