Player Matchup

Cthulhu
Cthulhu
LiXander_56
Cthulhu
Level 55
God Stats
18W - 20L
1,481 SR
Queue Stats
402W - 498L
1,337 Elo+
Solo
Jing Wei
Jing Wei
RebelsCov
Jing Wei
Level 118
God Stats
1W - 2L
1,548 SR
Queue Stats
118W - 105L
1,494 Elo+
Solo
Kukulkan
Kukulkan
SoulfulPlace375
Kukulkan
Level 56
God Stats
14W - 16L
1,493 SR
Queue Stats
273W - 307L
1,305 Elo+
Solo
Thanatos
Thanatos
Sshank
Thanatos
Level 119
God Stats
7W - 5L
1,650 SR
Queue Stats
433W - 456L
1,233 Elo+
Solo
Artio
Artio
devilspider619
Artio
Level 156
God Stats
143W - 139L
1,610 SR
Queue Stats
965W - 932L
1,451 Elo+
Solo
Team Averages
Level 101
1,556 SR
1,364 Elo+

VS

Team Averages
Level 105
1,375 SR
1,416 Elo+
Medusa
Medusa
Olympusdeciple
Medusa
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
359W - 386L
1,444 Elo+
Solo
Ah Puch
Ah Puch
SlavikKR
Ah Puch
Level 66
God Stats
3W - 3L
1,381 SR
Queue Stats
107W - 113L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
gojira2004
Sun Wukong
Level 86
God Stats
13W - 10L
1,370 SR
Queue Stats
307W - 304L
1,415 Elo+
Solo
Neith
Neith
luxoo_77
Neith
Level 109
God Stats
1W - 1L
1,189 SR
Queue Stats
41W - 55L
1,251 Elo+
Solo
Cerberus
Cerberus
showlown
Cerberus
Level 104
God Stats
5W - 1L
1,433 SR
Queue Stats
17W - 9L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LiXander_56
Cthulhu
13
2 / 5 / 5
8,806
383
10,129
14,782
10,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
RebelsCov
Jing Wei
17
3 / 7 / 4
9,686
421
8,182
15,218
4,727
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
20
3 / 3 / 3
12,194
530
12,903
14,340
5,652
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thanatos
Sshank
Thanatos
18
9 / 6 / 2
11,332
493
11,501
19,179
7,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
1 / 3 / 2
12,396
539
22,327
29,268
21,921
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 0
11,176
486
3,372
17,749
6,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ah Puch
SlavikKR
Ah Puch
20
9 / 3 / 5
13,136
571
19,963
15,698
6,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
gojira2004
Sun Wukong
20
2 / 1 / 2
13,238
576
17,027
26,193
24,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
luxoo_77
Neith
18
6 / 3 / 6
11,849
515
11,987
15,328
5,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
showlown
Cerberus
18
5 / 6 / 11
11,952
520
11,925
18,701
19,947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
48
18
Kills
24
24
Deaths
20
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
LiXander_56
Cthulhu
2
5
5
0.9
W
2
7
0
0.29
L
Jing Wei
RebelsCov
Jing Wei
3
7
4
0.71
W
Ah Puch
SlavikKR
Ah Puch
9
3
5
3.83
L
Kukulkan
3
3
3
1.5
L
Thanatos
Sshank
Thanatos
9
6
2
1.67
L
1
3
2
0.67
W
Sun Wukong
gojira2004
Sun Wukong
2
1
2
3
W
Neith
luxoo_77
Neith
6
3
6
3
W
Cerberus
showlown
Cerberus
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,042
Damage
64,274
92,787
Taken
93,669
50,264
Mitigated
62,929
42,296
Healing
34,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
LiXander_56
Cthulhu
10,129
291
1,070
1,330
14,782
10,448
274
5,249
9,449
35,147
0
W
3,372
2,244
0
4,131
17,749
6,305
2,257
5,516
12,203
0
55,297
L
Jing Wei
RebelsCov
Jing Wei
8,182
6,065
0
3,248
15,218
4,727
828
5,594
9,562
0
51,169
W
Ah Puch
SlavikKR
Ah Puch
19,963
554
0
5,777
15,698
6,402
515
8,556
7,142
84,989
0
L
Kukulkan
12,903
1,078
0
1,479
14,340
5,652
802
9,710
4,044
92,560
0
L
Thanatos
Sshank
Thanatos
11,501
2,272
409
15,245
19,179
7,516
80
6,780
12,217
0
70,054
L
22,327
3,266
861
18,654
29,268
21,921
590
3,585
25,627
112,082
0
W
Sun Wukong
gojira2004
Sun Wukong
17,027
4,084
0
13,659
26,193
24,506
0
18,829
7,364
0
108,669
W
Neith
luxoo_77
Neith
11,987
5,446
855
5,167
15,328
5,769
2,227
5,599
9,369
0
74,672
W
Cerberus
showlown
Cerberus
11,925
583
867
4,315
18,701
19,947
238
5,899
12,232
60,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,414
Gold Earned
61,351
655
Minions Killed
689
0
Camps Cleared
0
1,976,665
Distance Traveled
1,915,737
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,806
383
74
3
0
362,403
1
W
Medusa
11,176
486
103
4
0
329,790
0
L
Jing Wei
9,686
421
77
3
0
402,543
2
W
Ah Puch
13,136
571
137
6
0
390,229
1
L
Kukulkan
12,194
530
187
8
0
395,885
9
L
Thanatos
11,332
493
111
5
0
417,409
0
L
Artio
12,396
539
206
9
0
398,425
0
W
Sun Wukong
13,238
576
217
9
0
416,648
4
W
Neith
11,849
515
112
5
0
373,063
1
W
Cerberus
11,952
520
120
5
0
406,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role