Player Matchup

Anubis
Anubis
Doodlemewonder
Anubis
Level 17
God Stats
1W - 0L
1,087 SR
Queue Stats
5W - 6L
1,351 Elo+
Party 1
Ne Zha
Ne Zha
Fusenfire
Ne Zha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 37L
1,301 Elo+
Party 1
Scylla
Scylla
HPolt
Scylla
Level 25
God Stats
2W - 1L
1,468 SR
Queue Stats
62W - 64L
1,399 Elo+
Party 1
Chernobog
Chernobog
SigmaRush
Chernobog
Level 29
God Stats
4W - 10L
1,158 SR
Queue Stats
217W - 240L
1,354 Elo+
Party 1
Ymir
Ymir
makeebao
Ymir
Level 12
God Stats
2W - 2L
1,445 SR
Queue Stats
18W - 20L
1,326 Elo+
Party 1
Team Averages
Level 20
1,331 SR
1,346 Elo+

VS

Team Averages
Level 12
1,481 SR
1,465 Elo+
Ra
Ra
Dreg22
Ra
Level 29
God Stats
4W - 7L
1,462 SR
Queue Stats
258W - 300L
1,385 Elo+
Solo
Set
Set
JellieBellie
Set
Level 3
God Stats
2W - 2L
1,665 SR
Queue Stats
2W - 2L
1,582 Elo+
Party 2
Bellona
Bellona
PiManKeanVC
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
PinkroseFirefly
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,395 Elo+
Solo
Sol
Sol
joker2195
Sol
Level 10
God Stats
3W - 4L
1,278 SR
Queue Stats
149W - 138L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 5
9,275
618
10,498
8,381
3,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
Fusenfire
Ne Zha
12
1 / 0 / 6
7,496
500
2,435
9,563
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
HPolt
Scylla
15
9 / 4 / 3
9,276
618
6,704
8,794
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chernobog
SigmaRush
Chernobog
14
5 / 2 / 8
8,604
574
7,178
9,330
2,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
12
1 / 5 / 12
7,108
474
3,192
10,395
4,326
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
2 / 6 / 4
8,362
557
8,629
8,415
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 3 / 1
6,643
443
1,856
9,392
3,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
PiManKeanVC
Bellona
8
0 / 8 / 7
5,975
398
2,704
9,530
5,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
13
6 / 5 / 2
8,152
543
6,881
11,717
7,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 3 / 0
9,032
602
11,248
9,924
3,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
24
Kills
14
14
Deaths
25
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
3
5
3.5
L
Ra
2
6
4
0.67
W
Ne Zha
Fusenfire
Ne Zha
1
0
6
4
W
Scylla
HPolt
Scylla
9
4
3
2.63
L
1
3
1
0.5
L
Bellona
PiManKeanVC
Bellona
0
8
7
0.44
L
Cerberus
6
5
2
1.4
W
Chernobog
SigmaRush
Chernobog
5
2
8
4.5
L
5
3
0
1.67
W
Ymir
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,007
Damage
31,318
46,463
Taken
48,978
16,079
Mitigated
22,020
13,259
Healing
12,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,498
851
0
3,673
8,381
3,544
2,302
5,319
2,992
52,229
0
L
Ra
8,629
861
457
1,618
8,415
2,616
898
3,041
5,248
48,439
0
W
Ne Zha
Fusenfire
Ne Zha
2,435
619
0
4,468
9,563
2,769
222
2,138
7,367
0
37,321
W
Scylla
HPolt
Scylla
6,704
778
0
1,493
8,794
2,604
407
4,461
4,047
34,729
0
L
1,856
971
0
2,956
9,392
3,020
0
2,248
7,089
0
34,596
L
Bellona
PiManKeanVC
Bellona
2,704
478
0
344
9,530
5,015
0
4,676
4,736
0
11,805
L
Cerberus
6,881
821
0
2,726
11,717
7,765
270
6,384
5,278
31,518
0
W
Chernobog
SigmaRush
Chernobog
7,178
4,551
0
3,251
9,330
2,836
1,544
5,634
3,632
0
45,856
L
11,248
3,520
0
4,367
9,924
3,604
1,145
3,645
6,233
59,764
4,122
W
Ymir
3,192
750
0
374
10,395
4,326
185
8,284
2,037
17,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,759
Gold Earned
38,164
363
Minions Killed
380
0
Camps Cleared
0
1,412,704
Distance Traveled
1,363,611
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,275
618
102
7
0
237,096
0
L
Ra
8,362
557
93
6
0
259,696
2
W
Ne Zha
7,496
500
70
5
0
293,845
2
W
Scylla
9,276
618
77
5
0
261,636
2
L
Set
6,643
443
70
5
0
303,890
2
L
Bellona
5,975
398
15
1
0
267,601
4
L
Cerberus
8,152
543
80
5
0
249,374
1
W
Chernobog
8,604
574
79
5
0
311,540
2
L
Sol
9,032
602
122
8
0
283,050
3
W
Ymir
7,108
474
35
2
0
308,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role