Player Matchup

Cthulhu
Cthulhu
Platinum II
Combatcorp
Cthulhu
Platinum II
Level 48
God Stats
15W - 15L
1,596 SR
Queue Stats
82W - 73L
1,810 MMR
Party 2
Thoth
Thoth
Platinum IV
TheRealEmeroids
Thoth
Platinum IV
Level 69
God Stats
72W - 64L
1,679 SR
Queue Stats
114W - 96L
1,765 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum V
TheRealForbes
Cu Chulainn
Platinum V
Level 89
God Stats
15W - 14L
1,682 SR
Queue Stats
117W - 102L
1,796 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 69
1,652 SR
1,790 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 91
1,583 SR
1,665 MMR
Cabrakan
Cabrakan
Platinum IV
WRXX_Toxic
Cabrakan
Platinum IV
Level 89
God Stats
6W - 5L
1,475 SR
Queue Stats
202W - 150L
1,910 MMR
Party 1
Hun Batz
Hun Batz
Silver II
micospa
Hun Batz
Silver II
Level 83
God Stats
3W - 8L
1,545 SR
Queue Stats
22W - 28L
1,131 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
synth-pox
Baron Samedi
Platinum IV
Level 102
God Stats
4W - 2L
1,730 SR
Queue Stats
242W - 196L
1,953 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Combatcorp
Cthulhu
19
8 / 3 / 15
15,253
763
17,020
27,977
36,785
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
9 / 4 / 7
13,811
691
14,736
13,093
5,157
Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cu Chulainn
TheRealForbes
Cu Chulainn
18
8 / 3 / 11
14,243
712
16,438
20,822
18,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
ScyllaTiamatGilgameshAchillesAthena

VS

Bans
SobekAnhurCerberusGuan YuYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
WRXX_Toxic
Cabrakan
16
3 / 6 / 6
12,775
639
20,001
20,560
27,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
micospa
Hun Batz
14
5 / 9 / 2
12,725
636
9,385
19,847
10,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
synth-pox
Baron Samedi
15
2 / 10 / 5
11,810
591
13,535
18,262
9,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
25
Kills
10
10
Deaths
25
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Combatcorp
Cthulhu
8
3
15
5.17
W
9
4
7
3.13
W
Cu Chulainn
TheRealForbes
Cu Chulainn
8
3
11
4.5
L
Cabrakan
WRXX_Toxic
Cabrakan
3
6
6
1
L
Hun Batz
micospa
Hun Batz
5
9
2
0.67
L
Baron Samedi
synth-pox
Baron Samedi
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,194
Damage
42,921
61,892
Taken
58,669
60,051
Mitigated
47,449
13,879
Healing
8,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Combatcorp
Cthulhu
17,020
1,562
347
5,997
27,977
36,785
550
12,512
15,183
58,679
0
W
14,736
226
186
1,665
13,093
5,157
826
7,907
4,946
57,721
0
W
Cu Chulainn
TheRealForbes
Cu Chulainn
16,438
4,203
0
5,684
20,822
18,109
1,848
12,321
8,051
0
71,721
L
Cabrakan
WRXX_Toxic
Cabrakan
20,001
2,268
0
1,736
20,560
27,110
0
8,161
12,045
59,610
0
L
Hun Batz
micospa
Hun Batz
9,385
3,069
0
1,830
19,847
10,980
0
11,632
7,889
0
51,257
L
Baron Samedi
synth-pox
Baron Samedi
13,535
978
963
3,834
18,262
9,359
0
12,053
5,877
56,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,307
Gold Earned
37,310
231
Minions Killed
210
0
Camps Cleared
0
1,155,606
Distance Traveled
987,642
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,253
763
74
4
0
405,266
3
W
Thoth
13,811
691
81
4
0
361,480
0
W
Cu Chulainn
14,243
712
76
4
0
388,860
3
L
Cabrakan
12,775
639
88
4
0
323,865
2
L
Hun Batz
12,725
636
64
3
0
346,838
2
L
Baron Samedi
11,810
591
58
3
0
316,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role