Player Matchup

Ymir
Ymir
LyDeCuerbo
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
The Camdinho
Sun Wukong
Level 127
God Stats
0W - 1L
1,926 SR
Queue Stats
21W - 21L
1,559 Elo+
Party 2
Ra
Ra
TheAztek11
Ra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ZChardock
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Apollo
Apollo
iHntrr
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,465 Elo+
Party 2
Team Averages
Level 33
1,585 SR
1,505 Elo+

VS

Team Averages
Level 28
1,421 SR
1,444 Elo+
Ra
Ra
Banditbeast4919
Ra
Level 28
God Stats
2W - 3L
1,449 SR
Queue Stats
181W - 171L
1,496 Elo+
Solo
Awilix
Awilix
BountyHunter3075
Awilix
Level 71
God Stats
4W - 10L
1,368 SR
Queue Stats
238W - 235L
1,485 Elo+
Party 1
Cupid
Cupid
CheeChee69
Cupid
Level 5
God Stats
13W - 15L
1,441 SR
Queue Stats
16W - 23L
1,275 Elo+
Party 3
Neith
Neith
Darkened_Hammer0
Neith
Level 8
God Stats
5W - 5L
1,348 SR
Queue Stats
55W - 48L
1,604 Elo+
Party 1
Medusa
Medusa
Marzam
Medusa
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 64L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 17 / 1
5,723
318
5,342
17,058
11,950
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
The Camdinho
Sun Wukong
16
1 / 4 / 0
9,755
542
10,071
14,923
11,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 2 / 2
7,266
404
4,966
3,215
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
ZChardock
Fenrir
9
3 / 13 / 1
7,217
401
4,596
15,396
4,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
iHntrr
Apollo
13
2 / 8 / 0
7,545
419
5,651
12,264
4,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 4
11,015
612
9,457
10,221
4,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
11 / 1 / 8
10,294
572
9,182
9,177
5,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
14
8 / 4 / 10
9,503
528
8,134
9,758
3,770
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
13 / 0 / 7
11,406
634
13,461
10,522
4,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
Marzam
Medusa
13
6 / 5 / 9
8,834
491
8,229
8,265
2,791
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
82
10
Kills
44
44
Deaths
10
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
W
11
1
8
15
W
Cupid
8
4
10
3.25
W
13
0
7
16.5
L
0
17
1
0.03
W
Medusa
Marzam
Medusa
6
5
9
2.1
L
Sun Wukong
The Camdinho
Sun Wukong
1
4
0
0.25
L
4
2
2
2.5
L
Fenrir
ZChardock
Fenrir
3
13
1
0.27
L
Apollo
iHntrr
Apollo
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,626
Damage
48,463
62,856
Taken
47,943
33,762
Mitigated
20,736
5,911
Healing
22,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,457
1,373
2,539
7,839
10,221
4,223
2,027
807
9,414
80,593
0
W
9,182
3,801
0
2,484
9,177
5,381
1,092
2,152
6,739
0
53,458
W
Cupid
8,134
4,018
1,264
1,034
9,758
3,770
1,469
2,923
6,763
0
32,869
W
13,461
7,783
0
6,635
10,522
4,571
5,612
1,060
9,462
0
63,222
L
5,342
1,580
0
274
17,058
11,950
0
2,372
14,595
14,896
0
W
Medusa
Marzam
Medusa
8,229
4,258
204
434
8,265
2,791
1,166
2,782
5,257
0
29,631
L
Sun Wukong
The Camdinho
Sun Wukong
10,071
1,774
0
3,771
14,923
11,433
18
4,625
10,000
0
73,806
L
4,966
291
256
790
3,215
993
497
0
3,215
25,974
0
L
Fenrir
ZChardock
Fenrir
4,596
1,011
0
820
15,396
4,904
161
823
14,529
0
16,793
L
Apollo
iHntrr
Apollo
5,651
4,059
0
0
12,264
4,482
185
1,138
11,060
0
35,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,506
Gold Earned
51,052
310
Minions Killed
476
0
Camps Cleared
0
1,440,763
Distance Traveled
1,555,451
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,015
612
180
10
0
317,622
2
W
Awilix
10,294
572
74
4
0
403,339
0
W
Cupid
9,503
528
55
3
0
282,813
0
W
Neith
11,406
634
110
6
0
274,637
1
L
Ymir
5,723
318
17
1
0
306,594
1
W
Medusa
8,834
491
57
3
0
277,040
0
L
Sun Wukong
9,755
542
156
9
0
326,293
2
L
Ra
7,266
404
48
3
0
211,655
0
L
Fenrir
7,217
401
22
1
0
312,273
1
L
Apollo
7,545
419
67
4
0
283,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role