Player Matchup

Anhur
Anhur
 
Anhur
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Polovercaeme
Sol
Level 25
God Stats
10W - 2L
1,816 SR
Queue Stats
50W - 28L
1,576 Elo+
Party 1
Team Averages
Level 80
1,605 SR
1,525 Elo+

VS

Team Averages
Level 30
1,308 SR
1,407 Elo+
Heimdallr
Heimdallr
DR Monzter F
Heimdallr
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
619W - 679L
1,342 Elo+
Party 2
He Bo
He Bo
VLONE DRE8695
He Bo
Level 58
God Stats
1W - 1L
1,217 SR
Queue Stats
614W - 662L
1,377 Elo+
Party 2
Neith
Neith
jmskvnnhr
Neith
Level 4
God Stats
2W - 13L
1,207 SR
Queue Stats
53W - 104L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
8 / 5 / 13
9,516
865
7,502
9,757
3,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
 
Tyr
12
1 / 6 / 19
8,096
736
4,653
10,182
7,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
14 / 0 / 8
10,113
919
11,079
5,477
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DR Monzter F
Heimdallr
9
4 / 7 / 5
8,136
740
5,539
10,416
3,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
6 / 10 / 3
8,421
766
7,796
9,838
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
jmskvnnhr
Neith
11
1 / 6 / 5
7,333
667
4,995
7,651
2,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
23
Kills
11
11
Deaths
23
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
5
13
2.9
W
Tyr
 
Tyr
1
6
19
1.75
L
Heimdallr
DR Monzter F
Heimdallr
4
7
5
0.93
W
14
0
8
18
L
6
10
3
0.75
L
Neith
jmskvnnhr
Neith
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,234
Damage
18,330
25,416
Taken
27,905
12,166
Mitigated
8,202
6,227
Healing
2,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,502
3,945
0
2,876
9,757
3,298
823
1,532
8,097
0
32,401
W
Tyr
 
Tyr
4,653
267
0
1,482
10,182
7,174
212
3,860
6,040
3,130
11,358
L
Heimdallr
DR Monzter F
Heimdallr
5,539
2,472
123
636
10,416
3,218
0
4,128
6,078
0
14,279
W
11,079
2,850
0
1,869
5,477
1,694
2,112
1,935
3,456
39,723
0
L
7,796
556
258
863
9,838
2,681
0
4,319
5,369
16,259
0
L
Neith
jmskvnnhr
Neith
4,995
1,548
248
802
7,651
2,303
0
3,290
4,151
0
23,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,725
Gold Earned
23,890
135
Minions Killed
80
0
Camps Cleared
0
580,039
Distance Traveled
457,278
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,516
865
53
5
0
173,075
0
W
Tyr
8,096
736
12
1
0
219,550
0
L
Heimdallr
8,136
740
15
1
0
172,414
0
W
Sol
10,113
919
70
6
0
187,414
2
L
He Bo
8,421
766
20
2
0
146,283
0
L
Neith
7,333
667
45
4
0
138,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role