Player Matchup

Cthulhu
Cthulhu
Astralsloterman
Cthulhu
Level 20
God Stats
4W - 6L
1,462 SR
Queue Stats
13W - 18L
1,282 Elo+
Solo
Ao Kuang
Ao Kuang
Hendo__361
Ao Kuang
Level 63
God Stats
0W - 4L
1,230 SR
Queue Stats
28W - 51L
1,216 Elo+
Party 1
Medusa
Medusa
jazvilla98
Medusa
Level 18
God Stats
2W - 2L
1,729 SR
Queue Stats
38W - 69L
1,221 Elo+
Party 1
Team Averages
Level 34
1,474 SR
1,240 Elo+

VS

Team Averages
Level 20
1,645 SR
1,351 Elo+
Cthulhu
Cthulhu
ShockCollarKid
Cthulhu
Level 25
God Stats
36W - 20L
1,674 SR
Queue Stats
199W - 157L
1,619 Elo+
Solo
Sun Wukong
Sun Wukong
SwARmDelta
Sun Wukong
Level 25
God Stats
1W - 0L
1,760 SR
Queue Stats
13W - 15L
1,306 Elo+
Solo
Nemesis
Nemesis
thegreeneyekush
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 27L
1,126 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 3
17,789
574
24,524
30,460
43,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Hendo__361
Ao Kuang
20
3 / 8 / 5
16,584
535
17,063
35,073
15,582
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
jazvilla98
Medusa
16
0 / 10 / 3
15,124
488
12,514
25,852
8,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 4
19,988
645
37,673
23,474
30,525
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
SwARmDelta
Sun Wukong
20
6 / 6 / 11
18,257
589
21,500
29,492
17,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
0 / 9 / 9
16,312
526
13,234
25,860
14,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
12
Kills
19
20
Deaths
15
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
9
2
3
5.25
L
Ao Kuang
Hendo__361
Ao Kuang
3
8
5
0.69
W
13
0
4
15
W
Sun Wukong
SwARmDelta
Sun Wukong
6
6
11
1.92
L
Medusa
jazvilla98
Medusa
0
10
3
0.15
W
0
9
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,101
Damage
72,407
91,385
Taken
78,826
67,636
Mitigated
62,708
20,223
Healing
19,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,524
584
2,489
2,829
30,460
43,809
0
12,416
18,044
86,327
0
L
Ao Kuang
Hendo__361
Ao Kuang
17,063
3,155
0
11,009
35,073
15,582
0
14,056
21,017
58,169
0
W
37,673
845
369
7,886
23,474
30,525
934
8,222
15,252
179,991
0
W
Sun Wukong
SwARmDelta
Sun Wukong
21,500
7,493
1,192
6,705
29,492
17,694
1,301
18,050
11,442
0
82,462
L
Medusa
jazvilla98
Medusa
12,514
5,854
0
3,896
25,852
8,245
0
12,379
13,473
0
74,900
W
13,234
6,372
0
3,749
25,860
14,489
798
16,283
9,577
0
70,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,497
Gold Earned
54,557
228
Minions Killed
343
0
Camps Cleared
0
1,486,188
Distance Traveled
1,733,152
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
17,789
574
103
3
0
490,655
1
L
Ao Kuang
16,584
535
41
1
0
546,812
2
W
Cthulhu
19,988
645
185
6
0
645,835
0
W
Sun Wukong
18,257
589
81
3
0
563,781
0
L
Medusa
15,124
488
84
3
0
448,721
2
W
Nemesis
16,312
526
77
2
0
523,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role