Player Matchup

Kukulkan
Kukulkan
JJ_jackie
Kukulkan
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 8L
1,619 Elo+
Party 1
Sol
Sol
JamminQjaf
Sol
Level 92
God Stats
4W - 4L
1,622 SR
Queue Stats
291W - 241L
1,612 Elo+
Party 1
Yemoja
Yemoja
Oly ubivas
Yemoja
Level 16
God Stats
37W - 39L
1,336 SR
Queue Stats
64W - 88L
1,223 Elo+
Solo
Bellona
Bellona
millwallJj
Bellona
Level 17
God Stats
8W - 1L
1,701 SR
Queue Stats
111W - 136L
1,279 Elo+
Solo
Jing Wei
Jing Wei
nicolasblair2
Jing Wei
Level 28
God Stats
9W - 8L
1,467 SR
Queue Stats
136W - 141L
1,438 Elo+
Solo
Team Averages
Level 32
1,525 SR
1,434 Elo+

VS

Team Averages
Level 14
1,458 SR
1,355 Elo+
Nu Wa
Nu Wa
Arroncasper
Nu Wa
Level 6
God Stats
0W - 2L
1,304 SR
Queue Stats
9W - 17L
1,174 Elo+
Solo
Bakasura
Bakasura
BIGbadWOLF2084
Bakasura
Level 18
God Stats
1W - 2L
1,727 SR
Queue Stats
36W - 31L
1,326 Elo+
Solo
Zeus
Zeus
Khruller
Zeus
Level 17
God Stats
53W - 67L
1,341 SR
Queue Stats
83W - 109L
1,263 Elo+
Solo
Danzaburou
Danzaburou
Soulja Beann
Danzaburou
Level 23
God Stats
5W - 10L
1,418 SR
Queue Stats
48W - 44L
1,514 Elo+
Solo
Ares
Ares
luigi gamer3939
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JJ_jackie
Kukulkan
20
9 / 5 / 18
15,596
1,114
14,589
19,158
8,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
25 / 10 / 11
19,255
1,375
55,422
37,307
14,454
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Oly ubivas
Yemoja
20
1 / 5 / 19
13,076
934
3,741
13,982
6,418
Bellona
millwallJj
Bellona
20
1 / 12 / 20
13,378
956
2,683
26,894
14,705
Jing Wei
nicolasblair2
Jing Wei
20
7 / 4 / 23
15,403
1,100
21,943
19,155
7,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

28

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 10
11,722
837
5,373
6,807
2,582
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
20
14 / 12 / 11
16,072
1,148
26,536
31,000
15,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zeus
20
6 / 6 / 17
15,461
1,104
14,518
17,943
12,943
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Soulja Beann
Danzaburou
20
13 / 8 / 16
18,311
1,308
45,507
20,573
10,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 14 / 19
14,475
1,034
17,813
31,745
42,506
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
109
43
Kills
36
36
Deaths
43
91
Assists
73
Player
Kills
Deaths
Assists
KDA
L
0
3
10
1.67
L
Bakasura
14
12
11
1.63
W
Kukulkan
JJ_jackie
Kukulkan
9
5
18
3.6
W
25
10
11
3.05
L
Zeus
6
6
17
2.42
W
Yemoja
Oly ubivas
Yemoja
1
5
19
2.1
L
Danzaburou
Soulja Beann
Danzaburou
13
8
16
2.63
L
3
14
19
0.89
W
Bellona
millwallJj
Bellona
1
12
20
0.92
W
Jing Wei
nicolasblair2
Jing Wei
7
4
23
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,378
Damage
109,747
116,496
Taken
108,068
51,696
Mitigated
83,541
14,911
Healing
6,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,373
2,030
97
589
6,807
2,582
0
5,270
1,537
14,009
0
L
Bakasura
26,536
17,805
0
1,511
31,000
15,380
0
19,817
11,183
0
28,741
W
Kukulkan
JJ_jackie
Kukulkan
14,589
2,971
0
814
19,158
8,167
0
5,988
12,392
34,080
0
W
55,422
22,645
0
10,699
37,307
14,454
0
12,991
23,017
105,098
0
L
Zeus
14,518
2,266
0
669
17,943
12,943
0
12,963
4,980
50,927
0
W
Yemoja
Oly ubivas
Yemoja
3,741
612
2,059
0
13,982
6,418
0
5,656
8,326
23,684
0
L
Danzaburou
Soulja Beann
Danzaburou
45,507
25,649
522
2,944
20,573
10,130
0
14,398
6,175
0
91,104
L
17,813
2,519
0
0
31,745
42,506
0
21,304
10,441
30,499
0
W
Bellona
millwallJj
Bellona
2,683
343
0
240
26,894
14,705
0
8,106
17,128
0
15,332
W
Jing Wei
nicolasblair2
Jing Wei
21,943
17,477
0
1,099
19,155
7,952
0
4,963
13,852
0
48,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,708
Gold Earned
76,041
280
Minions Killed
230
7
Camps Cleared
6
1,159,255
Distance Traveled
1,077,393
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,722
837
14
1
1
101,164
1
L
Bakasura
16,072
1,148
28
2
0
314,272
3
W
Kukulkan
15,596
1,114
44
3
1
266,311
0
W
Sol
19,255
1,375
118
8
1
239,235
2
L
Zeus
15,461
1,104
87
6
1
184,733
0
W
Yemoja
13,076
934
37
3
0
172,206
0
L
Danzaburou
18,311
1,308
87
6
4
238,530
0
L
Ares
14,475
1,034
14
1
0
238,694
2
W
Bellona
13,378
956
20
1
0
189,501
4
W
Jing Wei
15,403
1,100
61
4
5
292,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role