Player Matchup

Arachne
Arachne
LucasLgameplays
Arachne
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,139 Elo+
Party 2
Baron Samedi
Baron Samedi
SrElodin
Baron Samedi
Level 69
God Stats
10W - 12L
1,480 SR
Queue Stats
191W - 210L
1,433 Elo+
Solo
Fenrir
Fenrir
Thymós
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
XandeDePilares
Neith
Level 105
God Stats
59W - 48L
1,532 SR
Queue Stats
1,243W - 1,170L
1,452 Elo+
Solo
Hades
Hades
vitorhugosant084
Hades
Level 106
God Stats
6W - 7L
1,282 SR
Queue Stats
382W - 393L
1,445 Elo+
Party 2
Team Averages
Level 99
1,459 SR
1,394 Elo+

VS

Team Averages
Level 112
1,514 SR
1,515 Elo+
Danzaburou
Danzaburou
MizuPhantom
Danzaburou
Level 124
God Stats
15W - 10L
1,845 SR
Queue Stats
421W - 427L
1,456 Elo+
Solo
Hera
Hera
PLD Kalled
Hera
Level 114
God Stats
15W - 27L
1,281 SR
Queue Stats
898W - 782L
1,568 Elo+
Party 1
Arachne
Arachne
hymmler
Arachne
Level 94
God Stats
1W - 1L
1,281 SR
Queue Stats
137W - 131L
1,501 Elo+
Solo
Xing Tian
Xing Tian
mirokisan
Xing Tian
Level 125
God Stats
14W - 9L
1,662 SR
Queue Stats
676W - 715L
1,501 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xKiingDarkx
Cu Chulainn
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 73L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 2
9,250
463
7,889
22,136
8,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
SrElodin
Baron Samedi
14
2 / 6 / 4
9,463
473
5,314
10,830
4,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Thymós
Fenrir
14
5 / 6 / 3
9,313
466
7,782
16,657
14,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 7 / 2
9,518
476
5,918
13,695
5,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 5 / 1
11,037
552
16,118
17,402
13,759
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MizuPhantom
Danzaburou
19
9 / 2 / 4
11,794
590
15,058
12,096
6,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

18
10 / 4 / 5
11,551
578
17,487
11,561
5,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
hymmler
Arachne
19
4 / 5 / 6
11,526
576
8,347
14,831
7,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
mirokisan
Xing Tian
17
7 / 0 / 12
12,046
602
7,962
13,986
13,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
xKiingDarkx
Cu Chulainn
17
2 / 5 / 8
10,601
530
10,353
18,893
14,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
67
16
Kills
32
32
Deaths
16
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
8
2
0.5
W
Danzaburou
MizuPhantom
Danzaburou
9
2
4
5.5
W
10
4
5
3.13
L
Baron Samedi
SrElodin
Baron Samedi
2
6
4
0.67
L
Fenrir
Thymós
Fenrir
5
6
3
1.08
L
0
7
2
0.14
W
Arachne
hymmler
Arachne
4
5
6
1.4
W
Xing Tian
mirokisan
Xing Tian
7
0
12
13
L
6
5
1
1.3
W
Cu Chulainn
xKiingDarkx
Cu Chulainn
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,021
Damage
59,207
80,720
Taken
71,367
47,267
Mitigated
46,918
25,164
Healing
18,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,889
3,997
0
9,359
22,136
8,212
7
6,838
15,084
0
47,238
W
Danzaburou
MizuPhantom
Danzaburou
15,058
6,640
0
3,912
12,096
6,174
2,714
1,536
10,410
0
100,868
W
17,487
4,551
132
3,638
11,561
5,124
146
5,080
6,301
78,331
0
L
Baron Samedi
SrElodin
Baron Samedi
5,314
405
0
2,053
10,830
4,960
0
4,452
6,176
44,275
0
L
Fenrir
Thymós
Fenrir
7,782
2,049
0
2,801
16,657
14,928
0
5,435
11,006
0
33,910
L
5,918
2,291
0
2,505
13,695
5,408
1,927
3,258
10,429
0
68,589
W
Arachne
hymmler
Arachne
8,347
5,796
0
4,801
14,831
7,407
52
2,566
12,115
0
97,091
W
Xing Tian
mirokisan
Xing Tian
7,962
1,453
0
1,130
13,986
13,288
152
2,896
10,910
22,835
0
L
16,118
1,292
131
8,315
17,402
13,759
0
4,827
12,524
70,423
0
W
Cu Chulainn
xKiingDarkx
Cu Chulainn
10,353
2,699
0
4,394
18,893
14,925
446
9,354
9,479
52
58,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,581
Gold Earned
57,518
503
Minions Killed
567
0
Camps Cleared
0
1,591,631
Distance Traveled
1,888,945
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,250
463
85
4
0
370,690
0
W
Danzaburou
11,794
590
134
7
0
349,148
6
W
Hera
11,551
578
146
7
0
353,378
1
L
Baron Samedi
9,463
473
90
5
0
265,016
6
L
Fenrir
9,313
466
59
3
0
356,566
1
L
Neith
9,518
476
124
6
0
295,907
2
W
Arachne
11,526
576
151
8
0
410,421
2
W
Xing Tian
12,046
602
30
2
0
404,202
14
L
Hades
11,037
552
145
7
0
303,452
4
W
Cu Chulainn
10,601
530
106
5
0
371,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role