Player Matchup

Anubis
Anubis
Optomaton
Anubis
Level 65
God Stats
32W - 29L
1,515 SR
Queue Stats
622W - 764L
1,466 Elo+
Party 1
Chang'e
Chang'e
TRICKAZ2808
Chang'e
Level 48
God Stats
15W - 16L
1,446 SR
Queue Stats
498W - 661L
1,370 Elo+
Party 1
Arachne
Arachne
TheChosenOne1705
Arachne
Level 52
God Stats
19W - 12L
1,349 SR
Queue Stats
150W - 147L
1,417 Elo+
Solo
King Arthur
King Arthur
Tryyard
King Arthur
Level 58
God Stats
1W - 2L
1,318 SR
Queue Stats
30W - 31L
1,447 Elo+
Solo
Neith
Neith
bakers8boy
Neith
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 54
1,426 SR
1,440 Elo+

VS

Team Averages
Level 102
1,448 SR
1,437 Elo+
Hou Yi
Hou Yi
Athempis
Hou Yi
Level 127
God Stats
7W - 5L
1,605 SR
Queue Stats
238W - 248L
1,408 Elo+
Solo
Agni
Agni
Ilturco
Agni
Level 126
God Stats
3W - 3L
1,118 SR
Queue Stats
10W - 9L
1,441 Elo+
Solo
Cernunnos
Cernunnos
POPSLAP
Cernunnos
Level 67
God Stats
7W - 4L
1,500 SR
Queue Stats
214W - 222L
1,428 Elo+
Solo
Bacchus
Bacchus
juggeNOT
Bacchus
Level 104
God Stats
4W - 6L
1,434 SR
Queue Stats
70W - 68L
1,442 Elo+
Solo
Sol
Sol
Наигар
Sol
Level 87
God Stats
4W - 1L
1,581 SR
Queue Stats
86W - 80L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Optomaton
Anubis
17
6 / 9 / 4
12,016
546
12,609
21,602
10,202
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
TRICKAZ2808
Chang'e
13
1 / 7 / 2
8,514
387
3,042
12,379
3,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
5 / 5 / 2
11,627
529
8,534
16,974
7,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Tryyard
King Arthur
16
0 / 5 / 0
9,708
441
6,145
19,837
10,918
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
17
3 / 6 / 0
10,653
484
7,661
13,251
4,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Athempis
Hou Yi
19
8 / 3 / 10
12,466
567
13,309
19,749
8,576
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Ilturco
Agni
18
7 / 4 / 13
11,941
543
15,170
11,317
3,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
POPSLAP
Cernunnos
18
3 / 4 / 13
11,925
542
9,689
16,302
7,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
juggeNOT
Bacchus
16
7 / 3 / 15
12,529
570
8,219
14,552
14,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
7 / 2 / 4
12,722
578
17,199
11,115
4,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
87
15
Kills
32
32
Deaths
16
8
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Athempis
Hou Yi
8
3
10
4.33
W
Agni
Ilturco
Agni
7
4
13
3.38
L
Anubis
Optomaton
Anubis
6
9
4
0.89
W
Cernunnos
POPSLAP
Cernunnos
3
4
13
2.38
L
Chang'e
TRICKAZ2808
Chang'e
1
7
2
0.29
L
5
5
2
1.2
L
King Arthur
Tryyard
King Arthur
0
5
0
0
L
Neith
3
6
0
0.5
W
Bacchus
juggeNOT
Bacchus
7
3
15
4.83
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,991
Damage
63,586
84,043
Taken
73,035
35,891
Mitigated
38,704
22,475
Healing
30,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Athempis
Hou Yi
13,309
7,216
0
10,781
19,749
8,576
1,518
2,192
17,557
0
111,907
W
Agni
Ilturco
Agni
15,170
1,631
0
2,505
11,317
3,552
2,068
3,941
7,376
67,283
0
L
Anubis
Optomaton
Anubis
12,609
505
0
6,047
21,602
10,202
703
10,731
10,439
78,356
0
W
Cernunnos
POPSLAP
Cernunnos
9,689
5,006
0
6,133
16,302
7,304
1,196
4,024
12,278
0
84,340
L
Chang'e
TRICKAZ2808
Chang'e
3,042
43
850
3,031
12,379
3,374
486
7,520
4,749
13,640
0
L
8,534
5,606
0
4,921
16,974
7,284
0
5,621
11,211
0
61,148
L
King Arthur
Tryyard
King Arthur
6,145
606
0
5,679
19,837
10,918
594
11,003
8,763
0
56,522
L
Neith
7,661
2,247
344
1,603
13,251
4,113
2,982
4,202
8,915
0
73,751
W
Bacchus
juggeNOT
Bacchus
8,219
259
1,605
3,217
14,552
14,409
154
3,709
10,843
20,613
0
W
17,199
7,971
0
5,976
11,115
4,863
4,173
1,785
9,330
74,138
4,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,518
Gold Earned
61,583
483
Minions Killed
590
0
Camps Cleared
0
1,762,116
Distance Traveled
1,944,613
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,466
567
169
8
0
328,772
3
W
Agni
11,941
543
109
5
0
389,594
7
L
Anubis
12,016
546
112
5
0
304,390
0
W
Cernunnos
11,925
542
134
6
0
446,281
1
L
Chang'e
8,514
387
29
1
0
292,260
0
L
Arachne
11,627
529
103
5
0
377,070
1
L
King Arthur
9,708
441
107
5
0
384,172
1
L
Neith
10,653
484
132
6
0
404,224
6
W
Bacchus
12,529
570
24
1
0
435,172
12
W
Sol
12,722
578
154
7
0
344,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role