Player Matchup

Set
Set
FadingHappiness
Set
Level 28
God Stats
18W - 28L
1,795 SR
Queue Stats
207W - 234L
1,511 Elo+
Party 2
Tyr
Tyr
Joel masterzan
Tyr
Level 17
God Stats
6W - 2L
1,865 SR
Queue Stats
41W - 34L
1,501 Elo+
Solo
Bellona
Bellona
MyLonelyWrld
Bellona
Level 31
God Stats
12W - 18L
1,656 SR
Queue Stats
129W - 148L
1,449 Elo+
Party 2
Jormungandr
Jormungandr
PoisonCorrupted
Jormungandr
Level 21
God Stats
1W - 2L
1,837 SR
Queue Stats
117W - 151L
1,490 Elo+
Party 2
Izanami
Izanami
x4KT_BRANDONx
Izanami
Level 18
God Stats
4W - 3L
1,613 SR
Queue Stats
19W - 21L
1,482 Elo+
Party 2
Team Averages
Level 23
1,753 SR
1,486 Elo+

VS

Team Averages
Level 40
1,550 SR
1,521 Elo+
Ravana
Ravana
Azure Regent986
Ravana
Level 28
God Stats
2W - 3L
1,735 SR
Queue Stats
145W - 160L
1,456 Elo+
Party 1
Hercules
Hercules
Im A Minor1477
Hercules
Level 7
God Stats
11W - 13L
1,637 SR
Queue Stats
144W - 140L
1,735 Elo+
Party 1
Kukulkan
Kukulkan
ImAproGamer6322
Kukulkan
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,547 Elo+
Solo
Anubis
Anubis
Infernea
Anubis
Level 29
God Stats
31W - 44L
1,446 SR
Queue Stats
815W - 874L
1,441 Elo+
Solo
Artio
Artio
ValiantSole
Artio
Level 125
God Stats
16W - 22L
1,429 SR
Queue Stats
76W - 80L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 1
7,393
462
6,195
11,361
4,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 2 / 0
9,286
580
5,310
9,614
5,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
MyLonelyWrld
Bellona
12
3 / 7 / 2
8,591
537
7,389
14,469
10,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
PoisonCorrupted
Jormungandr
11
0 / 4 / 1
7,386
462
6,747
12,868
7,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
11
1 / 0 / 0
6,821
426
4,829
6,205
1,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 5
9,657
604
7,433
5,052
2,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
16
4 / 1 / 5
9,398
587
6,429
9,228
6,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
10
0 / 6 / 3
6,795
425
637
6,891
2,086
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
Infernea
Anubis
15
6 / 4 / 3
9,300
581
9,741
9,362
5,150
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 0 / 3
9,515
595
10,262
20,426
10,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
9
Kills
20
20
Deaths
11
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
L
3
7
1
0.5
W
Hercules
4
1
5
6.5
W
Kukulkan
0
6
3
0.25
W
Anubis
Infernea
Anubis
6
4
3
1.88
L
2
2
0
1
L
Bellona
MyLonelyWrld
Bellona
3
7
2
0.57
L
Jormungandr
PoisonCorrupted
Jormungandr
0
4
1
0.13
W
4
0
3
5.5
L
Izanami
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,470
Damage
34,502
54,517
Taken
50,959
30,333
Mitigated
26,247
8,857
Healing
22,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,433
1,507
314
2,430
5,052
2,108
1,265
358
4,694
0
59,763
L
6,195
3,337
0
2,266
11,361
4,950
0
2,583
8,778
0
43,546
W
Hercules
6,429
2,027
0
4,540
9,228
6,520
458
60
9,168
0
56,250
W
Kukulkan
637
253
0
0
6,891
2,086
193
137
6,754
19,296
0
W
Anubis
Infernea
Anubis
9,741
605
0
4,343
9,362
5,150
1,851
0
9,362
50,469
0
L
5,310
422
0
4,105
9,614
5,484
231
1,699
7,915
0
69,964
L
Bellona
MyLonelyWrld
Bellona
7,389
1,682
0
345
14,469
10,917
112
6,547
7,922
0
29,391
L
Jormungandr
PoisonCorrupted
Jormungandr
6,747
2,569
0
2,141
12,868
7,005
36
6,225
6,643
27,901
0
W
10,262
401
137
11,046
20,426
10,383
691
6,192
14,234
45,361
0
L
Izanami
4,829
4,241
0
0
6,205
1,977
85
3,586
2,619
0
32,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,477
Gold Earned
44,665
390
Minions Killed
448
0
Camps Cleared
0
1,461,948
Distance Traveled
1,490,151
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,657
604
116
7
0
336,215
0
L
Set
7,393
462
74
5
0
284,981
1
W
Hercules
9,398
587
129
8
0
334,270
2
W
Kukulkan
6,795
425
48
3
0
235,078
0
W
Anubis
9,300
581
86
5
0
267,123
1
L
Tyr
9,286
580
160
10
0
332,226
1
L
Bellona
8,591
537
56
4
0
277,791
5
L
Jormungandr
7,386
462
41
3
0
272,540
0
W
Artio
9,515
595
69
4
0
317,465
0
L
Izanami
6,821
426
59
4
0
294,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role