Player Matchup

Medusa
Medusa
Gwynlbleidd
Medusa
Level 145
God Stats
3W - 4L
1,647 SR
Queue Stats
316W - 297L
1,586 Elo+
Solo
Anhur
Anhur
Jafa
Anhur
Level 147
God Stats
4W - 0L
1,587 SR
Queue Stats
100W - 105L
1,551 Elo+
Solo
Hel
Hel
Keyo1212
Hel
Level 156
God Stats
5W - 5L
1,519 SR
Queue Stats
585W - 609L
1,553 Elo+
Solo
Xing Tian
Xing Tian
PandaChico
Xing Tian
Level 160
God Stats
12W - 9L
1,537 SR
Queue Stats
1,076W - 1,152L
1,591 Elo+
Solo
Bellona
Bellona
dragonman010203
Bellona
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 118L
1,627 Elo+
Solo
Team Averages
Level 145
1,558 SR
1,581 Elo+

VS

Team Averages
Level 136
1,507 SR
1,562 Elo+
Khepri
Khepri
Badcrevette
Khepri
Level 151
God Stats
14W - 10L
1,591 SR
Queue Stats
1,947W - 1,986L
1,533 Elo+
Solo
Hachiman
Hachiman
Kingkongbis
Hachiman
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
138W - 130L
1,306 Elo+
Solo
Tyr
Tyr
denjeres
Tyr
Level 127
God Stats
0W - 2L
1,460 SR
Queue Stats
77W - 69L
1,685 Elo+
Party 1
Anhur
Anhur
mixapaco
Anhur
Level 117
God Stats
1W - 3L
1,483 SR
Queue Stats
69W - 69L
1,693 Elo+
Party 1
Chang'e
Chang'e
mrDeMT
Chang'e
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 127L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
6 / 1 / 13
12,224
764
25,076
16,925
9,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Jafa
Anhur
17
2 / 2 / 16
10,979
686
20,450
16,669
9,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
3 / 1 / 18
11,459
716
11,531
19,298
20,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
PandaChico
Xing Tian
19
3 / 1 / 21
12,440
778
16,088
26,583
30,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
11 / 4 / 13
13,964
873
23,964
29,070
35,534
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
0 / 4 / 3
9,487
593
13,055
23,982
29,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Kingkongbis
Hachiman
18
2 / 5 / 3
10,757
672
21,242
17,551
8,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 6 / 4
10,173
636
17,152
25,921
34,544
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
mixapaco
Anhur
19
5 / 3 / 3
11,941
746
16,659
17,537
10,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
mrDeMT
Chang'e
17
0 / 7 / 7
10,526
658
18,158
21,279
21,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
29
25
Kills
9
9
Deaths
25
81
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
4
3
0.38
W
Medusa
6
1
13
12.5
W
Anhur
Jafa
Anhur
2
2
16
5
W
3
1
18
12
L
Hachiman
Kingkongbis
Hachiman
2
5
3
0.7
W
Xing Tian
PandaChico
Xing Tian
3
1
21
13.5
L
2
6
4
0.67
W
11
4
13
4.38
L
Anhur
mixapaco
Anhur
5
3
3
2.17
L
Chang'e
mrDeMT
Chang'e
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,109
Damage
86,266
108,545
Taken
106,270
105,724
Mitigated
105,233
60,922
Healing
43,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
13,055
174
2,878
4,592
23,982
29,929
188
5,977
18,005
21,969
0
W
Medusa
25,076
9,741
157
2,144
16,925
9,965
1,586
5,191
10,114
0
61,941
W
Anhur
Jafa
Anhur
20,450
10,835
2,262
3,365
16,669
9,751
2,198
3,505
12,984
0
37,685
W
11,531
349
30,374
12,680
19,298
20,352
398
6,184
12,934
21,873
0
L
Hachiman
Kingkongbis
Hachiman
21,242
9,135
3,277
2,375
17,551
8,769
1,236
4,702
12,849
0
45,501
W
Xing Tian
PandaChico
Xing Tian
16,088
1,175
805
3,059
26,583
30,122
525
8,099
18,094
26,115
0
L
17,152
1,270
160
3,928
25,921
34,544
357
7,614
18,307
0
31,513
W
23,964
4,896
3,457
2,619
29,070
35,534
825
6,974
21,796
4,109
33,567
L
Anhur
mixapaco
Anhur
16,659
8,265
0
2,738
17,537
10,244
1,430
5,769
11,768
0
28,561
L
Chang'e
mrDeMT
Chang'e
18,158
791
16,201
7,164
21,279
21,747
552
6,604
14,675
38,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,066
Gold Earned
52,884
179
Minions Killed
153
0
Camps Cleared
0
1,588,755
Distance Traveled
1,281,317
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,487
593
11
1
0
269,152
0
W
Medusa
12,224
764
72
5
0
288,568
1
W
Anhur
10,979
686
34
2
0
268,062
1
W
Hel
11,459
716
28
2
0
333,287
1
L
Hachiman
10,757
672
40
3
0
226,951
3
W
Xing Tian
12,440
778
10
1
0
359,314
1
L
Tyr
10,173
636
21
1
0
279,618
1
W
Bellona
13,964
873
35
2
0
339,524
1
L
Anhur
11,941
746
37
2
0
251,784
0
L
Chang'e
10,526
658
44
3
0
253,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role