Player Matchup

Khepri
Khepri
Clayton23
Khepri
Level 89
God Stats
2W - 3L
1,325 SR
Queue Stats
514W - 472L
1,520 Elo+
Party 2
Osiris
Osiris
CremeyE
Osiris
Level 56
God Stats
1W - 0L
1,408 SR
Queue Stats
20W - 17L
1,500 Elo+
Solo
Heimdallr
Heimdallr
SHEENSMITE
Heimdallr
Level 114
God Stats
9W - 18L
1,596 SR
Queue Stats
344W - 345L
1,527 Elo+
Party 2
Anubis
Anubis
ferculo
Anubis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
thebootytickler9
Cabrakan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 98
1,466 SR
1,509 Elo+

VS

Team Averages
Level 91
1,519 SR
1,543 Elo+
Cupid
Cupid
DavidMcDevs
Cupid
Level 105
God Stats
11W - 11L
1,585 SR
Queue Stats
209W - 196L
1,584 Elo+
Party 3
Tsukuyomi
Tsukuyomi
S3ptikTank
Tsukuyomi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,512 Elo+
Solo
Artio
Artio
Senorsexynips
Artio
Level 108
God Stats
5W - 8L
1,421 SR
Queue Stats
260W - 229L
1,545 Elo+
Party 3
Discordia
Discordia
SimBit
Discordia
Level 86
God Stats
3W - 3L
1,589 SR
Queue Stats
693W - 733L
1,573 Elo+
Party 1
King Arthur
King Arthur
lakesnake2
King Arthur
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Clayton23
Khepri
14
4 / 1 / 9
10,252
540
4,580
13,058
12,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
CremeyE
Osiris
16
4 / 4 / 3
9,909
522
15,498
18,878
14,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
SHEENSMITE
Heimdallr
18
6 / 2 / 10
10,807
569
17,954
11,651
5,526
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
ferculo
Anubis
19
7 / 0 / 6
11,857
624
10,273
8,049
4,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
10 / 0 / 7
10,851
571
11,537
10,200
6,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 1
8,165
430
5,994
15,118
4,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
S3ptikTank
Tsukuyomi
15
2 / 7 / 1
8,943
471
10,910
13,975
4,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 4 / 2
7,937
418
5,683
14,515
7,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
SimBit
Discordia
12
0 / 6 / 1
7,315
385
3,285
8,339
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
lakesnake2
King Arthur
15
3 / 5 / 0
8,972
472
12,504
23,379
16,689
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
12
31
Kills
7
7
Deaths
31
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
Clayton23
Khepri
4
1
9
8.5
W
Osiris
CremeyE
Osiris
4
4
3
1.38
L
1
9
1
0.17
L
Tsukuyomi
S3ptikTank
Tsukuyomi
2
7
1
0.36
W
Heimdallr
SHEENSMITE
Heimdallr
6
2
10
5.5
L
1
4
2
0.5
L
Discordia
SimBit
Discordia
0
6
1
0.08
W
Anubis
ferculo
Anubis
7
0
6
10
L
King Arthur
lakesnake2
King Arthur
3
5
0
0.6
W
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,842
Damage
38,376
61,836
Taken
75,326
43,170
Mitigated
35,319
26,385
Healing
17,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Clayton23
Khepri
4,580
755
0
2,850
13,058
12,507
0
3,054
9,998
25,520
0
W
Osiris
CremeyE
Osiris
15,498
7,715
0
7,565
18,878
14,042
1,392
809
18,043
0
63,477
L
5,994
3,118
384
3,202
15,118
4,040
0
3,656
11,458
0
47,036
L
Tsukuyomi
S3ptikTank
Tsukuyomi
10,910
2,467
0
2,191
13,975
4,658
0
6,750
7,067
0
66,833
W
Heimdallr
SHEENSMITE
Heimdallr
17,954
10,715
0
6,563
11,651
5,526
2,796
2,295
9,356
0
87,456
L
5,683
1,212
286
3,959
14,515
7,945
0
5,663
8,654
23,608
0
L
Discordia
SimBit
Discordia
3,285
419
0
1,005
8,339
1,987
0
5,717
2,508
36,331
0
W
Anubis
ferculo
Anubis
10,273
343
0
6,511
8,049
4,505
3,130
1,588
6,113
90,397
0
L
King Arthur
lakesnake2
King Arthur
12,504
278
0
6,574
23,379
16,689
0
3,984
19,245
140
55,679
W
11,537
1,262
0
2,896
10,200
6,590
0
917
9,258
51,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,676
Gold Earned
41,332
555
Minions Killed
445
0
Camps Cleared
0
1,768,535
Distance Traveled
1,751,990
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,252
540
35
2
0
362,521
6
W
Osiris
9,909
522
109
6
0
374,497
2
L
Cupid
8,165
430
95
5
0
384,762
4
L
Tsukuyomi
8,943
471
121
6
0
342,319
3
W
Heimdallr
10,807
569
138
7
0
299,146
5
L
Artio
7,937
418
44
2
0
374,336
3
L
Discordia
7,315
385
79
4
0
274,515
2
W
Anubis
11,857
624
180
9
0
329,594
8
L
King Arthur
8,972
472
106
6
0
376,058
2
W
Cabrakan
10,851
571
93
5
0
402,777
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role