Player Matchup

Apollo
Apollo
BlueRanked
Apollo
Level 26
God Stats
12W - 5L
1,731 SR
Queue Stats
67W - 27L
1,702 Elo+
Party 2
Ymir
Ymir
Seriphos23
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,468 Elo+
Solo
Kumbhakarna
Kumbhakarna
TOXICDUDELMAO
Kumbhakarna
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,718 Elo+
Party 2
Loki
Loki
Yhoni_Melavo
Loki
Level 29
God Stats
1W - 5L
1,347 SR
Queue Stats
86W - 70L
1,494 Elo+
Solo
Amaterasu
Amaterasu
bronze_dread_god
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Team Averages
Level 16
1,516 SR
1,576 Elo+

VS

Team Averages
Level 45
1,522 SR
1,447 Elo+
Anhur
Anhur
Baxrre
Anhur
Level 160
God Stats
9W - 7L
1,611 SR
Queue Stats
529W - 424L
1,682 Elo+
Party 1
Fafnir
Fafnir
Duke o Rose
Fafnir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 9L
1,690 Elo+
Party 1
Hachiman
Hachiman
Fallen_Frog_
Hachiman
Level 27
God Stats
8W - 5L
1,497 SR
Queue Stats
38W - 38L
1,472 Elo+
Solo
Loki
Loki
Minerx_thomas
Loki
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,278 Elo+
Party 3
Artemis
Artemis
Trixs_ZTN
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,111 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BlueRanked
Apollo
1
0 / 1 / 0
4,164
297
55
629
31
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

2
0 / 0 / 0
4,347
311
0
258
77
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
TOXICDUDELMAO
Kumbhakarna
11
2 / 0 / 12
7,023
502
5,350
11,904
5,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
22 / 2 / 3
9,524
680
15,010
11,077
3,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
12
2 / 2 / 1
6,839
489
4,266
9,713
3,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Baxrre
Anhur
15
1 / 1 / 0
8,920
637
4,042
7,596
2,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
14
4 / 1 / 1
9,193
657
5,052
9,759
8,040
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Fallen_Frog_
Hachiman
9
0 / 7 / 0
5,864
419
5,567
8,265
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 9 / 0
5,531
395
1,513
8,337
2,158
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
Trixs_ZTN
Artemis
7
0 / 11 / 1
5,939
424
2,285
9,437
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
26
Kills
5
5
Deaths
29
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
Baxrre
Anhur
1
1
0
1
L
Apollo
BlueRanked
Apollo
0
1
0
0
W
Fafnir
4
1
1
4.5
W
Hachiman
Fallen_Frog_
Hachiman
0
7
0
0
W
0
9
0
0
L
0
0
0
0
L
Kumbhakarna
TOXICDUDELMAO
Kumbhakarna
2
0
12
8
W
Artemis
Trixs_ZTN
Artemis
0
11
1
0.05
L
22
2
3
11.75
L
Amaterasu
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,681
Damage
18,459
33,581
Taken
43,394
12,855
Mitigated
19,052
6,956
Healing
8,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Baxrre
Anhur
4,042
2,970
0
3,837
7,596
2,432
2,100
85
7,511
0
75,397
L
Apollo
BlueRanked
Apollo
55
55
0
13
629
31
0
76
553
0
1,581
W
Fafnir
5,052
1,284
236
3,683
9,759
8,040
47
1,310
8,449
45,347
0
W
Hachiman
Fallen_Frog_
Hachiman
5,567
3,125
0
829
8,265
3,166
260
1,721
6,544
0
21,457
W
1,513
524
0
0
8,337
2,158
446
1,386
6,951
0
10,135
L
0
0
0
0
258
77
0
0
258
3,177
0
L
Kumbhakarna
TOXICDUDELMAO
Kumbhakarna
5,350
741
0
2,881
11,904
5,701
249
1,126
10,778
23,397
0
W
Artemis
Trixs_ZTN
Artemis
2,285
1,298
0
60
9,437
3,256
816
848
8,589
0
15,868
L
15,010
5,647
0
0
11,077
3,842
0
1,379
9,698
0
48,601
L
Amaterasu
4,266
2,406
0
4,062
9,713
3,204
277
2,471
7,242
0
35,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,897
Gold Earned
35,447
187
Minions Killed
286
0
Camps Cleared
0
889,370
Distance Traveled
1,175,063
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,920
637
121
9
0
214,208
5
L
Apollo
4,164
297
6
0
0
25,184
0
W
Fafnir
9,193
657
91
7
0
222,709
4
W
Hachiman
5,864
419
32
2
0
231,700
5
W
Loki
5,531
395
19
1
0
252,777
1
L
Ymir
4,347
311
10
1
0
30,798
0
L
Kumbhakarna
7,023
502
32
2
0
284,014
5
W
Artemis
5,939
424
23
2
0
253,669
0
L
Loki
9,524
680
71
5
0
284,987
0
L
Amaterasu
6,839
489
68
5
0
264,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role