Player Matchup

Fenrir
Fenrir
Choman06
Fenrir
Level 102
God Stats
11W - 10L
1,655 SR
Queue Stats
172W - 158L
1,541 Elo+
Solo
Anubis
Anubis
Japanapino
Anubis
Level 127
God Stats
4W - 5L
1,587 SR
Queue Stats
149W - 161L
1,404 Elo+
Solo
Merlin
Merlin
XE0NyX-
Merlin
Level 80
God Stats
2W - 2L
1,768 SR
Queue Stats
65W - 73L
1,436 Elo+
Solo
Medusa
Medusa
XxStormHD
Medusa
Level 102
God Stats
2W - 7L
1,456 SR
Queue Stats
501W - 518L
1,465 Elo+
Solo
Aphrodite
Aphrodite
exwirec0re
Aphrodite
Level 125
God Stats
43W - 21L
1,626 SR
Queue Stats
98W - 85L
1,465 Elo+
Solo
Team Averages
Level 107
1,619 SR
1,462 Elo+

VS

Team Averages
Level 96
1,470 SR
1,471 Elo+
Chronos
Chronos
SHADOWDRAGON618d
Chronos
Level 87
God Stats
4W - 9L
1,412 SR
Queue Stats
265W - 246L
1,510 Elo+
Solo
Skadi
Skadi
SeventyPlague66
Skadi
Level 69
God Stats
221W - 199L
1,409 SR
Queue Stats
344W - 332L
1,388 Elo+
Party 1
Cerberus
Cerberus
TOOMUCH9406
Cerberus
Level 104
God Stats
8W - 11L
1,400 SR
Queue Stats
540W - 525L
1,404 Elo+
Party 1
Vamana
Vamana
Trinity Clap
Vamana
Level 93
God Stats
114W - 85L
1,594 SR
Queue Stats
646W - 642L
1,511 Elo+
Solo
King Arthur
King Arthur
renegade4lifejj
King Arthur
Level 129
God Stats
23W - 15L
1,533 SR
Queue Stats
260W - 236L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Choman06
Fenrir
12
3 / 4 / 3
6,942
534
5,311
8,547
3,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Japanapino
Anubis
13
2 / 4 / 0
6,913
532
6,312
6,968
3,596
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
XE0NyX-
Merlin
12
2 / 3 / 1
7,090
545
7,315
8,275
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
XxStormHD
Medusa
10
2 / 7 / 0
6,287
484
5,368
10,685
2,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
exwirec0re
Aphrodite
9
1 / 6 / 2
6,037
464
5,379
11,461
4,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
7,530
579
3,483
4,519
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
6 / 1 / 7
7,883
606
10,189
7,259
2,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
TOOMUCH9406
Cerberus
14
7 / 1 / 7
8,379
645
8,838
13,852
6,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
13
4 / 4 / 1
7,719
594
6,087
12,035
5,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
renegade4lifejj
King Arthur
13
5 / 3 / 1
8,392
646
5,229
12,480
8,252
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
10
Kills
24
24
Deaths
10
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Choman06
Fenrir
3
4
3
1.13
L
Anubis
Japanapino
Anubis
2
4
0
0.5
W
2
1
2
3
W
6
1
7
9.5
W
Cerberus
TOOMUCH9406
Cerberus
7
1
7
10.5
W
Vamana
4
4
1
1.13
L
Merlin
XE0NyX-
Merlin
2
3
1
0.83
L
Medusa
XxStormHD
Medusa
2
7
0
0.29
L
Aphrodite
exwirec0re
Aphrodite
1
6
2
0.33
W
King Arthur
renegade4lifejj
King Arthur
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,685
Damage
33,826
45,936
Taken
50,145
16,365
Mitigated
23,101
12,959
Healing
16,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Choman06
Fenrir
5,311
1,067
0
2,304
8,547
3,349
0
1,233
7,314
0
30,265
L
Anubis
Japanapino
Anubis
6,312
430
0
1,905
6,968
3,596
132
0
6,968
41,649
0
W
3,483
0
0
1,522
4,519
1,517
782
1,764
2,510
45,924
0
W
10,189
4,475
0
1,872
7,259
2,177
3,288
3,240
3,925
0
35,296
W
Cerberus
TOOMUCH9406
Cerberus
8,838
468
437
6,740
13,852
6,047
643
4,215
9,611
51,620
0
W
Vamana
6,087
3,940
0
3,240
12,035
5,108
96
3,033
8,790
0
46,106
L
Merlin
XE0NyX-
Merlin
7,315
817
0
1,324
8,275
2,845
0
2,589
5,686
43,523
0
L
Medusa
XxStormHD
Medusa
5,368
2,901
0
1,428
10,685
2,561
0
3,985
6,700
0
22,662
L
Aphrodite
exwirec0re
Aphrodite
5,379
698
1,924
4,074
11,461
4,014
36
4,514
6,947
23,467
0
W
King Arthur
renegade4lifejj
King Arthur
5,229
563
0
2,640
12,480
8,252
0
6,147
6,303
0
42,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,269
Gold Earned
39,903
297
Minions Killed
443
0
Camps Cleared
0
1,223,848
Distance Traveled
1,296,640
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,942
534
64
5
0
282,653
4
L
Anubis
6,913
532
83
6
0
254,184
1
W
Chronos
7,530
579
77
6
0
268,905
3
W
Skadi
7,883
606
66
5
0
215,390
0
W
Cerberus
8,379
645
110
8
0
256,740
0
W
Vamana
7,719
594
95
7
0
293,914
2
L
Merlin
7,090
545
76
6
0
221,089
3
L
Medusa
6,287
484
49
4
0
218,327
2
L
Aphrodite
6,037
464
25
2
0
247,595
2
W
King Arthur
8,392
646
95
7
0
261,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role