Player Matchup

Jormungandr
Jormungandr
FrozeenSkull
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Hulkling5862
Aphrodite
Level 19
God Stats
8W - 3L
1,701 SR
Queue Stats
114W - 113L
1,461 Elo+
Solo
Izanami
Izanami
Moody1
Izanami
Level 15
God Stats
35W - 41L
1,059 SR
Queue Stats
180W - 206L
1,265 Elo+
Solo
Nu Wa
Nu Wa
NickLR50
Nu Wa
Level 15
God Stats
5W - 2L
1,555 SR
Queue Stats
27W - 25L
1,383 Elo+
Solo
Chernobog
Chernobog
lexiiik
Chernobog
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,732 Elo+
Solo
Team Averages
Level 14
1,463 SR
1,468 Elo+

VS

Team Averages
Level 17
1,520 SR
1,374 Elo+
Loki
Loki
Chriss_Ober
Loki
Level 19
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 9L
1,566 Elo+
Solo
Gilgamesh
Gilgamesh
Kiermanjar0
Gilgamesh
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,372 Elo+
Party 1
Sol
Sol
MarvelMan621
Sol
Level 17
God Stats
2W - 1L
1,799 SR
Queue Stats
2W - 5L
1,297 Elo+
Party 1
Hachiman
Hachiman
MerksALManz
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,343 Elo+
Solo
Mercury
Mercury
oskij
Mercury
Level 13
God Stats
14W - 14L
1,300 SR
Queue Stats
168W - 171L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FrozeenSkull
Jormungandr
19
3 / 9 / 13
12,390
885
10,776
21,392
12,256
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
Hulkling5862
Aphrodite
20
10 / 1 / 18
15,413
1,101
21,799
16,286
9,751
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Moody1
Izanami
19
2 / 3 / 18
12,714
908
9,320
9,883
4,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
NickLR50
Nu Wa
20
10 / 3 / 19
14,008
1,001
28,651
14,500
5,862
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
lexiiik
Chernobog
20
8 / 3 / 16
13,858
990
20,243
13,290
6,923
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

169

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 8 / 12
12,674
905
14,167
19,645
7,619
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Kiermanjar0
Gilgamesh
19
3 / 6 / 9
12,806
915
19,031
32,201
18,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

16
1 / 3 / 2
10,871
777
2,583
8,460
2,423
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hachiman
MerksALManz
Hachiman
19
0 / 11 / 11
12,872
919
9,873
21,315
16,623
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mercury
oskij
Mercury
19
12 / 6 / 4
14,595
1,043
22,080
15,935
5,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
57
33
Kills
19
19
Deaths
34
84
Assists
38
Player
Kills
Deaths
Assists
KDA
L
3
8
12
1.13
W
Jormungandr
FrozeenSkull
Jormungandr
3
9
13
1.06
W
Aphrodite
Hulkling5862
Aphrodite
10
1
18
19
L
Gilgamesh
Kiermanjar0
Gilgamesh
3
6
9
1.25
L
1
3
2
0.67
L
Hachiman
MerksALManz
Hachiman
0
11
11
0.5
W
Izanami
Moody1
Izanami
2
3
18
3.67
W
Nu Wa
NickLR50
Nu Wa
10
3
19
6.5
W
Chernobog
lexiiik
Chernobog
8
3
16
5.33
L
Mercury
oskij
Mercury
12
6
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,789
Damage
67,734
75,351
Taken
97,556
39,542
Mitigated
50,927
22,137
Healing
7,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,167
3,791
1,188
1,622
19,645
7,619
0
10,995
8,404
0
22,912
W
Jormungandr
FrozeenSkull
Jormungandr
10,776
4,020
0
0
21,392
12,256
0
1,457
19,935
27,875
0
W
Aphrodite
Hulkling5862
Aphrodite
21,799
586
4,510
11,123
16,286
9,751
0
400
15,886
42,983
0
L
Gilgamesh
Kiermanjar0
Gilgamesh
19,031
5,047
0
1,543
32,201
18,378
0
19,981
11,779
570
55,301
L
2,583
1,024
0
852
8,460
2,423
0
6,073
2,315
8,618
0
L
Hachiman
MerksALManz
Hachiman
9,873
5,700
0
1,812
21,315
16,623
0
11,888
9,086
0
52,188
W
Izanami
Moody1
Izanami
9,320
7,684
0
1,348
9,883
4,750
0
268
9,615
0
29,393
W
Nu Wa
NickLR50
Nu Wa
28,651
8,502
370
3,078
14,500
5,862
0
545
13,955
43,171
0
W
Chernobog
lexiiik
Chernobog
20,243
9,776
0
1,708
13,290
6,923
0
474
11,416
0
53,205
L
Mercury
oskij
Mercury
22,080
11,677
0
584
15,935
5,884
0
10,959
4,746
0
44,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,383
Gold Earned
63,818
262
Minions Killed
226
5
Camps Cleared
4
1,086,276
Distance Traveled
989,466
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,674
905
23
2
2
210,468
0
W
Jormungandr
12,390
885
24
2
1
169,820
2
W
Aphrodite
15,413
1,101
69
5
2
268,842
0
L
Gilgamesh
12,806
915
61
4
0
258,721
0
L
Sol
10,871
777
6
0
0
82,691
0
L
Hachiman
12,872
919
92
7
0
166,869
0
W
Izanami
12,714
908
50
4
1
208,631
0
W
Nu Wa
14,008
1,001
21
2
0
201,462
0
W
Chernobog
13,858
990
98
7
1
237,521
0
L
Mercury
14,595
1,043
44
3
2
270,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role