Player Matchup

Hel
Hel
Cabb
Hel
Level 63
God Stats
2W - 1L
1,476 SR
Queue Stats
39W - 39L
1,390 Elo+
Party 2
Thanatos
Thanatos
KakaLoshark
Thanatos
Level 10
God Stats
3W - 3L
1,393 SR
Queue Stats
51W - 61L
1,148 Elo+
Solo
Neith
Neith
Mindbullit
Neith
Level 6
God Stats
4W - 3L
1,608 SR
Queue Stats
10W - 17L
1,437 Elo+
Solo
King Arthur
King Arthur
masterbill25
King Arthur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 31L
1,338 Elo+
Party 2
Bellona
Bellona
tesEn_Tn_Lacoste
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 18
1,495 SR
1,363 Elo+

VS

Team Averages
Level 20
1,342 SR
1,438 Elo+
Chernobog
Chernobog
DarkKitty6908
Chernobog
Level 16
God Stats
4W - 6L
1,098 SR
Queue Stats
8W - 14L
1,304 Elo+
Party 1
Jormungandr
Jormungandr
Kingsmen6011
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,500 Elo+
Party 1
Rama
Rama
Shix1123
Rama
Level 29
God Stats
0W - 3L
1,111 SR
Queue Stats
33W - 33L
1,339 Elo+
Solo
Chaac
Chaac
TectonicAmbrosia
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 105L
1,549 Elo+
Solo
Cthulhu
Cthulhu
iTz EiNsTeiiN
Cthulhu
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Cabb
Hel
20
8 / 1 / 26
14,312
1,101
21,895
20,436
13,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
KakaLoshark
Thanatos
19
3 / 2 / 19
12,431
956
7,470
12,185
7,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
20
13 / 0 / 14
13,896
1,069
25,064
7,670
4,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
masterbill25
King Arthur
20
11 / 1 / 21
14,160
1,089
19,856
25,941
22,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
5 / 4 / 22
13,073
1,006
14,403
17,670
14,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DarkKitty6908
Chernobog
18
2 / 14 / 2
12,166
936
11,218
27,186
12,719
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
Kingsmen6011
Jormungandr
19
1 / 12 / 6
12,545
965
23,183
24,983
31,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
16
0 / 6 / 1
10,430
802
4,045
10,861
4,232
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 6 / 2
13,112
1,009
28,284
27,074
40,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
16
1 / 3 / 4
11,118
855
6,040
8,346
4,103
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
23
40
Kills
8
8
Deaths
41
102
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hel
Cabb
Hel
8
1
26
21
L
Chernobog
DarkKitty6908
Chernobog
2
14
2
0.21
W
Thanatos
KakaLoshark
Thanatos
3
2
19
6.25
L
Jormungandr
Kingsmen6011
Jormungandr
1
12
6
0.33
W
Neith
13
0
14
20
L
Rama
0
6
1
0.08
L
4
6
2
0.83
L
Cthulhu
1
3
4
1
W
King Arthur
masterbill25
King Arthur
11
1
21
21.5
W
5
4
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,688
Damage
72,770
83,902
Taken
98,450
62,259
Mitigated
93,055
53,360
Healing
12,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Cabb
Hel
21,895
4,877
23,055
13,827
20,436
13,870
0
9,251
11,185
39,531
0
L
Chernobog
DarkKitty6908
Chernobog
11,218
6,791
0
2,546
27,186
12,719
0
4,884
22,302
0
38,983
W
Thanatos
KakaLoshark
Thanatos
7,470
1,517
0
4,654
12,185
7,488
0
4,792
7,393
0
22,913
L
Jormungandr
Kingsmen6011
Jormungandr
23,183
6,185
0
0
24,983
31,990
0
4,427
20,556
51,986
0
W
Neith
25,064
13,818
0
1,550
7,670
4,351
0
951
6,719
0
47,399
L
Rama
4,045
3,250
219
2,461
10,861
4,232
0
2,797
8,064
0
14,576
L
28,284
3,345
0
5,830
27,074
40,011
0
6,677
20,397
9,067
46,449
L
Cthulhu
6,040
748
686
477
8,346
4,103
0
3,110
5,236
12,709
0
W
King Arthur
masterbill25
King Arthur
19,856
5,273
0
8,387
25,941
22,376
0
9,913
15,668
0
42,645
W
14,403
7,140
0
1,887
17,670
14,174
0
8,761
8,909
0
22,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,872
Gold Earned
59,371
221
Minions Killed
219
3
Camps Cleared
3
1,225,809
Distance Traveled
820,543
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,312
1,101
55
4
1
277,043
0
L
Chernobog
12,166
936
74
6
2
172,416
0
W
Thanatos
12,431
956
44
3
0
194,822
0
L
Jormungandr
12,545
965
63
5
1
190,853
0
W
Neith
13,896
1,069
63
5
0
210,748
0
L
Rama
10,430
802
12
1
0
91,717
0
L
Chaac
13,112
1,009
54
4
0
259,731
0
L
Cthulhu
11,118
855
16
1
0
105,826
2
W
King Arthur
14,160
1,089
44
3
1
286,008
0
W
Bellona
13,073
1,006
15
1
1
257,188
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role