Player Matchup

Tyr
Tyr
JeffreyHoogan
Tyr
Level 22
God Stats
9W - 5L
1,702 SR
Queue Stats
129W - 82L
1,676 Elo+
Party 1
Susano
Susano
LtSknMstrPc
Susano
Level 121
God Stats
2W - 0L
1,864 SR
Queue Stats
101W - 79L
1,672 Elo+
Party 1
Chang'e
Chang'e
Simiee
Chang'e
Level 125
God Stats
14W - 5L
1,555 SR
Queue Stats
526W - 474L
1,527 Elo+
Solo
Skadi
Skadi
THE HOLMANAT0R
Skadi
Level 147
God Stats
18W - 10L
1,664 SR
Queue Stats
140W - 121L
1,518 Elo+
Party 3
Artio
Artio
nïtrögën
Artio
Level 159
God Stats
1W - 0L
1,158 SR
Queue Stats
52W - 43L
1,489 Elo+
Party 3
Team Averages
Level 115
1,589 SR
1,576 Elo+

VS

Team Averages
Level 67
1,322 SR
1,558 Elo+
Mercury
Mercury
Karmaspins
Mercury
Level 88
God Stats
2W - 2L
1,547 SR
Queue Stats
60W - 59L
1,577 Elo+
Party 2
Chronos
Chronos
PlaneHaloo
Chronos
Level 46
God Stats
0W - 4L
1,263 SR
Queue Stats
184W - 158L
1,561 Elo+
Solo
Sylvanus
Sylvanus
Thoalis
Sylvanus
Level 75
God Stats
3W - 7L
1,388 SR
Queue Stats
110W - 102L
1,539 Elo+
Solo
King Arthur
King Arthur
mrawesome14
King Arthur
Level 87
God Stats
0W - 3L
1,183 SR
Queue Stats
118W - 89L
1,531 Elo+
Solo
Rama
Rama
voting22
Rama
Level 41
God Stats
0W - 3L
1,228 SR
Queue Stats
54W - 46L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 2
9,540
636
13,665
12,429
9,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
15
6 / 1 / 4
8,906
594
5,783
9,302
3,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Simiee
Chang'e
14
3 / 2 / 4
8,645
576
8,171
7,174
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 3 / 8
8,911
594
10,658
8,673
2,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
3 / 5 / 7
8,008
534
5,304
15,625
6,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Karmaspins
Mercury
14
7 / 4 / 3
9,060
604
8,338
10,296
4,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
PlaneHaloo
Chronos
13
1 / 3 / 3
7,984
532
4,966
10,334
3,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Thoalis
Sylvanus
10
3 / 6 / 6
7,087
472
6,657
13,296
9,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
mrawesome14
King Arthur
11
0 / 6 / 5
6,818
455
5,247
13,581
10,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
10
2 / 5 / 4
6,661
444
5,022
8,784
2,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
34
23
Kills
13
13
Deaths
24
25
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
2
2
4
L
Mercury
Karmaspins
Mercury
7
4
3
2.13
W
Susano
6
1
4
8
L
Chronos
PlaneHaloo
Chronos
1
3
3
0.83
W
Chang'e
Simiee
Chang'e
3
2
4
2.5
W
4
3
8
2.67
L
Sylvanus
Thoalis
Sylvanus
3
6
6
1
L
King Arthur
mrawesome14
King Arthur
0
6
5
0.42
W
3
5
7
1.3
L
Rama
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,581
Damage
30,230
53,203
Taken
56,291
24,208
Mitigated
30,528
16,101
Healing
10,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,665
2,386
0
5,088
12,429
9,494
0
1,161
10,702
0
54,056
L
Mercury
Karmaspins
Mercury
8,338
5,752
0
467
10,296
4,099
0
2,250
7,984
0
50,210
W
Susano
5,783
1,248
0
870
9,302
3,169
0
938
8,324
0
59,319
L
Chronos
PlaneHaloo
Chronos
4,966
661
0
1,692
10,334
3,766
329
2,924
7,200
45,344
0
W
Chang'e
Simiee
Chang'e
8,171
717
2,390
3,213
7,174
2,327
536
3,108
3,898
48,753
0
W
10,658
5,028
0
375
8,673
2,766
3,205
2,130
6,521
0
63,680
L
Sylvanus
Thoalis
Sylvanus
6,657
1,878
1,571
3,574
13,296
9,937
562
4,438
8,668
16,560
0
L
King Arthur
mrawesome14
King Arthur
5,247
1,394
0
2,397
13,581
10,291
0
1,529
11,989
0
28,479
W
5,304
942
1,168
2,997
15,625
6,452
0
3,928
11,565
13,704
0
L
Rama
5,022
3,433
0
850
8,784
2,435
0
1,767
6,975
0
29,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,010
Gold Earned
37,610
452
Minions Killed
305
0
Camps Cleared
0
1,453,082
Distance Traveled
1,474,010
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,540
636
111
7
0
307,720
2
L
Mercury
9,060
604
85
6
0
356,287
5
W
Susano
8,906
594
107
7
0
336,518
2
L
Chronos
7,984
532
101
7
0
282,796
9
W
Chang'e
8,645
576
110
7
0
279,131
5
W
Skadi
8,911
594
111
7
0
278,820
0
L
Sylvanus
7,087
472
16
1
0
262,768
5
L
King Arthur
6,818
455
53
4
0
286,473
1
W
Artio
8,008
534
13
1
0
250,893
0
L
Rama
6,661
444
50
3
0
285,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role