Player Matchup

Chiron
Chiron
Genjuro26
Chiron
Level 79
God Stats
27W - 22L
1,466 SR
Queue Stats
1,265W - 1,351L
1,489 Elo+
Solo
Ah Puch
Ah Puch
Hostile Grandpa
Ah Puch
Level 109
God Stats
28W - 15L
1,597 SR
Queue Stats
203W - 250L
1,377 Elo+
Solo
Loki
Loki
Japanapino
Loki
Level 127
God Stats
0W - 1L
1,311 SR
Queue Stats
28W - 30L
1,512 Elo+
Solo
Mulan
Mulan
Rotcer
Mulan
Level 160
God Stats
158W - 156L
1,528 SR
Queue Stats
2,008W - 2,083L
1,518 Elo+
Solo
Yemoja
Yemoja
Sp Campinas
Yemoja
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 18L
1,578 Elo+
Solo
Team Averages
Level 106
1,480 SR
1,495 Elo+

VS

Team Averages
Level 101
1,443 SR
1,482 Elo+
Yemoja
Yemoja
Crankysavage421
Yemoja
Level 105
God Stats
35W - 46L
1,448 SR
Queue Stats
107W - 110L
1,475 Elo+
Solo
Chernobog
Chernobog
Hardstyle-Beat
Chernobog
Level 131
God Stats
13W - 14L
1,193 SR
Queue Stats
269W - 282L
1,493 Elo+
Solo
Zeus
Zeus
Phrozen_Mosaic
Zeus
Level 123
God Stats
18W - 17L
1,504 SR
Queue Stats
131W - 125L
1,453 Elo+
Solo
Nox
Nox
Wulio
Nox
Level 74
God Stats
96W - 80L
1,480 SR
Queue Stats
439W - 448L
1,478 Elo+
Solo
King Arthur
King Arthur
woahjoerowego
King Arthur
Level 74
God Stats
18W - 20L
1,587 SR
Queue Stats
163W - 146L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Genjuro26
Chiron
15
1 / 5 / 4
9,078
908
11,462
18,555
7,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 6 / 2
9,048
905
8,247
10,270
6,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 6 / 3
10,519
1,052
9,343
15,012
6,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mulan
Rotcer
Mulan
15
2 / 2 / 4
9,577
958
5,643
8,515
6,631
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yemoja
14
0 / 3 / 4
9,232
923
6,844
13,235
12,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

178

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 15
10,065
1,007
5,978
3,763
1,857
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Hardstyle-Beat
Chernobog
17
8 / 1 / 9
11,405
1,141
17,553
9,569
4,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 3 / 7
10,148
1,015
11,801
6,411
2,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nox
Wulio
Nox
17
1 / 1 / 16
9,747
975
11,145
5,529
2,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
woahjoerowego
King Arthur
17
5 / 3 / 13
10,748
1,075
13,224
21,580
16,461
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
82
8
Kills
22
22
Deaths
8
17
Assists
60
Player
Kills
Deaths
Assists
KDA
W
2
0
15
9.5
L
Chiron
Genjuro26
Chiron
1
5
4
0.6
W
Chernobog
Hardstyle-Beat
Chernobog
8
1
9
12.5
L
1
6
2
0.33
L
4
6
3
0.92
W
6
3
7
3.17
L
Mulan
Rotcer
Mulan
2
2
4
2
L
Yemoja
0
3
4
0.67
W
Nox
Wulio
Nox
1
1
16
9
W
King Arthur
woahjoerowego
King Arthur
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,539
Damage
59,701
65,587
Taken
46,852
39,568
Mitigated
27,853
9,271
Healing
14,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,978
523
4,471
1,103
3,763
1,857
0
1,909
1,854
28,508
0
L
Chiron
Genjuro26
Chiron
11,462
6,929
588
2,696
18,555
7,737
0
6,871
11,684
0
30,564
W
Chernobog
Hardstyle-Beat
Chernobog
17,553
9,485
0
1,018
9,569
4,585
0
3,489
6,080
0
36,344
L
8,247
0
354
785
10,270
6,342
0
5,840
4,430
35,052
0
L
9,343
2,767
0
390
15,012
6,221
0
5,801
9,211
0
25,068
W
11,801
624
0
0
6,411
2,557
0
1,420
4,991
25,414
0
L
Mulan
Rotcer
Mulan
5,643
404
402
957
8,515
6,631
0
4,382
4,133
0
15,529
L
Yemoja
6,844
1,150
1,674
1,425
13,235
12,637
0
6,030
7,205
20,545
0
W
Nox
Wulio
Nox
11,145
379
1,630
780
5,529
2,393
0
1,727
3,802
16,205
0
W
King Arthur
woahjoerowego
King Arthur
13,224
2,029
0
5,144
21,580
16,461
0
6,546
15,034
0
31,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,454
Gold Earned
52,113
194
Minions Killed
211
8
Camps Cleared
7
840,147
Distance Traveled
926,780
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,065
1,007
58
6
1
198,891
1
L
Chiron
9,078
908
42
4
0
152,115
0
W
Chernobog
11,405
1,141
58
6
4
182,579
0
L
Ah Puch
9,048
905
73
7
0
169,313
0
L
Loki
10,519
1,052
33
3
5
189,478
2
W
Zeus
10,148
1,015
38
4
0
141,525
0
L
Mulan
9,577
958
21
2
3
188,701
0
L
Yemoja
9,232
923
25
3
0
140,540
0
W
Nox
9,747
975
12
1
1
218,669
1
W
King Arthur
10,748
1,075
45
5
1
185,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role