Player Matchup

Chaac
Chaac
EnzZitoW
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,483 Elo+
Solo
He Bo
He Bo
Pai-raposa
He Bo
Level 16
God Stats
1W - 4L
1,481 SR
Queue Stats
23W - 58L
1,103 Elo+
Solo
Athena
Athena
WeriosONE1
Athena
Level 41
God Stats
7W - 5L
1,614 SR
Queue Stats
87W - 102L
1,446 Elo+
Party 1
Cerberus
Cerberus
panqueao
Cerberus
Level 6
God Stats
0W - 3L
1,255 SR
Queue Stats
2W - 10L
1,240 Elo+
Solo
Neith
Neith
uesagi
Neith
Level 14
God Stats
6W - 5L
1,675 SR
Queue Stats
43W - 46L
1,547 Elo+
Party 1
Team Averages
Level 17
1,505 SR
1,364 Elo+

VS

Team Averages
Level 21
1,471 SR
1,382 Elo+
Arachne
Arachne
Aur0ro
Arachne
Level 29
God Stats
2W - 1L
1,464 SR
Queue Stats
203W - 207L
1,527 Elo+
Party 3
Hera
Hera
DaniBoyaLenda
Hera
Level 25
God Stats
7W - 2L
1,500 SR
Queue Stats
315W - 311L
1,488 Elo+
Party 3
Neith
Neith
IsmaNascimento
Neith
Level 29
God Stats
8W - 11L
1,389 SR
Queue Stats
102W - 83L
1,476 Elo+
Solo
Ymir
Ymir
Kejhio16
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,249 Elo+
Party 2
Erlang Shen
Erlang Shen
thiagiño
Erlang Shen
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 55L
1,168 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EnzZitoW
Chaac
18
10 / 5 / 6
12,345
537
14,767
27,424
25,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

He Bo
15
1 / 9 / 4
9,893
430
7,676
12,397
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
WeriosONE1
Athena
15
1 / 6 / 9
9,990
434
9,457
26,646
22,355
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cerberus
panqueao
Cerberus
14
2 / 10 / 3
10,027
436
5,533
22,062
11,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
uesagi
Neith
18
7 / 5 / 3
12,000
522
13,871
16,746
6,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aur0ro
Arachne
20
15 / 2 / 11
15,768
686
24,318
27,762
13,867
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
11 / 3 / 8
13,931
606
21,017
13,207
5,498
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 3 / 5
11,948
519
14,340
11,854
4,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
15
1 / 5 / 9
10,566
459
5,550
13,329
11,581
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
thiagiño
Erlang Shen
17
1 / 9 / 3
11,403
496
5,981
16,350
7,935
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
69
21
Kills
33
35
Deaths
22
25
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Arachne
Aur0ro
Arachne
15
2
11
10.25
W
11
3
8
5
L
Chaac
EnzZitoW
Chaac
10
5
6
2.6
W
5
3
5
2.5
W
Ymir
1
5
9
1.1
L
He Bo
1
9
4
0.33
L
Athena
WeriosONE1
Athena
1
6
9
0.92
L
Cerberus
panqueao
Cerberus
2
10
3
0.35
W
Erlang Shen
thiagiño
Erlang Shen
1
9
3
0.28
L
Neith
uesagi
Neith
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,304
Damage
71,206
105,275
Taken
82,502
70,233
Mitigated
43,399
19,902
Healing
23,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Aur0ro
Arachne
24,318
15,052
0
10,892
27,762
13,867
2,770
9,826
17,516
0
168,394
W
21,017
5,571
404
5,354
13,207
5,498
767
5,867
6,919
95,474
0
L
Chaac
EnzZitoW
Chaac
14,767
3,428
0
10,154
27,424
25,805
780
8,280
19,144
3,560
59,496
W
14,340
6,185
0
3,749
11,854
4,518
3,388
2,814
8,880
0
68,722
W
Ymir
5,550
1,007
0
380
13,329
11,581
0
4,311
8,933
29,516
0
L
He Bo
7,676
1,570
0
583
12,397
3,568
1,333
4,008
8,389
37,694
0
L
Athena
WeriosONE1
Athena
9,457
2,199
934
1,578
26,646
22,355
545
7,494
19,152
44,055
0
L
Cerberus
panqueao
Cerberus
5,533
934
0
4,295
22,062
11,846
335
4,360
17,702
60,704
0
W
Erlang Shen
thiagiño
Erlang Shen
5,981
3,141
0
2,955
16,350
7,935
1,898
3,234
12,743
57
69,977
L
Neith
uesagi
Neith
13,871
4,645
0
2,358
16,746
6,659
2,374
2,478
14,268
0
90,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,255
Gold Earned
63,616
512
Minions Killed
609
0
Camps Cleared
0
1,905,657
Distance Traveled
2,142,629
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,768
686
193
8
0
509,862
1
W
Hera
13,931
606
155
7
0
386,911
1
L
Chaac
12,345
537
85
4
0
381,826
1
W
Neith
11,948
519
118
5
0
408,035
3
W
Ymir
10,566
459
41
2
0
441,176
0
L
He Bo
9,893
430
72
3
0
376,578
0
L
Athena
9,990
434
77
3
0
431,269
2
L
Cerberus
10,027
436
130
6
0
344,625
6
W
Erlang Shen
11,403
496
102
4
0
396,645
0
L
Neith
12,000
522
148
6
0
371,359
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role