Player Matchup

Baron Samedi
Baron Samedi
Shepherd1236
Baron Samedi
Level 27
God Stats
16W - 14L
1,476 SR
Queue Stats
49W - 43L
1,392 Elo+
Solo
Jormungandr
Jormungandr
SquintzXIII
Jormungandr
Level 87
God Stats
1W - 1L
1,216 SR
Queue Stats
2W - 3L
1,307 Elo+
Party 1
Chernobog
Chernobog
WretchedWolf2008
Chernobog
Level 26
God Stats
4W - 2L
1,408 SR
Queue Stats
4W - 9L
1,176 Elo+
Party 1
Team Averages
Level 47
1,367 SR
1,292 Elo+

VS

Team Averages
Level 32
1,416 SR
1,266 Elo+
Izanami
Izanami
AnonWashington
Izanami
Level 23
God Stats
2W - 6L
1,276 SR
Queue Stats
15W - 26L
1,246 Elo+
Party 2
Sol
Sol
Fenrir1402
Sol
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,264 Elo+
Solo
Geb
Geb
Twas Me Dio
Geb
Level 61
God Stats
7W - 6L
1,471 SR
Queue Stats
23W - 32L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Shepherd1236
Baron Samedi
16
6 / 1 / 14
13,845
659
14,695
15,448
6,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
SquintzXIII
Jormungandr
16
1 / 6 / 20
12,879
613
9,192
18,431
19,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chernobog
19
20 / 1 / 5
16,133
768
28,517
19,887
8,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 3
12,132
578
14,726
17,386
6,651
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 13 / 1
11,835
564
10,380
21,750
7,258
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
3 / 5 / 4
12,540
597
11,466
26,672
34,025
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
27
Kills
8
8
Deaths
27
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
L
3
13
1
0.27
W
Baron Samedi
Shepherd1236
Baron Samedi
6
1
14
13
W
Jormungandr
SquintzXIII
Jormungandr
1
6
20
1.83
L
3
5
4
1
W
Chernobog
20
1
5
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,404
Damage
36,572
53,766
Taken
65,808
34,170
Mitigated
47,934
19,442
Healing
5,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,726
9,728
0
772
17,386
6,651
1,839
6,257
11,129
0
75,599
L
10,380
3,718
0
1,743
21,750
7,258
638
9,391
12,359
36,084
0
W
Baron Samedi
Shepherd1236
Baron Samedi
14,695
1,368
2,238
5,092
15,448
6,486
189
7,101
8,347
61,541
0
W
Jormungandr
SquintzXIII
Jormungandr
9,192
767
1,223
1,993
18,431
19,585
506
6,702
11,729
42,672
0
L
11,466
1,123
503
2,844
26,672
34,025
714
8,717
17,955
36,074
0
W
Chernobog
28,517
18,587
409
8,487
19,887
8,099
2,916
8,495
11,392
0
81,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,857
Gold Earned
36,507
202
Minions Killed
182
0
Camps Cleared
0
1,052,278
Distance Traveled
935,919
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,132
578
101
5
0
297,314
0
L
Sol
11,835
564
60
3
0
231,709
0
W
Baron Samedi
13,845
659
64
3
0
351,902
0
W
Jormungandr
12,879
613
40
2
0
342,770
0
L
Geb
12,540
597
21
1
0
406,896
0
W
Chernobog
16,133
768
98
5
0
357,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role