Player Matchup

Bacchus
Bacchus
Platinum II
Combatcorp
Bacchus
Platinum II
Level 48
God Stats
6W - 4L
1,576 SR
Queue Stats
82W - 73L
1,763 MMR
Party 2
Thoth
Thoth
Platinum IV
TheRealEmeroids
Thoth
Platinum IV
Level 69
God Stats
72W - 64L
1,674 SR
Queue Stats
114W - 96L
1,718 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold I
TheRealForbes
Cu Chulainn
Gold I
Level 89
God Stats
15W - 14L
1,677 SR
Queue Stats
117W - 102L
1,748 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 69
1,643 SR
1,743 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,411 SR
1,694 MMR
Agni
Agni
Platinum IV
PaKiLlO_KiLlEr
Agni
Platinum IV
Level 155
God Stats
1W - 6L
1,232 SR
Queue Stats
595W - 652L
1,815 MMR
Party 1
Bastet
Bastet
Platinum IV
Ruufooo
Bastet
Platinum IV
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
431W - 458L
1,765 MMR
Party 1
Achilles
Achilles
Bronze III
UnrealRaver
Achilles
Bronze III
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Combatcorp
Bacchus
13
4 / 2 / 9
9,929
764
6,863
11,825
12,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 1 / 9
9,179
706
8,837
5,316
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
TheRealForbes
Cu Chulainn
13
8 / 2 / 4
9,913
763
9,941
12,437
9,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AthenaTiamatScyllaGilgameshGuan Yu

VS

Bans
AphroditeCerberusSobekArtioYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
8,521
655
8,499
9,610
4,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
Ruufooo
Bastet
11
2 / 6 / 3
8,390
645
7,952
10,921
3,606
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Achilles
UnrealRaver
Achilles
11
1 / 4 / 3
9,065
697
3,422
11,300
6,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
15
Kills
5
5
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Combatcorp
Bacchus
4
2
9
4.25
L
2
5
1
0.5
L
Bastet
Ruufooo
Bastet
2
6
3
0.58
W
3
1
9
7.5
W
Cu Chulainn
TheRealForbes
Cu Chulainn
8
2
4
5
L
Achilles
UnrealRaver
Achilles
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,641
Damage
19,873
29,578
Taken
31,831
23,940
Mitigated
14,196
9,343
Healing
2,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Combatcorp
Bacchus
6,863
682
0
3,892
11,825
12,621
533
2,616
8,884
21,639
0
L
8,499
844
0
1,269
9,610
4,233
0
5,530
3,900
31,236
0
L
Bastet
Ruufooo
Bastet
7,952
1,596
0
655
10,921
3,606
0
4,758
5,803
0
24,602
W
8,837
46
0
1,165
5,316
1,599
340
1,463
3,733
42,925
0
W
Cu Chulainn
TheRealForbes
Cu Chulainn
9,941
2,116
0
4,286
12,437
9,720
884
3,794
8,343
0
41,417
L
Achilles
UnrealRaver
Achilles
3,422
1,181
0
847
11,300
6,357
0
5,498
5,622
0
24,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,021
Gold Earned
25,976
168
Minions Killed
127
0
Camps Cleared
0
755,549
Distance Traveled
701,125
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,929
764
28
2
0
252,165
3
L
Agni
8,521
655
51
4
0
199,075
2
L
Bastet
8,390
645
42
3
0
244,144
3
W
Thoth
9,179
706
81
6
0
250,318
1
W
Cu Chulainn
9,913
763
59
5
0
253,066
1
L
Achilles
9,065
697
34
3
0
257,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role