Player Matchup

Baba Yaga
Baba Yaga
Lämäri
Baba Yaga
Level 29
God Stats
2W - 0L
1,761 SR
Queue Stats
44W - 37L
1,506 Elo+
Party 2
Yemoja
Yemoja
Quenys
Yemoja
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Recal
Ne Zha
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 156L
1,548 Elo+
Party 2
Chaac
Chaac
Yamabushi
Chaac
Level 92
God Stats
1W - 0L
1,317 SR
Queue Stats
16W - 16L
1,455 Elo+
Solo
Heimdallr
Heimdallr
nouamma
Heimdallr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 94
1,516 SR
1,502 Elo+

VS

Team Averages
Level 30
1,465 SR
1,629 Elo+
Mulan
Mulan
JENGEL_LAWE
Mulan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 147L
1,548 Elo+
Solo
Ganesha
Ganesha
PunkieMi182
Ganesha
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 78L
1,716 Elo+
Party 1
Nu Wa
Nu Wa
ShiftYPlayz
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,352 Elo+
Party 3
Ra
Ra
Skipper171288
Ra
Level 18
God Stats
0W - 3L
1,327 SR
Queue Stats
44W - 65L
1,716 Elo+
Party 1
Cthulhu
Cthulhu
hQTHD
Cthulhu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,816 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Lämäri
Baba Yaga
19
8 / 3 / 24
11,698
836
20,338
14,558
6,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Quenys
Yemoja
17
0 / 2 / 22
10,562
754
3,212
15,273
14,743
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
Recal
Ne Zha
18
12 / 7 / 14
12,187
871
20,526
17,955
8,072
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Yamabushi
Chaac
18
7 / 3 / 20
11,211
801
16,036
23,442
34,748
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
nouamma
Heimdallr
18
7 / 3 / 20
10,963
783
21,039
18,307
9,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 7
11,298
807
8,496
20,859
15,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
PunkieMi182
Ganesha
18
0 / 6 / 13
9,934
710
10,913
18,955
26,571
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
7 / 6 / 6
11,510
822
19,027
14,366
6,615
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 7 / 9
10,243
732
13,814
15,308
7,156
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
hQTHD
Cthulhu
19
6 / 9 / 7
11,841
846
16,207
23,644
22,650
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
60
34
Kills
18
18
Deaths
34
100
Assists
42
Player
Kills
Deaths
Assists
KDA
L
3
6
7
1.08
W
Baba Yaga
Lämäri
Baba Yaga
8
3
24
6.67
L
Ganesha
PunkieMi182
Ganesha
0
6
13
1.08
W
Yemoja
Quenys
Yemoja
0
2
22
5.5
W
Ne Zha
Recal
Ne Zha
12
7
14
2.71
L
7
6
6
1.67
L
2
7
9
0.93
W
Chaac
Yamabushi
Chaac
7
3
20
5.67
L
Cthulhu
hQTHD
Cthulhu
6
9
7
1.06
W
Heimdallr
nouamma
Heimdallr
7
3
20
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,151
Damage
68,457
89,535
Taken
93,132
73,525
Mitigated
78,405
51,027
Healing
26,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,496
2,491
1,719
5,130
20,859
15,413
221
5,191
15,668
0
13,590
W
Baba Yaga
Lämäri
Baba Yaga
20,338
370
1,637
4,720
14,558
6,600
321
10,813
3,745
42,946
0
L
Ganesha
PunkieMi182
Ganesha
10,913
1,435
2,688
1,614
18,955
26,571
159
4,085
14,870
19,471
0
W
Yemoja
Quenys
Yemoja
3,212
1,117
17,556
5,808
15,273
14,743
594
10,359
4,914
8,990
0
W
Ne Zha
Recal
Ne Zha
20,526
6,599
2,797
3,784
17,955
8,072
1,514
13,672
4,283
0
38,080
L
19,027
4,491
537
2,357
14,366
6,615
1,356
3,892
10,474
34,665
0
L
13,814
1,126
7,994
3,716
15,308
7,156
1,281
4,465
10,843
37,409
0
W
Chaac
Yamabushi
Chaac
16,036
2,819
184
8,246
23,442
34,748
581
13,632
9,810
982
34,010
L
Cthulhu
hQTHD
Cthulhu
16,207
1,597
478
0
23,644
22,650
72
6,486
17,158
29,130
0
W
Heimdallr
nouamma
Heimdallr
21,039
7,654
1,694
4,601
18,307
9,362
2,484
11,485
6,822
0
49,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,621
Gold Earned
54,826
167
Minions Killed
130
0
Camps Cleared
0
1,227,096
Distance Traveled
1,303,808
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,298
807
9
1
0
291,425
1
W
Baba Yaga
11,698
836
46
3
0
272,542
0
L
Ganesha
9,934
710
0
0
0
262,802
0
W
Yemoja
10,562
754
18
1
0
226,175
0
W
Ne Zha
12,187
871
29
2
0
240,384
0
L
Nu Wa
11,510
822
31
2
0
290,710
2
L
Ra
10,243
732
65
5
0
244,130
0
W
Chaac
11,211
801
39
3
0
231,019
2
L
Cthulhu
11,841
846
25
2
0
214,741
0
W
Heimdallr
10,963
783
35
3
0
256,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role