Player Matchup

Sobek
Sobek
 
Sobek
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
MaFoNhIk92
Arachne
Level 20
God Stats
89W - 76L
1,527 SR
Queue Stats
137W - 134L
1,345 Elo+
Solo
Danzaburou
Danzaburou
Mr DONITAS01
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 66L
1,359 Elo+
Solo
Ares
Ares
bballplyr
Ares
Level 7
God Stats
7W - 2L
1,305 SR
Queue Stats
12W - 26L
1,167 Elo+
Solo
Thanatos
Thanatos
tangy_horizon
Thanatos
Level 17
God Stats
14W - 15L
1,434 SR
Queue Stats
201W - 190L
1,265 Elo+
Solo
Team Averages
Level 20
1,453 SR
1,327 Elo+

VS

Team Averages
Level 9
1,439 SR
1,288 Elo+
Heimdallr
Heimdallr
Iggnitegod
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
IronBrayden06
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
ROMAN_ULT_10
Cerberus
Level 5
God Stats
0W - 5L
990 SR
Queue Stats
16W - 32L
891 Elo+
Solo
Thor
Thor
The Ziege1505
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,362 Elo+
Solo
Sun Wukong
Sun Wukong
pumpedbykludd
Sun Wukong
Level 7
God Stats
4W - 6L
1,703 SR
Queue Stats
262W - 291L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
9 / 4 / 12
11,097
528
10,221
19,401
17,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
MaFoNhIk92
Arachne
17
5 / 3 / 2
12,167
579
5,664
10,503
6,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Mr DONITAS01
Danzaburou
18
9 / 4 / 5
12,914
615
11,976
9,854
5,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
16
5 / 7 / 21
11,515
548
12,622
17,914
18,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
tangy_horizon
Thanatos
19
22 / 3 / 6
14,148
674
17,106
18,572
8,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Iggnitegod
Heimdallr
11
0 / 13 / 5
7,907
377
5,470
12,919
4,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
6
1 / 6 / 2
6,599
314
2,155
5,722
2,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
ROMAN_ULT_10
Cerberus
10
0 / 20 / 3
7,161
341
3,292
22,411
6,995
17
9 / 2 / 4
11,537
549
8,878
13,892
5,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
pumpedbykludd
Sun Wukong
19
10 / 9 / 4
12,904
614
16,585
21,391
22,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
38
50
Kills
20
21
Deaths
50
46
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
9
4
12
3.75
L
Heimdallr
Iggnitegod
Heimdallr
0
13
5
0.19
L
Guan Yu
1
6
2
0.33
W
Arachne
MaFoNhIk92
Arachne
5
3
2
2
W
Danzaburou
Mr DONITAS01
Danzaburou
9
4
5
2.88
L
Cerberus
ROMAN_ULT_10
Cerberus
0
20
3
0.08
L
9
2
4
5.5
W
Ares
5
7
21
2.21
L
Sun Wukong
pumpedbykludd
Sun Wukong
10
9
4
1.33
W
Thanatos
tangy_horizon
Thanatos
22
3
6
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,589
Damage
36,380
76,244
Taken
76,335
55,125
Mitigated
42,429
28,079
Healing
8,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
10,221
2,651
0
5,182
19,401
17,448
432
741
18,540
43,360
0
L
Heimdallr
Iggnitegod
Heimdallr
5,470
4,081
0
857
12,919
4,214
0
6,308
6,611
0
28,509
L
Guan Yu
2,155
753
50
645
5,722
2,721
64
1,748
3,974
0
7,143
W
Arachne
MaFoNhIk92
Arachne
5,664
3,851
0
3,148
10,503
6,144
5,810
78
10,425
0
72,374
W
Danzaburou
Mr DONITAS01
Danzaburou
11,976
6,391
0
2,092
9,854
5,123
7,460
525
9,329
0
63,061
L
Cerberus
ROMAN_ULT_10
Cerberus
3,292
879
0
1,789
22,411
6,995
0
6,403
15,806
25,557
0
L
8,878
2,207
219
2,590
13,892
5,559
0
3,044
10,848
0
38,597
W
Ares
12,622
2,951
436
596
17,914
18,019
1,517
1,388
16,376
29,644
0
L
Sun Wukong
pumpedbykludd
Sun Wukong
16,585
6,392
0
2,393
21,391
22,940
1,117
4,857
16,253
0
79,113
W
Thanatos
tangy_horizon
Thanatos
17,106
6,860
111
16,514
18,572
8,391
1,201
560
17,571
0
86,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,841
Gold Earned
46,108
480
Minions Killed
346
0
Camps Cleared
0
1,845,098
Distance Traveled
1,288,269
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,097
528
58
3
0
408,693
0
L
Heimdallr
7,907
377
45
2
0
238,063
1
L
Guan Yu
6,599
314
19
1
0
140,199
2
W
Arachne
12,167
579
148
7
0
347,498
2
W
Danzaburou
12,914
615
103
5
0
300,950
0
L
Cerberus
7,161
341
74
4
0
291,110
2
L
Thor
11,537
549
58
3
0
284,749
1
W
Ares
11,515
548
35
2
0
381,543
1
L
Sun Wukong
12,904
614
150
7
0
334,148
4
W
Thanatos
14,148
674
136
6
0
406,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role