Player Matchup

Arachne
Arachne
Astromastor2
Arachne
Level 26
God Stats
17W - 5L
1,764 SR
Queue Stats
109W - 114L
1,571 Elo+
Solo
Tyr
Tyr
IrohnHeart
Tyr
Level 9
God Stats
7W - 6L
1,456 SR
Queue Stats
139W - 135L
1,503 Elo+
Party 1
Olorun
Olorun
WizKhaliFFa
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,784 Elo+
Solo
Kumbhakarna
Kumbhakarna
llegotumiedo
Kumbhakarna
Level 10
God Stats
23W - 11L
1,586 SR
Queue Stats
152W - 144L
1,503 Elo+
Party 1
Sol
Sol
wetbriangriffin
Sol
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
62W - 57L
1,581 Elo+
Solo
Team Averages
Level 15
1,561 SR
1,589 Elo+

VS

Team Averages
Level 31
1,540 SR
1,571 Elo+
Terra
Terra
GreedyGoon
Terra
Level 90
God Stats
12W - 10L
1,522 SR
Queue Stats
67W - 79L
1,525 Elo+
Party 2
Sun Wukong
Sun Wukong
KSIVSJAKEPAUL
Sun Wukong
Level 7
God Stats
3W - 4L
1,805 SR
Queue Stats
36W - 38L
1,582 Elo+
Party 2
Janus
Janus
Mayabytes
Janus
Level 29
God Stats
0W - 1L
1,191 SR
Queue Stats
48W - 43L
1,502 Elo+
Solo
Serqet
Serqet
NeosBRV
Serqet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,787 Elo+
Solo
Neith
Neith
samman205
Neith
Level 12
God Stats
7W - 5L
1,684 SR
Queue Stats
12W - 17L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Astromastor2
Arachne
20
15 / 6 / 7
14,010
667
23,971
26,792
17,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
4 / 4 / 8
11,726
558
8,722
19,312
17,383
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
17
3 / 5 / 7
11,319
539
4,695
12,342
4,760
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
llegotumiedo
Kumbhakarna
14
2 / 3 / 11
10,491
500
4,287
17,884
16,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
12 / 1 / 8
12,413
591
17,377
13,223
5,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
15
2 / 4 / 5
9,815
467
12,064
18,078
14,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
KSIVSJAKEPAUL
Sun Wukong
18
7 / 3 / 2
11,446
545
14,485
17,645
17,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Mayabytes
Janus
16
3 / 11 / 3
10,876
518
8,761
15,828
5,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
NeosBRV
Serqet
18
5 / 7 / 1
11,885
566
6,989
15,508
5,701
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
samman205
Neith
14
1 / 13 / 0
8,887
423
8,942
16,634
5,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
29
36
Kills
18
19
Deaths
38
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
Astromastor2
Arachne
15
6
7
3.08
L
Terra
2
4
5
1.13
W
4
4
8
2
L
Sun Wukong
KSIVSJAKEPAUL
Sun Wukong
7
3
2
2.67
L
Janus
Mayabytes
Janus
3
11
3
0.41
L
Serqet
NeosBRV
Serqet
5
7
1
0.79
W
Olorun
3
5
7
1.3
W
Kumbhakarna
llegotumiedo
Kumbhakarna
2
3
11
2.5
L
Neith
samman205
Neith
1
13
0
0.08
W
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,052
Damage
51,241
89,553
Taken
83,693
61,368
Mitigated
48,451
37,584
Healing
18,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Astromastor2
Arachne
23,971
14,719
0
12,783
26,792
17,679
3,401
7,739
18,728
0
105,609
L
Terra
12,064
754
2,458
5,446
18,078
14,650
288
7,523
10,555
32,458
0
W
8,722
919
0
7,905
19,312
17,383
1,039
3,262
15,330
0
57,459
L
Sun Wukong
KSIVSJAKEPAUL
Sun Wukong
14,485
3,515
0
3,743
17,645
17,053
1,269
1,806
15,839
0
74,676
L
Janus
Mayabytes
Janus
8,761
619
0
1,470
15,828
5,359
1,343
3,667
12,161
68,432
0
L
Serqet
NeosBRV
Serqet
6,989
1,753
0
3,774
15,508
5,701
0
2,586
12,922
0
54,930
W
Olorun
4,695
1,742
590
3,205
12,342
4,760
3,435
5,318
6,036
48,499
0
W
Kumbhakarna
llegotumiedo
Kumbhakarna
4,287
531
306
5,140
17,884
16,169
128
6,800
11,044
17,093
0
L
Neith
samman205
Neith
8,942
4,627
0
1,953
16,634
5,688
2,558
10,043
6,591
0
46,471
W
17,377
7,369
0
7,655
13,223
5,377
2,163
3,281
9,127
86,608
7,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,959
Gold Earned
52,909
501
Minions Killed
510
0
Camps Cleared
0
1,884,246
Distance Traveled
1,782,052
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,010
667
140
7
0
431,953
2
L
Terra
9,815
467
34
2
0
392,831
5
W
Tyr
11,726
558
121
6
0
391,714
1
L
Sun Wukong
11,446
545
154
7
0
421,622
1
L
Janus
10,876
518
132
6
0
331,535
0
L
Serqet
11,885
566
95
5
0
351,770
0
W
Olorun
11,319
539
82
4
0
315,770
1
W
Kumbhakarna
10,491
500
29
1
0
375,600
5
L
Neith
8,887
423
95
5
0
284,294
2
W
Sol
12,413
591
129
6
0
369,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role