Player Matchup

Fafnir
Fafnir
AwardableHat129
Fafnir
Level 62
God Stats
39W - 25L
1,695 SR
Queue Stats
237W - 172L
1,594 Elo+
Party 2
Pele
Pele
MadManClipz
Pele
Level 23
God Stats
5W - 13L
1,253 SR
Queue Stats
55W - 77L
1,248 Elo+
Party 3
Scylla
Scylla
SadAmericanPie
Scylla
Level 26
God Stats
2W - 1L
1,892 SR
Queue Stats
99W - 68L
1,697 Elo+
Party 2
King Arthur
King Arthur
StayBus
King Arthur
Level 46
God Stats
9W - 6L
1,624 SR
Queue Stats
96W - 119L
1,296 Elo+
Party 3
Artemis
Artemis
masterzombie12
Artemis
Level 63
God Stats
8W - 3L
1,973 SR
Queue Stats
236W - 163L
1,675 Elo+
Party 2
Team Averages
Level 44
1,687 SR
1,502 Elo+

VS

Team Averages
Level 60
1,549 SR
1,410 Elo+
Serqet
Serqet
BKeatt
Serqet
Level 143
God Stats
24W - 13L
1,697 SR
Queue Stats
166W - 138L
1,587 Elo+
Party 1
Kuzenbo
Kuzenbo
CallMeColin
Kuzenbo
Level 47
God Stats
28W - 13L
1,688 SR
Queue Stats
65W - 41L
1,551 Elo+
Party 1
Nu Wa
Nu Wa
ShyVibes-xoxo
Nu Wa
Level 40
God Stats
46W - 79L
1,402 SR
Queue Stats
283W - 372L
1,311 Elo+
Solo
Sun Wukong
Sun Wukong
Wolfwood4390
Sun Wukong
Level 41
God Stats
21W - 42L
1,366 SR
Queue Stats
189W - 249L
1,356 Elo+
Solo
Anhur
Anhur
bennett412
Anhur
Level 28
God Stats
0W - 2L
1,592 SR
Queue Stats
4W - 8L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
5,505
551
2,629
4,726
2,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 0 / 1
4,836
484
490
2,008
771
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 0 / 0
7,018
702
5,030
3,744
955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
StayBus
King Arthur
9
0 / 0 / 0
4,966
497
2,611
3,654
1,280
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 0 / 0
5,058
506
4,618
3,953
1,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BKeatt
Serqet
9
0 / 1 / 0
5,008
501
2,137
6,533
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
CallMeColin
Kuzenbo
7
0 / 2 / 0
4,884
488
1,980
6,257
3,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 4 / 0
4,198
420
1,272
3,552
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Wolfwood4390
Sun Wukong
9
0 / 0 / 0
4,974
497
554
3,991
1,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
7
0 / 0 / 0
4,567
457
1,386
4,749
905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
7
Kills
0
0
Deaths
7
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Serqet
BKeatt
Serqet
0
1
0
0
L
Kuzenbo
CallMeColin
Kuzenbo
0
2
0
0
W
0
0
1
0.5
W
5
0
0
5
L
0
4
0
0
W
King Arthur
StayBus
King Arthur
0
0
0
0
L
Sun Wukong
Wolfwood4390
Sun Wukong
0
0
0
0
L
Anhur
0
0
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,378
Damage
7,329
18,085
Taken
25,082
6,455
Mitigated
9,473
9,551
Healing
9,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,629
640
0
1,880
4,726
2,375
0
1,414
3,246
12,684
0
L
Serqet
BKeatt
Serqet
2,137
409
0
2,660
6,533
1,936
0
1,880
4,559
0
23,714
L
Kuzenbo
CallMeColin
Kuzenbo
1,980
936
0
2,198
6,257
3,556
0
1,946
4,264
12,650
0
W
490
54
234
1,390
2,008
771
0
95
1,881
0
19,833
W
5,030
887
0
1,670
3,744
955
98
188
3,164
45,157
0
L
1,272
404
0
0
3,552
1,128
0
2,786
672
11,983
0
W
King Arthur
StayBus
King Arthur
2,611
296
0
1,735
3,654
1,280
0
95
3,377
0
23,021
L
Sun Wukong
Wolfwood4390
Sun Wukong
554
237
246
1,835
3,991
1,948
0
0
3,991
0
19,021
L
Anhur
1,386
743
0
2,386
4,749
905
0
812
3,937
0
19,205
W
4,618
2,567
0
2,642
3,953
1,074
0
1,266
2,655
0
30,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,383
Gold Earned
23,631
261
Minions Killed
192
0
Camps Cleared
0
900,793
Distance Traveled
882,613
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,505
551
19
2
0
172,575
0
L
Serqet
5,008
501
50
5
0
207,089
2
L
Kuzenbo
4,884
488
20
2
0
179,979
1
W
Pele
4,836
484
45
5
0
193,926
0
W
Scylla
7,018
702
90
9
0
179,194
4
L
Nu Wa
4,198
420
26
3
0
126,213
0
W
King Arthur
4,966
497
48
5
0
196,883
0
L
Sun Wukong
4,974
497
50
5
0
191,933
4
L
Anhur
4,567
457
46
5
0
177,399
0
W
Artemis
5,058
506
59
6
0
158,215
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role