Player Matchup

Camazotz
Camazotz
Saantaclauz
Camazotz
Level 28
God Stats
10W - 6L
1,683 SR
Queue Stats
89W - 79L
1,561 Elo+
Party 1
Ymir
Ymir
Sith-Lord245
Ymir
Level 29
God Stats
9W - 11L
1,324 SR
Queue Stats
202W - 211L
1,510 Elo+
Solo
Artemis
Artemis
Swejdyaszx
Artemis
Level 21
God Stats
3W - 3L
1,623 SR
Queue Stats
146W - 105L
1,658 Elo+
Solo
Janus
Janus
iFredword1652
Janus
Level 29
God Stats
1W - 11L
1,440 SR
Queue Stats
56W - 52L
1,530 Elo+
Solo
Achilles
Achilles
pawauthorized
Achilles
Level 29
God Stats
4W - 4L
1,387 SR
Queue Stats
117W - 100L
1,565 Elo+
Party 1
Team Averages
Level 27
1,492 SR
1,565 Elo+

VS

Team Averages
Level 21
1,532 SR
1,522 Elo+
Ares
Ares
Jasoncampbell
Ares
Level 17
God Stats
20W - 16L
1,618 SR
Queue Stats
75W - 71L
1,571 Elo+
Solo
Mercury
Mercury
aogiri_ichika
Mercury
Level 28
God Stats
0W - 3L
1,255 SR
Queue Stats
171W - 171L
1,502 Elo+
Solo
Zeus
Zeus
pikoo_dz
Zeus
Level 26
God Stats
3W - 3L
1,789 SR
Queue Stats
37W - 29L
1,464 Elo+
Solo
Loki
Loki
troubleflint
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 57L
1,608 Elo+
Solo
Thor
Thor
xXHitdolfXx
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Saantaclauz
Camazotz
15
5 / 0 / 5
9,563
563
4,425
10,642
4,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 2 / 8
9,387
552
5,194
11,801
9,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Swejdyaszx
Artemis
18
10 / 2 / 4
11,049
650
17,347
15,541
6,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 0 / 3
9,535
561
3,916
5,126
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
pawauthorized
Achilles
18
15 / 0 / 2
11,540
679
13,031
11,053
10,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
7,087
417
6,438
19,369
10,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
10
0 / 4 / 1
6,487
382
2,404
8,696
2,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zeus
13
1 / 7 / 0
7,763
457
4,139
9,262
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 7 / 1
7,032
414
8,046
10,148
3,087
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 11 / 0
6,523
384
2,303
13,523
4,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
36
Kills
4
4
Deaths
36
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Camazotz
Saantaclauz
Camazotz
5
0
5
7.5
W
4
2
8
4
W
Artemis
Swejdyaszx
Artemis
10
2
4
6
L
Mercury
0
4
1
0.13
W
2
0
3
3.5
W
Achilles
pawauthorized
Achilles
15
0
2
16
L
Zeus
1
7
0
0.14
L
2
7
1
0.36
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,913
Damage
23,330
54,163
Taken
60,998
33,137
Mitigated
22,585
23,369
Healing
7,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,438
750
0
5,109
19,369
10,298
0
3,727
15,602
25,811
0
W
Camazotz
Saantaclauz
Camazotz
4,425
645
0
7,526
10,642
4,001
560
2,738
7,680
0
40,899
W
5,194
983
0
2,422
11,801
9,907
40
2,346
9,393
40,410
0
W
Artemis
Swejdyaszx
Artemis
17,347
12,170
0
9,088
15,541
6,643
1,710
4,454
11,043
0
89,927
L
Mercury
2,404
235
0
412
8,696
2,466
0
1,003
7,649
0
28,828
W
3,916
56
0
1,650
5,126
1,668
812
418
4,664
59,069
0
W
Achilles
pawauthorized
Achilles
13,031
6,626
0
2,683
11,053
10,918
780
235
10,806
0
63,436
L
Zeus
4,139
594
0
925
9,262
2,368
0
1,595
7,623
36,696
0
L
8,046
2,428
0
460
10,148
3,087
0
2,025
8,056
0
42,796
L
2,303
926
0
810
13,523
4,366
132
561
12,958
0
22,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,074
Gold Earned
34,892
524
Minions Killed
300
0
Camps Cleared
0
1,575,928
Distance Traveled
1,442,192
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,087
417
40
2
0
284,725
5
W
Camazotz
9,563
563
85
5
0
359,107
4
W
Ymir
9,387
552
55
3
0
327,470
0
W
Artemis
11,049
650
124
7
0
289,428
0
L
Mercury
6,487
382
49
3
0
334,748
0
W
Janus
9,535
561
139
8
0
290,031
0
W
Achilles
11,540
679
121
7
0
309,892
3
L
Zeus
7,763
457
83
5
0
292,759
3
L
Loki
7,032
414
74
4
0
235,774
2
L
Thor
6,523
384
54
3
0
294,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role