Player Matchup

Serqet
Serqet
Azure Regent986
Serqet
Level 28
God Stats
4W - 9L
1,268 SR
Queue Stats
145W - 160L
1,420 Elo+
Party 1
Apollo
Apollo
F00TP005IE
Apollo
Level 5
God Stats
2W - 1L
1,541 SR
Queue Stats
8W - 5L
1,460 Elo+
Solo
Hercules
Hercules
Im A Minor1477
Hercules
Level 6
God Stats
11W - 13L
1,571 SR
Queue Stats
144W - 140L
1,691 Elo+
Party 1
Persephone
Persephone
StarroPup
Persephone
Level 18
God Stats
5W - 2L
1,709 SR
Queue Stats
86W - 66L
1,546 Elo+
Solo
Artio
Artio
ValiantSole
Artio
Level 125
God Stats
16W - 22L
1,319 SR
Queue Stats
76W - 80L
1,382 Elo+
Party 1
Team Averages
Level 36
1,482 SR
1,500 Elo+

VS

Team Averages
Level 13
1,529 SR
1,521 Elo+
Apollo
Apollo
Banditbeast4919
Apollo
Level 28
God Stats
3W - 6L
1,188 SR
Queue Stats
181W - 171L
1,519 Elo+
Solo
Xing Tian
Xing Tian
SmurfHunter8166
Xing Tian
Level 15
God Stats
3W - 4L
1,325 SR
Queue Stats
62W - 30L
1,529 Elo+
Solo
Fafnir
Fafnir
bargonswayze
Fafnir
Level 17
God Stats
10W - 4L
1,942 SR
Queue Stats
47W - 37L
1,671 Elo+
Party 2
Olorun
Olorun
ismaelpozo171836
Olorun
Level 6
God Stats
1W - 1L
1,690 SR
Queue Stats
3W - 5L
1,388 Elo+
Solo
Artemis
Artemis
johnwithajay
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 4
7,856
524
5,578
7,889
3,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
F00TP005IE
Apollo
12
1 / 2 / 3
7,577
505
4,181
8,508
2,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
16
2 / 0 / 1
9,391
626
6,113
7,385
6,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
StarroPup
Persephone
17
11 / 2 / 1
10,759
717
11,999
6,212
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 0 / 6
7,872
525
6,192
9,048
5,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
8,516
568
3,800
10,188
3,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
SmurfHunter8166
Xing Tian
12
3 / 2 / 0
7,062
471
5,880
10,487
4,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fafnir
9
0 / 2 / 4
6,746
450
4,401
10,735
6,637
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 9 / 0
6,752
450
2,383
9,731
3,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
johnwithajay
Artemis
10
1 / 5 / 2
6,119
408
4,731
8,299
2,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
20
Kills
7
7
Deaths
20
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
L
2
2
1
1.25
W
Apollo
F00TP005IE
Apollo
1
2
3
1.25
W
Hercules
2
0
1
2.5
L
Xing Tian
SmurfHunter8166
Xing Tian
3
2
0
1.5
W
Persephone
StarroPup
Persephone
11
2
1
5.75
W
2
0
6
5
L
Fafnir
0
2
4
1
L
1
9
0
0.11
L
Artemis
johnwithajay
Artemis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,063
Damage
21,195
39,042
Taken
49,440
19,809
Mitigated
20,134
12,095
Healing
10,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,578
1,783
0
380
7,889
3,185
0
3,165
4,724
0
37,191
L
3,800
1,826
0
2,480
10,188
3,848
0
1,222
8,966
0
54,383
W
Apollo
F00TP005IE
Apollo
4,181
3,000
0
1,500
8,508
2,804
0
2,440
6,068
0
51,057
W
Hercules
6,113
566
0
4,064
7,385
6,224
0
1,004
6,381
0
63,564
L
Xing Tian
SmurfHunter8166
Xing Tian
5,880
422
0
1,570
10,487
4,140
0
3,322
6,938
37,403
0
W
Persephone
StarroPup
Persephone
11,999
650
0
1,927
6,212
2,263
300
3,072
3,138
79,422
0
W
6,192
751
785
3,439
9,048
5,333
152
2,981
6,067
18,260
0
L
Fafnir
4,401
811
0
2,804
10,735
6,637
0
3,556
6,599
11,403
0
L
2,383
1,510
0
1,094
9,731
3,176
364
7,183
2,548
27,499
0
L
Artemis
johnwithajay
Artemis
4,731
2,120
0
2,271
8,299
2,333
387
2,908
5,391
0
23,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,455
Gold Earned
35,195
499
Minions Killed
291
0
Camps Cleared
0
1,457,357
Distance Traveled
1,202,769
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,856
524
70
5
0
306,020
0
L
Apollo
8,516
568
136
9
0
228,381
3
W
Apollo
7,577
505
105
7
0
270,817
3
W
Hercules
9,391
626
155
10
0
304,031
1
L
Xing Tian
7,062
471
68
5
0
281,357
4
W
Persephone
10,759
717
143
10
0
278,839
1
W
Artio
7,872
525
26
2
0
297,650
1
L
Fafnir
6,746
450
9
1
0
266,545
6
L
Olorun
6,752
450
44
3
0
208,180
0
L
Artemis
6,119
408
34
2
0
218,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role