Player Matchup

Ao Kuang
Ao Kuang
Cafe_No_Kuador
Ao Kuang
Level 127
God Stats
14W - 19L
1,559 SR
Queue Stats
369W - 406L
1,411 Elo+
Party 2
Bellona
Bellona
SweetyTrap
Bellona
Level 148
God Stats
7W - 7L
1,669 SR
Queue Stats
214W - 206L
1,496 Elo+
Solo
Nox
Nox
valentin12345261
Nox
Level 54
God Stats
4W - 5L
1,322 SR
Queue Stats
114W - 167L
1,394 Elo+
Solo
Rama
Rama
xesusnegao
Rama
Level 63
God Stats
8W - 10L
1,766 SR
Queue Stats
196W - 240L
1,392 Elo+
Party 2
Ymir
Ymir
yR1K1_13
Ymir
Level 64
God Stats
22W - 10L
1,581 SR
Queue Stats
61W - 58L
1,420 Elo+
Solo
Team Averages
Level 91
1,579 SR
1,423 Elo+

VS

Team Averages
Level 92
1,449 SR
1,451 Elo+
Zeus
Zeus
HardKiller1317
Zeus
Level 60
God Stats
0W - 1L
1,126 SR
Queue Stats
12W - 26L
1,344 Elo+
Solo
Athena
Athena
Lautaro048c
Athena
Level 68
God Stats
28W - 21L
1,584 SR
Queue Stats
709W - 725L
1,438 Elo+
Party 1
Kali
Kali
Mackenzzy
Kali
Level 147
God Stats
10W - 8L
1,618 SR
Queue Stats
519W - 470L
1,521 Elo+
Solo
Chiron
Chiron
Undead Ronin589
Chiron
Level 79
God Stats
5W - 5L
1,534 SR
Queue Stats
75W - 85L
1,450 Elo+
Solo
Odin
Odin
xInternot
Odin
Level 104
God Stats
26W - 23L
1,382 SR
Queue Stats
1,153W - 1,175L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
9
1 / 2 / 1
5,395
540
2,755
6,008
1,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
SweetyTrap
Bellona
11
3 / 1 / 0
6,329
633
6,165
7,555
5,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 0 / 1
6,074
607
3,336
3,290
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 0 / 5
6,208
621
6,303
4,165
1,292
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

Ymir
9
5 / 1 / 3
6,385
639
5,033
8,500
7,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,725
473
777
4,358
1,326
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
7
1 / 4 / 0
5,347
535
2,430
9,309
3,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kali
10
2 / 1 / 2
5,713
571
3,873
6,943
2,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 1
4,863
486
3,785
7,893
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
10
0 / 2 / 1
5,422
542
2,422
7,415
3,357
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
14
Kills
3
4
Deaths
14
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
1
2
1
0.75
L
0
3
1
0.17
L
Athena
1
4
0
0.25
L
Kali
2
1
2
3
W
Bellona
SweetyTrap
Bellona
3
1
0
3
L
0
4
1
0.13
W
3
0
1
3.5
L
Odin
0
2
1
0.25
W
2
0
5
4.5
W
Ymir
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,592
Damage
13,287
29,518
Taken
35,918
16,980
Mitigated
12,406
11,436
Healing
10,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
2,755
917
0
2,973
6,008
1,679
0
487
5,521
21,014
0
L
777
355
0
1,190
4,358
1,326
0
2,672
1,514
15,487
0
L
Athena
2,430
968
0
300
9,309
3,143
0
4,592
4,657
10,279
0
L
Kali
3,873
2,089
0
3,000
6,943
2,720
0
1,426
5,515
0
28,920
W
Bellona
SweetyTrap
Bellona
6,165
2,348
0
3,510
7,555
5,820
23
0
7,555
0
32,257
L
3,785
2,007
401
3,573
7,893
1,860
0
2,058
5,835
0
27,611
W
3,336
539
0
730
3,290
1,169
98
578
2,712
30,091
0
L
Odin
2,422
455
0
2,485
7,415
3,357
0
142
7,273
0
30,988
W
6,303
6,016
369
2,735
4,165
1,292
912
285
3,880
0
30,301
W
Ymir
5,033
2,034
0
1,119
8,500
7,020
0
1,857
6,643
22,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,391
Gold Earned
26,070
287
Minions Killed
217
0
Camps Cleared
0
957,132
Distance Traveled
908,378
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,395
540
48
5
0
196,741
2
L
Zeus
4,725
473
27
3
0
162,352
0
L
Athena
5,347
535
16
2
0
202,179
0
L
Kali
5,713
571
59
6
0
199,283
2
W
Bellona
6,329
633
76
8
0
217,671
3
L
Chiron
4,863
486
42
4
0
170,123
1
W
Nox
6,074
607
60
6
0
191,842
1
L
Odin
5,422
542
73
7
0
174,441
1
W
Rama
6,208
621
69
7
0
162,410
3
W
Ymir
6,385
639
34
3
0
188,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role