Player Matchup

Odin
Odin
Silver I
 
Odin
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tiamat
Tiamat
Gold I
BrzT_BLADE
Tiamat
Gold I
Level 157
God Stats
28W - 29L
1,550 SR
Queue Stats
296W - 342L
1,694 MMR
Solo
Cthulhu
Cthulhu
Silver I
Geneith
Cthulhu
Silver I
Level 146
God Stats
6W - 1L
1,762 SR
Queue Stats
33W - 30L
1,587 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,604 SR
1,594 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,532 SR
1,588 MMR
Chaac
Chaac
Silver III
 
Chaac
Silver III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold V
TinyCornNUGGET
Kukulkan
Gold V
Level 119
God Stats
10W - 10L
1,595 SR
Queue Stats
14W - 20L
1,765 MMR
Solo
The Morrigan
The Morrigan
Platinum V
bangdinfesses
The Morrigan
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
3 / 2 / 4
10,010
667
5,544
13,562
9,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
BrzT_BLADE
Tiamat
13
1 / 3 / 5
9,469
631
10,793
9,647
8,374
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Geneith
Cthulhu
14
4 / 1 / 3
10,161
677
9,458
16,843
13,612
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AphroditeSobekAthenaAresGanesha

VS

Bans
Chang'eCerberusMedusaYmirDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 4 / 2
9,936
662
14,673
22,417
16,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
4
0 / 0 / 0
7,125
475
0
0
0
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes

Shoes

+6%
Movement Speed

The Morrigan
bangdinfesses
The Morrigan
13
1 / 4 / 4
9,172
611
6,648
10,149
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
8
Kills
5
6
Deaths
8
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
2
4
2.5
L
Chaac
 
Chaac
4
4
2
1.25
W
Tiamat
BrzT_BLADE
Tiamat
1
3
5
1.17
W
Cthulhu
Geneith
Cthulhu
4
1
3
5.5
L
Kukulkan
0
0
0
0
L
The Morrigan
bangdinfesses
The Morrigan
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,795
Damage
21,321
40,052
Taken
32,566
31,667
Mitigated
20,548
9,137
Healing
11,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,544
1,013
1,894
4,092
13,562
9,681
1,489
3,111
10,241
0
46,882
L
Chaac
 
Chaac
14,673
1,894
0
8,917
22,417
16,604
0
14,624
7,793
0
42,088
W
Tiamat
BrzT_BLADE
Tiamat
10,793
1,183
0
1,360
9,647
8,374
695
1,550
7,808
40,028
0
W
Cthulhu
Geneith
Cthulhu
9,458
607
0
1,791
16,843
13,612
795
2,058
14,395
46,411
0
L
Kukulkan
0
0
0
0
0
0
0
0
0
617
0
L
The Morrigan
bangdinfesses
The Morrigan
6,648
353
0
2,125
10,149
3,944
0
5,671
4,478
44,838
45

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,640
Gold Earned
26,233
192
Minions Killed
130
0
Camps Cleared
0
908,445
Distance Traveled
507,555
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,010
667
70
5
0
308,825
5
L
Chaac
9,936
662
58
4
0
261,236
0
W
Tiamat
9,469
631
64
4
0
277,771
3
W
Cthulhu
10,161
677
58
4
0
321,849
3
L
Kukulkan
7,125
475
1
0
0
9,144
0
L
The Morrigan
9,172
611
71
5
0
237,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role