Player Matchup

Hades
Hades
ChaosMac52WC
Hades
Level 128
God Stats
5W - 9L
1,605 SR
Queue Stats
435W - 467L
1,525 Elo+
Party 2
Neith
Neith
Lord_Solaris
Neith
Level 118
God Stats
13W - 21L
1,582 SR
Queue Stats
246W - 308L
1,513 Elo+
Party 2
Persephone
Persephone
andermontoya2003
Persephone
Level 103
God Stats
14W - 11L
1,630 SR
Queue Stats
537W - 531L
1,535 Elo+
Solo
Achilles
Achilles
muffff55
Achilles
Level 78
God Stats
18W - 12L
1,788 SR
Queue Stats
315W - 283L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
redgod3009
Gilgamesh
Level 117
God Stats
14W - 9L
1,552 SR
Queue Stats
274W - 280L
1,492 Elo+
Party 2
Team Averages
Level 109
1,631 SR
1,523 Elo+

VS

Team Averages
Level 111
1,540 SR
1,564 Elo+
King Arthur
King Arthur
SubzeroEagle00
King Arthur
Level 89
God Stats
39W - 36L
1,598 SR
Queue Stats
468W - 461L
1,553 Elo+
Solo
Cthulhu
Cthulhu
Whos Feisty
Cthulhu
Level 97
God Stats
16W - 9L
1,566 SR
Queue Stats
380W - 320L
1,543 Elo+
Solo
Danzaburou
Danzaburou
Za_Worldo_Muda
Danzaburou
Level 155
God Stats
2W - 3L
1,533 SR
Queue Stats
366W - 361L
1,617 Elo+
Party 1
Nu Wa
Nu Wa
kakyoweed
Nu Wa
Level 86
God Stats
2W - 0L
1,739 SR
Queue Stats
4W - 2L
1,627 Elo+
Party 1
Kali
Kali
xLuCiFeRxAnGeLx
Kali
Level 130
God Stats
23W - 8L
1,263 SR
Queue Stats
403W - 368L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 6
11,204
448
11,197
26,787
22,644
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
6 / 5 / 2
12,725
509
13,635
15,403
7,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
andermontoya2003
Persephone
19
4 / 8 / 7
12,818
513
28,427
19,086
6,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
muffff55
Achilles
20
5 / 4 / 2
13,034
521
13,927
25,263
30,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
redgod3009
Gilgamesh
18
3 / 5 / 2
11,179
447
12,330
25,505
20,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SubzeroEagle00
King Arthur
20
4 / 3 / 10
14,431
577
18,605
22,082
20,982
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Whos Feisty
Cthulhu
19
1 / 3 / 16
13,705
548
11,240
27,999
27,052
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Za_Worldo_Muda
Danzaburou
20
9 / 5 / 9
15,124
605
18,898
23,478
9,393
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
kakyoweed
Nu Wa
19
5 / 6 / 11
12,867
515
23,110
21,571
8,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 5 / 8
15,312
612
17,935
23,680
15,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
85
22
Kills
31
30
Deaths
22
19
Assists
54
Player
Kills
Deaths
Assists
KDA
L
4
8
6
0.88
L
6
5
2
1.4
W
King Arthur
SubzeroEagle00
King Arthur
4
3
10
3
W
Cthulhu
Whos Feisty
Cthulhu
1
3
16
3
W
Danzaburou
Za_Worldo_Muda
Danzaburou
9
5
9
2.7
L
Persephone
andermontoya2003
Persephone
4
8
7
0.94
W
Nu Wa
kakyoweed
Nu Wa
5
6
11
1.75
L
Achilles
muffff55
Achilles
5
4
2
1.5
L
Gilgamesh
redgod3009
Gilgamesh
3
5
2
0.8
W
12
5
8
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,516
Damage
89,788
112,044
Taken
118,810
86,976
Mitigated
82,201
22,783
Healing
44,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,197
1,505
344
7,470
26,787
22,644
421
7,342
19,255
65,729
0
L
13,635
5,319
0
4,448
15,403
7,222
1,129
4,480
10,761
0
97,252
W
King Arthur
SubzeroEagle00
King Arthur
18,605
1,376
0
8,606
22,082
20,982
132
2,645
19,437
0
107,179
W
Cthulhu
Whos Feisty
Cthulhu
11,240
989
137
6,337
27,999
27,052
106
9,277
18,722
47,473
0
W
Danzaburou
Za_Worldo_Muda
Danzaburou
18,898
13,253
0
13,506
23,478
9,393
3,218
5,240
18,238
0
124,651
L
Persephone
andermontoya2003
Persephone
28,427
1,172
178
2,100
19,086
6,147
0
10,273
8,250
104,347
0
W
Nu Wa
kakyoweed
Nu Wa
23,110
3,306
909
4,421
21,571
8,825
936
14,353
7,218
83,355
0
L
Achilles
muffff55
Achilles
13,927
3,858
0
5,671
25,263
30,324
804
3,521
21,556
0
87,269
L
Gilgamesh
redgod3009
Gilgamesh
12,330
3,720
0
2,572
25,505
20,639
688
7,326
17,867
0
86,004
W
17,935
11,761
0
10,124
23,680
15,949
1,570
8,109
15,571
0
103,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,960
Gold Earned
71,439
705
Minions Killed
724
0
Camps Cleared
0
2,166,141
Distance Traveled
2,323,549
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,204
448
101
4
0
425,685
1
L
Neith
12,725
509
172
7
0
393,204
5
W
King Arthur
14,431
577
204
8
0
452,064
0
W
Cthulhu
13,705
548
75
3
0
493,630
8
W
Danzaburou
15,124
605
162
6
0
451,984
1
L
Persephone
12,818
513
152
6
0
434,386
1
W
Nu Wa
12,867
515
130
5
0
428,082
2
L
Achilles
13,034
521
155
6
0
456,948
2
L
Gilgamesh
11,179
447
125
5
0
455,918
5
W
Kali
15,312
612
153
6
0
497,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role