Player Matchup

Sobek
Sobek
Bliztiaca
Sobek
Level 33
God Stats
1W - 1L
1,275 SR
Queue Stats
19W - 17L
1,504 Elo+
Party 1
Heimdallr
Heimdallr
Elyoyitaa
Heimdallr
Level 2
God Stats
4W - 1L
1,725 SR
Queue Stats
10W - 11L
1,607 Elo+
Party 2
Nox
Nox
KillsHealty
Nox
Level 30
God Stats
8W - 5L
1,564 SR
Queue Stats
173W - 180L
1,468 Elo+
Party 2
Guan Yu
Guan Yu
Tohkà
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,447 Elo+
Party 1
Neith
Neith
inukee123
Neith
Level 9
God Stats
2W - 4L
1,421 SR
Queue Stats
12W - 12L
1,468 Elo+
Party 1
Team Averages
Level 16
1,497 SR
1,499 Elo+

VS

Team Averages
Level 18
1,507 SR
1,471 Elo+
Bellona
Bellona
Angryßee
Bellona
Level 15
God Stats
2W - 2L
1,765 SR
Queue Stats
14W - 18L
1,467 Elo+
Party 3
Vulcan
Vulcan
KawasakiYakii
Vulcan
Level 29
God Stats
7W - 10L
1,470 SR
Queue Stats
119W - 139L
1,425 Elo+
Party 3
Izanami
Izanami
KellySeveride
Izanami
Level 17
God Stats
6W - 6L
1,652 SR
Queue Stats
23W - 27L
1,443 Elo+
Party 3
Camazotz
Camazotz
Lazar100
Camazotz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,592 Elo+
Solo
Ymir
Ymir
Szimszon
Ymir
Level 21
God Stats
1W - 4L
1,146 SR
Queue Stats
25W - 30L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bliztiaca
Sobek
10
0 / 0 / 6
5,936
540
2,023
5,462
2,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heimdallr
Elyoyitaa
Heimdallr
9
1 / 2 / 0
5,518
502
3,294
5,499
1,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
3 / 0 / 1
6,606
601
3,058
2,506
844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
Tohkà
Guan Yu
11
5 / 2 / 0
6,588
599
3,928
7,638
2,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
inukee123
Neith
10
3 / 0 / 1
5,654
514
1,873
2,191
549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Angryßee
Bellona
9
1 / 1 / 1
5,209
474
3,195
5,350
3,500
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 1 / 0
6,231
566
3,281
3,535
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
8
1 / 4 / 0
5,171
470
2,108
4,155
1,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Lazar100
Camazotz
6
0 / 5 / 0
4,527
412
1,534
7,949
1,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Ymir
8
0 / 2 / 0
4,606
419
677
4,004
1,736
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
12
Kills
4
4
Deaths
13
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
Angryßee
Bellona
1
1
1
1.5
W
Sobek
Bliztiaca
Sobek
0
0
6
3
W
Heimdallr
Elyoyitaa
Heimdallr
1
2
0
0.5
L
2
1
0
2
L
Izanami
1
4
0
0.25
W
3
0
1
3.5
L
Camazotz
Lazar100
Camazotz
0
5
0
0
L
Ymir
0
2
0
0
W
Guan Yu
Tohkà
Guan Yu
5
2
0
2.5
W
Neith
inukee123
Neith
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,176
Damage
10,795
23,296
Taken
24,993
8,660
Mitigated
9,262
11,431
Healing
4,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Angryßee
Bellona
3,195
713
0
2,030
5,350
3,500
0
0
5,350
0
15,732
W
Sobek
Bliztiaca
Sobek
2,023
29
0
3,188
5,462
2,482
0
677
4,785
9,497
0
W
Heimdallr
Elyoyitaa
Heimdallr
3,294
1,777
0
1,358
5,499
1,835
0
795
4,664
0
20,058
L
3,281
668
0
262
3,535
982
337
976
2,559
30,410
0
L
Izanami
2,108
1,320
0
90
4,155
1,346
0
1,685
2,470
0
22,742
W
3,058
303
0
978
2,506
844
124
1,105
1,218
38,371
0
L
Camazotz
Lazar100
Camazotz
1,534
598
0
2,491
7,949
1,698
102
1,372
6,577
0
16,532
L
Ymir
677
63
0
116
4,004
1,736
0
1,048
2,956
11,552
0
W
Guan Yu
Tohkà
Guan Yu
3,928
966
60
4,248
7,638
2,950
0
1,116
6,480
0
37,460
W
Neith
inukee123
Neith
1,873
1,030
0
1,599
2,191
549
808
0
2,191
0
29,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,302
Gold Earned
25,744
284
Minions Killed
222
0
Camps Cleared
0
977,422
Distance Traveled
979,273
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,209
474
34
3
0
200,981
2
W
Sobek
5,936
540
5
0
0
201,187
4
W
Heimdallr
5,518
502
44
4
0
181,910
1
L
Vulcan
6,231
566
72
7
0
213,303
4
L
Izanami
5,171
470
58
5
0
170,148
0
W
Nox
6,606
601
86
8
0
218,688
0
L
Camazotz
4,527
412
34
3
0
207,974
2
L
Ymir
4,606
419
24
2
0
186,867
1
W
Guan Yu
6,588
599
84
8
0
230,746
0
W
Neith
5,654
514
65
6
0
144,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role