Player Matchup

Guan Yu
Guan Yu
CudnyZlow
Guan Yu
Level 128
God Stats
1W - 1L
1,287 SR
Queue Stats
228W - 217L
1,517 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KingLeoXVI
Ah Muzen Cab
Level 112
God Stats
4W - 3L
1,592 SR
Queue Stats
272W - 256L
1,554 Elo+
Solo
Janus
Janus
LexicaUK
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
fiftyguac
Mercury
Level 109
God Stats
3W - 3L
1,748 SR
Queue Stats
410W - 344L
1,529 Elo+
Party 1
Bacchus
Bacchus
interzeptic
Bacchus
Level 67
God Stats
4W - 0L
1,837 SR
Queue Stats
414W - 331L
1,527 Elo+
Party 1
Team Averages
Level 113
1,593 SR
1,525 Elo+

VS

Team Averages
Level 112
1,613 SR
1,535 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Farras
Sylvanus
Level 67
God Stats
1W - 1L
1,666 SR
Queue Stats
6W - 6L
1,551 Elo+
Party 2
Gilgamesh
Gilgamesh
Mashuq
Gilgamesh
Level 46
God Stats
1W - 1L
1,788 SR
Queue Stats
31W - 30L
1,598 Elo+
Party 2
Raijin
Raijin
Tirrekhinho
Raijin
Level 144
God Stats
4W - 8L
1,612 SR
Queue Stats
353W - 365L
1,525 Elo+
Solo
Osiris
Osiris
WozniakW
Osiris
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CudnyZlow
Guan Yu
17
2 / 3 / 17
11,429
879
8,962
25,890
32,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
KingLeoXVI
Ah Muzen Cab
18
7 / 2 / 9
10,861
835
21,611
12,025
7,300
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
LexicaUK
Janus
19
4 / 4 / 15
10,972
844
18,949
13,296
7,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
fiftyguac
Mercury
18
7 / 4 / 5
10,785
830
7,246
10,381
5,164
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
interzeptic
Bacchus
17
1 / 2 / 17
9,875
760
12,071
20,988
28,982
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
3 / 4 / 7
9,524
733
20,137
11,271
6,595
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
Farras
Sylvanus
15
0 / 3 / 11
8,895
684
9,044
16,522
19,951
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
Mashuq
Gilgamesh
17
4 / 5 / 8
10,353
796
10,061
17,457
15,075
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Raijin
15
3 / 6 / 5
9,613
739
11,201
14,073
7,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
WozniakW
Osiris
17
4 / 3 / 8
10,594
815
19,407
18,921
24,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
53
21
Kills
14
15
Deaths
21
63
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
4
7
1.63
W
Guan Yu
CudnyZlow
Guan Yu
2
3
17
3.5
L
Sylvanus
Farras
Sylvanus
0
3
11
1.83
W
Ah Muzen Cab
KingLeoXVI
Ah Muzen Cab
7
2
9
5.75
W
Janus
LexicaUK
Janus
4
4
15
2.88
L
Gilgamesh
Mashuq
Gilgamesh
4
5
8
1.6
L
Raijin
3
6
5
0.92
L
Osiris
WozniakW
Osiris
4
3
8
2.67
W
Mercury
fiftyguac
Mercury
7
4
5
2.38
W
Bacchus
interzeptic
Bacchus
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,839
Damage
69,850
82,580
Taken
78,244
81,003
Mitigated
73,674
33,072
Healing
25,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
20,137
3,238
38
581
11,271
6,595
1,043
4,444
6,827
0
36,286
W
Guan Yu
CudnyZlow
Guan Yu
8,962
1,445
8,529
7,421
25,890
32,552
406
6,695
19,195
0
14,293
L
Sylvanus
Farras
Sylvanus
9,044
1,830
7,337
3,636
16,522
19,951
552
6,887
9,635
14,966
0
W
Ah Muzen Cab
KingLeoXVI
Ah Muzen Cab
21,611
9,453
1,780
3,208
12,025
7,300
2,540
2,402
9,623
0
43,226
W
Janus
LexicaUK
Janus
18,949
1,915
513
1,642
13,296
7,005
754
1,777
11,519
45,383
0
L
Gilgamesh
Mashuq
Gilgamesh
10,061
2,292
2,462
2,197
17,457
15,075
825
5,089
12,368
0
13,493
L
Raijin
11,201
303
3,492
1,948
14,073
7,321
1,114
7,225
6,848
33,801
0
L
Osiris
WozniakW
Osiris
19,407
2,671
1,653
1,660
18,921
24,732
596
7,375
11,546
0
29,456
W
Mercury
fiftyguac
Mercury
7,246
3,366
2,397
1,572
10,381
5,164
587
2,350
8,031
0
16,508
W
Bacchus
interzeptic
Bacchus
12,071
1,512
3,347
2,663
20,988
28,982
1,070
7,021
13,967
20,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,922
Gold Earned
48,979
155
Minions Killed
142
0
Camps Cleared
0
1,335,459
Distance Traveled
1,146,292
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,524
733
32
2
0
256,987
0
W
Guan Yu
11,429
879
15
1
0
275,791
0
L
Sylvanus
8,895
684
18
1
0
200,819
1
W
Ah Muzen Cab
10,861
835
36
3
0
250,467
0
W
Janus
10,972
844
62
5
0
245,641
1
L
Gilgamesh
10,353
796
19
1
0
233,046
4
L
Raijin
9,613
739
55
4
0
200,612
1
L
Osiris
10,594
815
18
1
0
254,828
3
W
Mercury
10,785
830
18
1
0
293,689
2
W
Bacchus
9,875
760
24
2
0
269,871
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role