Player Matchup

Gilgamesh
Gilgamesh
CVTwenty
Gilgamesh
Level 3
God Stats
1W - 1L
1,668 SR
Queue Stats
18W - 11L
1,790 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Noc0ut
Kumbhakarna
Level 17
God Stats
1W - 2L
1,718 SR
Queue Stats
59W - 56L
1,451 Elo+
Solo
Agni
Agni
Pillr
Agni
Level 18
God Stats
4W - 5L
1,617 SR
Queue Stats
42W - 34L
1,790 Elo+
Party 1
Nemesis
Nemesis
WatIsThisGarbage
Nemesis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 33L
1,790 Elo+
Party 1
Apollo
Apollo
jakeith
Apollo
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
126W - 113L
1,518 Elo+
Solo
Team Averages
Level 13
1,601 SR
1,668 Elo+

VS

Team Averages
Level 12
1,443 SR
1,470 Elo+
Rama
Rama
BorBotOnPC
Rama
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
166W - 109L
1,691 Elo+
Solo
Bellona
Bellona
ManRoss1138
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,263 Elo+
Solo
Fafnir
Fafnir
Wood445
Fafnir
Level 14
God Stats
1W - 5L
1,112 SR
Queue Stats
62W - 63L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
Yonko12
Sun Wukong
Level 21
God Stats
17W - 14L
1,558 SR
Queue Stats
46W - 53L
1,533 Elo+
Solo
Chang'e
Chang'e
蟑螂恶霸3
Chang'e
Level 15
God Stats
1W - 2L
1,544 SR
Queue Stats
14W - 16L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CVTwenty
Gilgamesh
8
1 / 4 / 0
4,792
436
4,199
7,178
3,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Noc0ut
Kumbhakarna
9
5 / 1 / 0
6,602
600
3,105
7,166
3,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
Pillr
Agni
8
0 / 5 / 1
4,778
434
1,764
4,669
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

1
0 / 0 / 0
3,489
317
0
0
0
Apollo
jakeith
Apollo
8
0 / 3 / 4
5,180
471
4,720
6,482
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
6,704
609
3,883
6,926
2,063
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
ManRoss1138
Bellona
11
6 / 2 / 3
6,716
611
3,741
8,642
4,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Fafnir
Wood445
Fafnir
10
2 / 1 / 6
6,262
569
4,865
5,540
3,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Yonko12
Sun Wukong
10
0 / 1 / 3
6,023
548
2,146
6,235
2,839
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chang'e
10
2 / 1 / 4
6,016
547
4,492
5,284
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
13
13
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
L
Gilgamesh
CVTwenty
Gilgamesh
1
4
0
0.25
W
Bellona
ManRoss1138
Bellona
6
2
3
3.75
L
Kumbhakarna
Noc0ut
Kumbhakarna
5
1
0
5
L
Agni
Pillr
Agni
0
5
1
0.1
L
0
0
0
0
W
Fafnir
Wood445
Fafnir
2
1
6
5
W
Sun Wukong
Yonko12
Sun Wukong
0
1
3
1.5
L
Apollo
jakeith
Apollo
0
3
4
0.67
W
Chang'e
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,788
Damage
19,127
25,495
Taken
32,627
10,006
Mitigated
15,203
3,402
Healing
15,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,883
3,524
0
4,742
6,926
2,063
140
1,024
5,902
0
51,245
L
Gilgamesh
CVTwenty
Gilgamesh
4,199
1,315
0
367
7,178
3,073
132
2,377
4,695
0
15,719
W
Bellona
ManRoss1138
Bellona
3,741
1,183
0
4,211
8,642
4,694
0
1,032
7,610
0
33,749
L
Kumbhakarna
Noc0ut
Kumbhakarna
3,105
460
236
1,265
7,166
3,815
0
3,115
3,949
15,086
0
L
Agni
Pillr
Agni
1,764
35
0
64
4,669
1,332
0
1,543
3,058
18,057
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Fafnir
Wood445
Fafnir
4,865
1,488
0
1,602
5,540
3,954
0
1,347
4,193
12,954
0
W
Sun Wukong
Yonko12
Sun Wukong
2,146
689
0
2,683
6,235
2,839
624
142
6,093
0
30,093
L
Apollo
jakeith
Apollo
4,720
2,645
0
1,470
6,482
1,786
0
1,978
4,436
0
22,604
W
Chang'e
4,492
384
731
1,799
5,284
1,653
224
1,324
3,960
25,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,841
Gold Earned
31,721
128
Minions Killed
324
0
Camps Cleared
0
801,564
Distance Traveled
959,246
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,704
609
97
9
0
162,966
2
L
Gilgamesh
4,792
436
26
2
0
177,864
1
W
Bellona
6,716
611
80
7
0
207,483
0
L
Kumbhakarna
6,602
600
25
2
0
230,118
2
L
Agni
4,778
434
36
3
0
206,366
3
L
Nemesis
3,489
317
0
0
0
0
0
W
Fafnir
6,262
569
11
1
0
203,359
1
W
Sun Wukong
6,023
548
75
7
0
196,495
3
L
Apollo
5,180
471
41
4
0
187,216
1
W
Chang'e
6,016
547
61
6
0
188,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role