Player Matchup

Hachiman
Hachiman
GusYsa
Hachiman
Level 76
God Stats
3W - 1L
1,297 SR
Queue Stats
247W - 273L
1,433 Elo+
Solo
Terra
Terra
Harshland
Terra
Level 72
God Stats
52W - 48L
1,565 SR
Queue Stats
394W - 391L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
InsurgentAngell
Baron Samedi
Level 103
God Stats
1W - 1L
1,174 SR
Queue Stats
2W - 3L
1,387 Elo+
Solo
Ullr
Ullr
Jacon007
Ullr
Level 100
God Stats
1W - 1L
1,558 SR
Queue Stats
14W - 24L
1,398 Elo+
Party 1
Cthulhu
Cthulhu
Maniac848
Cthulhu
Level 43
God Stats
5W - 1L
1,578 SR
Queue Stats
17W - 22L
1,523 Elo+
Party 1
Team Averages
Level 79
1,434 SR
1,443 Elo+

VS

Team Averages
Level 61
1,316 SR
1,368 Elo+
Artio
Artio
Akhrawy
Artio
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ArclightX
Loki
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 32L
1,301 Elo+
Solo
Neith
Neith
Liam2307
Neith
Level 69
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 2L
1,283 Elo+
Solo
Merlin
Merlin
NAskAGBoyTV2019
Merlin
Level 48
God Stats
3W - 16L
1,110 SR
Queue Stats
120W - 159L
1,380 Elo+
Solo
Hachiman
Hachiman
帝君丨战神
Hachiman
Level 31
God Stats
0W - 3L
1,173 SR
Queue Stats
170W - 228L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GusYsa
Hachiman
18
14 / 3 / 13
12,027
1,203
18,840
10,412
3,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
Harshland
Terra
18
0 / 0 / 26
10,259
1,026
5,174
9,158
8,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
InsurgentAngell
Baron Samedi
17
9 / 2 / 20
11,390
1,139
18,472
11,291
4,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
18
10 / 2 / 16
11,371
1,137
19,280
11,939
4,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Maniac848
Cthulhu
17
1 / 3 / 24
10,555
1,056
11,560
15,477
14,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

280

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Akhrawy
Artio
15
3 / 8 / 7
9,968
997
14,026
20,631
21,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
15
4 / 7 / 3
9,795
980
9,311
16,222
9,931
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Liam2307
Neith
15
3 / 3 / 3
9,563
956
7,228
10,595
3,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
0 / 7 / 10
9,669
967
13,895
14,111
5,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
15
0 / 9 / 7
8,782
878
9,105
19,233
7,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
40
34
Kills
10
10
Deaths
34
99
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Artio
Akhrawy
Artio
3
8
7
0.81
L
Loki
4
7
3
0.79
W
Hachiman
GusYsa
Hachiman
14
3
13
6.83
W
Terra
Harshland
Terra
0
0
26
13
W
Baron Samedi
InsurgentAngell
Baron Samedi
9
2
20
9.5
W
Ullr
10
2
16
9
L
Neith
Liam2307
Neith
3
3
3
1.5
W
Cthulhu
Maniac848
Cthulhu
1
3
24
4.33
L
0
7
10
0.71
L
Hachiman
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,326
Damage
53,565
58,277
Taken
80,792
36,619
Mitigated
48,344
21,086
Healing
5,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Akhrawy
Artio
14,026
797
548
3,197
20,631
21,918
0
10,131
10,500
24,435
0
L
Loki
9,311
2,045
0
126
16,222
9,931
0
6,062
10,160
0
16,026
W
Hachiman
GusYsa
Hachiman
18,840
11,297
0
1,149
10,412
3,917
0
5,188
5,224
0
30,185
W
Terra
Harshland
Terra
5,174
593
3,648
3,846
9,158
8,700
0
2,385
6,773
28,791
0
W
Baron Samedi
InsurgentAngell
Baron Samedi
18,472
1,827
5,413
5,331
11,291
4,714
0
5,727
5,564
26,073
0
W
Ullr
19,280
9,650
0
280
11,939
4,618
0
6,293
5,646
0
37,073
L
Neith
Liam2307
Neith
7,228
4,071
0
1,221
10,595
3,925
0
3,925
6,670
0
36,989
W
Cthulhu
Maniac848
Cthulhu
11,560
1,167
667
752
15,477
14,670
0
8,328
7,149
20,270
0
L
13,895
1,819
0
0
14,111
5,478
0
6,476
7,635
26,572
0
L
Hachiman
9,105
4,959
0
633
19,233
7,092
0
8,612
10,621
0
20,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,602
Gold Earned
47,777
172
Minions Killed
156
3
Camps Cleared
3
936,694
Distance Traveled
828,381
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,968
997
18
2
0
185,036
0
L
Loki
9,795
980
13
1
1
149,137
0
W
Hachiman
12,027
1,203
31
3
0
163,740
0
W
Terra
10,259
1,026
47
5
0
222,976
1
W
Baron Samedi
11,390
1,139
14
1
1
181,652
1
W
Ullr
11,371
1,137
51
5
0
186,059
0
L
Neith
9,563
956
68
7
1
165,563
0
W
Cthulhu
10,555
1,056
29
3
2
182,267
0
L
Merlin
9,669
967
35
4
1
166,242
1
L
Hachiman
8,782
878
22
2
0
162,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role